Player Matchup

Mercury
Mercury
Jotapê
Mercury
Level 18
God Stats
3W - 2L
1,181 SR
Queue Stats
15W - 17L
1,162 Elo+
Solo
Sol
Sol
NutGod_x
Sol
Level 16
God Stats
59W - 55L
1,337 SR
Queue Stats
188W - 246L
1,372 Elo+
Party 2
Hercules
Hercules
POLILLADOWN
Hercules
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 13L
1,557 Elo+
Party 2
Chaac
Chaac
Tuskamgs
Chaac
Level 28
God Stats
7W - 2L
1,691 SR
Queue Stats
99W - 100L
1,367 Elo+
Solo
Ra
Ra
polsafto3
Ra
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 15L
1,500 Elo+
Party 2
Team Averages
Level 15
1,442 SR
1,391 Elo+

VS

Team Averages
Level 32
1,459 SR
1,344 Elo+
Fafnir
Fafnir
IRoxt
Fafnir
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 55L
1,341 Elo+
Party 1
Neith
Neith
KyuCham
Neith
Level 79
God Stats
2W - 3L
1,568 SR
Queue Stats
28W - 34L
1,308 Elo+
Party 1
Bellona
Bellona
PREDADOR773913
Bellona
Level 30
God Stats
10W - 20L
1,228 SR
Queue Stats
197W - 203L
1,348 Elo+
Solo
Ra
Ra
Tetirg0
Ra
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,452 Elo+
Party 1
Bastet
Bastet
leoenai
Bastet
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,272 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Jotapê
Mercury
8
1 / 0 / 3
5,530
503
1,253
5,266
1,438
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
1 / 2 / 3
5,622
511
2,504
5,159
1,195
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
POLILLADOWN
Hercules
10
6 / 0 / 2
6,331
576
3,526
5,739
4,114
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chaac
Tuskamgs
Chaac
12
9 / 0 / 1
7,195
654
8,238
8,538
7,533
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

12
5 / 1 / 5
7,263
660
5,361
6,178
2,694
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
IRoxt
Fafnir
6
0 / 5 / 2
4,618
420
1,791
7,717
5,242
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Neith
KyuCham
Neith
9
3 / 4 / 0
5,445
495
5,789
5,619
1,477
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
0 / 3 / 0
5,435
494
3,748
8,316
3,777
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

8
0 / 4 / 1
4,798
436
4,077
4,736
1,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
leoenai
Bastet
6
0 / 6 / 0
4,259
387
1,327
5,262
1,265
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
6
22
Kills
3
3
Deaths
22
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Fafnir
IRoxt
Fafnir
0
5
2
0.2
W
Mercury
Jotapê
Mercury
1
0
3
2.5
L
Neith
KyuCham
Neith
3
4
0
0.75
W
1
2
3
1.25
W
Hercules
POLILLADOWN
Hercules
6
0
2
7
L
0
3
0
0
L
0
4
1
0.13
W
Chaac
Tuskamgs
Chaac
9
0
1
9.5
L
Bastet
leoenai
Bastet
0
6
0
0
W
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,882
Damage
16,732
30,880
Taken
31,650
16,974
Mitigated
13,229
10,890
Healing
4,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
IRoxt
Fafnir
1,791
616
0
610
7,717
5,242
0
2,996
4,477
7,915
0
W
Mercury
Jotapê
Mercury
1,253
782
0
912
5,266
1,438
0
169
5,097
0
25,593
L
Neith
KyuCham
Neith
5,789
3,205
0
922
5,619
1,477
344
2,470
2,981
0
21,616
W
2,504
521
0
2,035
5,159
1,195
1,212
1,009
4,150
26,152
0
W
Hercules
POLILLADOWN
Hercules
3,526
1,335
0
2,218
5,739
4,114
0
1,116
4,623
0
20,084
L
3,748
838
0
1,488
8,316
3,777
320
0
7,773
0
28,345
L
4,077
362
186
760
4,736
1,468
0
2,399
2,282
23,071
0
W
Chaac
Tuskamgs
Chaac
8,238
1,451
0
3,448
8,538
7,533
370
655
7,883
0
34,124
L
Bastet
leoenai
Bastet
1,327
721
0
417
5,262
1,265
267
0
4,985
0
7,475
W
5,361
384
232
2,045
6,178
2,694
81
2,919
3,259
40,733
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,941
Gold Earned
24,555
287
Minions Killed
175
0
Camps Cleared
0
974,255
Distance Traveled
1,016,214
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
4,618
420
12
1
0
210,029
1
W
Mercury
5,530
503
55
5
0
188,094
0
L
Neith
5,445
495
40
4
0
181,326
2
W
Sol
5,622
511
51
5
0
200,138
0
W
Hercules
6,331
576
34
3
0
181,490
2
L
Bellona
5,435
494
64
6
0
222,314
0
L
Ra
4,798
436
41
4
0
204,660
0
W
Chaac
7,195
654
76
7
0
182,257
3
L
Bastet
4,259
387
18
2
0
197,885
0
W
Ra
7,263
660
71
6
0
222,276
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role