Player Matchup

King Arthur
King Arthur
Gozoglontz
King Arthur
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 58L
1,597 Elo+
Solo
Ratatoskr
Ratatoskr
Lenbegood
Ratatoskr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ares
Ares
Wake77
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 2
Hachiman
Hachiman
eduragnarok2
Hachiman
Level 14
God Stats
1W - 1L
1,692 SR
Queue Stats
46W - 44L
1,496 Elo+
Party 2
Aphrodite
Aphrodite
hvmzo
Aphrodite
Level 16
God Stats
44W - 44L
1,690 SR
Queue Stats
99W - 100L
1,583 Elo+
Solo
Team Averages
Level 14
1,576 SR
1,535 Elo+

VS

Team Averages
Level 16
1,624 SR
1,563 Elo+
Bastet
Bastet
ChadwickBeanpot
Bastet
Level 4
God Stats
4W - 1L
1,535 SR
Queue Stats
9W - 9L
1,429 Elo+
Party 1
Bellona
Bellona
Jnullbts
Bellona
Level 9
God Stats
1W - 2L
1,189 SR
Queue Stats
32W - 25L
1,504 Elo+
Solo
Sol
Sol
SILKYy LegendZz
Sol
Level 42
God Stats
6W - 2L
1,542 SR
Queue Stats
124W - 129L
1,428 Elo+
Party 1
Jing Wei
Jing Wei
TillyRiggs
Jing Wei
Level 6
God Stats
5W - 0L
1,882 SR
Queue Stats
33W - 17L
1,747 Elo+
Party 3
Ares
Ares
UnbridledBoznian
Ares
Level 17
God Stats
3W - 0L
1,973 SR
Queue Stats
25W - 9L
1,705 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Gozoglontz
King Arthur
8
1 / 7 / 1
4,834
483
4,110
9,635
5,176
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ratatoskr
Lenbegood
Ratatoskr
8
3 / 4 / 4
5,599
560
5,143
8,071
2,584
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ares
Wake77
Ares
7
0 / 4 / 1
4,462
446
825
6,456
2,089
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hachiman
eduragnarok2
Hachiman
8
1 / 2 / 0
4,629
463
2,348
4,330
830
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Aphrodite
hvmzo
Aphrodite
8
3 / 5 / 3
5,407
541
5,370
8,917
2,851
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 4
6,194
619
3,023
7,736
2,383
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
Jnullbts
Bellona
12
8 / 0 / 1
7,170
717
8,125
6,548
5,091
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
6 / 3 / 3
6,789
679
7,369
6,551
2,576
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Jing Wei
TillyRiggs
Jing Wei
12
6 / 0 / 3
7,269
727
6,569
4,889
1,511
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
0 / 2 / 7
5,579
558
2,691
9,198
4,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
40
8
Kills
22
22
Deaths
8
9
Assists
18
Player
Kills
Deaths
Assists
KDA
W
2
3
4
1.33
L
King Arthur
Gozoglontz
King Arthur
1
7
1
0.21
W
Bellona
Jnullbts
Bellona
8
0
1
8.5
L
Ratatoskr
Lenbegood
Ratatoskr
3
4
4
1.25
W
6
3
3
2.5
W
Jing Wei
TillyRiggs
Jing Wei
6
0
3
7.5
W
0
2
7
1.75
L
Ares
Wake77
Ares
0
4
1
0.13
L
Hachiman
eduragnarok2
Hachiman
1
2
0
0.5
L
Aphrodite
hvmzo
Aphrodite
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,796
Damage
27,777
37,409
Taken
34,922
13,530
Mitigated
16,377
8,362
Healing
10,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,023
1,203
0
824
7,736
2,383
0
936
6,748
0
37,097
L
King Arthur
Gozoglontz
King Arthur
4,110
1,252
0
1,434
9,635
5,176
0
748
8,887
0
16,748
W
Bellona
Jnullbts
Bellona
8,125
2,245
0
1,914
6,548
5,091
362
925
5,573
0
32,701
L
Ratatoskr
Lenbegood
Ratatoskr
5,143
2,025
0
677
8,071
2,584
0
3,612
4,459
0
23,463
W
7,369
3,356
176
2,618
6,551
2,576
1,335
1,254
5,175
34,957
0
W
Jing Wei
TillyRiggs
Jing Wei
6,569
5,026
0
2,366
4,889
1,511
0
239
4,650
0
41,947
W
2,691
520
0
2,226
9,198
4,816
0
2,353
6,581
15,585
0
L
Ares
Wake77
Ares
825
359
0
0
6,456
2,089
0
650
5,806
8,019
0
L
Hachiman
eduragnarok2
Hachiman
2,348
1,523
0
1,598
4,330
830
0
883
3,447
0
19,506
L
Aphrodite
hvmzo
Aphrodite
5,370
876
1,049
3,604
8,917
2,851
0
4,167
4,750
16,565
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,931
Gold Earned
33,001
141
Minions Killed
332
0
Camps Cleared
0
961,323
Distance Traveled
985,620
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
6,194
619
75
8
0
214,560
0
L
King Arthur
4,834
483
18
2
0
187,768
4
W
Bellona
7,170
717
78
8
0
188,292
2
L
Ratatoskr
5,599
560
48
5
0
214,180
1
W
Sol
6,789
679
72
7
0
179,267
0
W
Jing Wei
7,269
727
86
9
0
198,050
1
W
Ares
5,579
558
21
2
0
205,451
4
L
Ares
4,462
446
7
1
0
182,753
1
L
Hachiman
4,629
463
43
4
0
181,496
4
L
Aphrodite
5,407
541
25
3
0
195,126
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role