Player Matchup

Anubis
Anubis
Azazeyll
Anubis
Level 126
God Stats
11W - 3L
1,656 SR
Queue Stats
276W - 230L
1,558 Elo+
Solo
Amaterasu
Amaterasu
BleachBilly
Amaterasu
Level 94
God Stats
0W - 1L
1,711 SR
Queue Stats
87W - 89L
1,630 Elo+
Party 1
Sobek
Sobek
FourPrideFox
Sobek
Level 78
God Stats
1W - 3L
1,438 SR
Queue Stats
99W - 111L
1,541 Elo+
Party 1
Hachiman
Hachiman
FragNDragon
Hachiman
Level 79
God Stats
6W - 3L
1,669 SR
Queue Stats
335W - 303L
1,550 Elo+
Solo
Arachne
Arachne
RooTs95
Arachne
Level 68
God Stats
53W - 38L
1,620 SR
Queue Stats
137W - 127L
1,512 Elo+
Solo
Team Averages
Level 89
1,619 SR
1,558 Elo+

VS

Team Averages
Level 90
1,563 SR
1,521 Elo+
Tiamat
Tiamat
 
Tiamat
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
AngstyFish
Artemis
Level 85
God Stats
6W - 7L
1,600 SR
Queue Stats
30W - 32L
1,507 Elo+
Solo
Nemesis
Nemesis
Djmeess
Nemesis
Level 84
God Stats
18W - 8L
1,720 SR
Queue Stats
173W - 157L
1,610 Elo+
Party 2
Fafnir
Fafnir
HypeBape
Fafnir
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 31L
1,464 Elo+
Party 2
King Arthur
King Arthur
KingFsh
King Arthur
Level 84
God Stats
5W - 6L
1,494 SR
Queue Stats
197W - 189L
1,524 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Azazeyll
Anubis
17
6 / 3 / 5
10,947
608
15,201
13,047
6,834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Amaterasu
BleachBilly
Amaterasu
15
2 / 4 / 4
8,628
479
6,557
14,633
9,432
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
0 / 1 / 6
7,430
413
4,316
11,871
9,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hachiman
FragNDragon
Hachiman
14
1 / 4 / 2
8,262
459
9,610
11,355
3,534
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
RooTs95
Arachne
14
8 / 7 / 3
9,219
512
12,753
17,252
7,717
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
13
1 / 7 / 7
8,154
453
7,165
11,559
5,404
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artemis
AngstyFish
Artemis
16
6 / 3 / 2
9,699
539
10,136
9,482
3,359
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Nemesis
Djmeess
Nemesis
16
5 / 2 / 6
9,811
545
10,280
13,660
7,985
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fafnir
HypeBape
Fafnir
12
0 / 2 / 10
8,539
474
7,021
15,953
15,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

King Arthur
KingFsh
King Arthur
17
7 / 3 / 2
10,316
573
15,412
17,521
10,510
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
46
17
Kills
19
19
Deaths
17
20
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
1
7
7
0.64
W
Artemis
AngstyFish
Artemis
6
3
2
2.33
L
Anubis
Azazeyll
Anubis
6
3
5
2.83
L
Amaterasu
BleachBilly
Amaterasu
2
4
4
1
W
Nemesis
Djmeess
Nemesis
5
2
6
4
L
0
1
6
3
L
Hachiman
FragNDragon
Hachiman
1
4
2
0.5
W
Fafnir
HypeBape
Fafnir
0
2
10
2.5
W
King Arthur
KingFsh
King Arthur
7
3
2
2.67
L
Arachne
RooTs95
Arachne
8
7
3
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,437
Damage
50,014
68,158
Taken
68,175
37,050
Mitigated
42,516
24,493
Healing
19,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
7,165
942
0
1,908
11,559
5,404
186
4,057
7,382
34,096
0
W
Artemis
AngstyFish
Artemis
10,136
5,433
0
2,500
9,482
3,359
66
999
8,469
0
69,098
L
Anubis
Azazeyll
Anubis
15,201
872
0
7,209
13,047
6,834
0
4,326
8,721
79,506
0
L
Amaterasu
BleachBilly
Amaterasu
6,557
3,471
0
4,597
14,633
9,432
24
490
14,143
0
44,304
W
Nemesis
Djmeess
Nemesis
10,280
4,200
0
4,663
13,660
7,985
42
2,393
11,125
0
76,150
L
4,316
645
0
2,423
11,871
9,533
0
4,103
7,768
15,189
0
L
Hachiman
FragNDragon
Hachiman
9,610
5,810
0
3,850
11,355
3,534
0
3,229
8,126
0
58,466
W
Fafnir
HypeBape
Fafnir
7,021
1,745
0
5,923
15,953
15,258
6
4,200
11,621
24,180
0
W
King Arthur
KingFsh
King Arthur
15,412
2,299
0
4,664
17,521
10,510
11
7,334
10,010
0
64,202
L
Arachne
RooTs95
Arachne
12,753
7,586
0
6,414
17,252
7,717
0
2,097
15,155
0
59,996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,486
Gold Earned
46,519
427
Minions Killed
463
0
Camps Cleared
0
1,735,026
Distance Traveled
1,736,832
21
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,154
453
63
4
0
310,860
0
W
Artemis
9,699
539
129
7
0
332,170
7
L
Anubis
10,947
608
145
8
0
320,963
8
L
Amaterasu
8,628
479
75
4
0
373,534
2
W
Nemesis
9,811
545
119
7
0
423,410
2
L
Sobek
7,430
413
13
1
0
372,617
3
L
Hachiman
8,262
459
114
6
0
296,516
4
W
Fafnir
8,539
474
29
2
0
343,603
4
W
King Arthur
10,316
573
123
7
0
326,789
2
L
Arachne
9,219
512
80
4
0
371,396
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role