Player Matchup

Ymir
Ymir
FluxMatic
Ymir
Level 109
God Stats
0W - 1L
1,316 SR
Queue Stats
67W - 41L
1,698 Elo+
Party 2
Ullr
Ullr
Grobble
Ullr
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 24L
1,703 Elo+
Party 2
Fafnir
Fafnir
KamiRoku213
Fafnir
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 27L
1,371 Elo+
Party 2
Sun Wukong
Sun Wukong
ThePhobos52
Sun Wukong
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 85L
1,561 Elo+
Solo
Fenrir
Fenrir
VanishDaProfit
Fenrir
Level 134
God Stats
3W - 2L
1,929 SR
Queue Stats
73W - 54L
1,632 Elo+
Party 2
Team Averages
Level 82
1,549 SR
1,593 Elo+

VS

Team Averages
Level 48
1,508 SR
1,720 Elo+
Osiris
Osiris
DrippyTipsy
Osiris
Level 159
God Stats
6W - 0L
1,539 SR
Queue Stats
259W - 191L
1,730 Elo+
Party 1
Eset
Eset
ForsakenBaccon
Eset
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 0L
1,982 Elo+
Party 1
Cernunnos
Cernunnos
PGreen
Cernunnos
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 38L
1,503 Elo+
Solo
Chiron
Chiron
Pseudoscientist
Chiron
Level 15
God Stats
3W - 5L
1,500 SR
Queue Stats
189W - 160L
1,418 Elo+
Solo
Athena
Athena
TiamatOrF6
Athena
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 6L
1,967 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
2 / 4 / 2
6,554
936
4,561
9,432
5,173
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ullr
Grobble
Ullr
12
1 / 1 / 3
6,244
892
6,262
5,272
2,329
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Fafnir
9
0 / 6 / 2
5,444
778
2,628
11,710
13,631
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sun Wukong
ThePhobos52
Sun Wukong
13
2 / 5 / 3
7,269
1,038
3,262
10,444
5,955
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

8
0 / 7 / 2
5,231
747
5,940
13,422
7,295
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
12
2 / 1 / 20
7,269
1,038
8,946
8,797
9,580
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
11 / 1 / 9
8,848
1,264
14,310
7,469
3,982
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cernunnos
PGreen
Cernunnos
12
1 / 1 / 21
7,186
1,027
6,960
6,380
3,244
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
8 / 1 / 14
8,150
1,164
9,793
3,834
2,088
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Athena
TiamatOrF6
Athena
13
1 / 1 / 20
7,758
1,108
5,497
8,486
10,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
107
5
Kills
23
23
Deaths
5
12
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Osiris
2
1
20
12
L
Ymir
2
4
2
0.75
W
11
1
9
15.5
L
Ullr
Grobble
Ullr
1
1
3
2.5
L
Fafnir
0
6
2
0.17
W
Cernunnos
PGreen
Cernunnos
1
1
21
11.5
W
8
1
14
15
L
Sun Wukong
ThePhobos52
Sun Wukong
2
5
3
0.7
W
Athena
TiamatOrF6
Athena
1
1
20
11
L
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,653
Damage
45,506
50,280
Taken
34,966
34,383
Mitigated
29,048
7,982
Healing
11,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
8,946
2,376
574
550
8,797
9,580
367
2,062
6,621
0
16,426
L
Ymir
4,561
552
38
550
9,432
5,173
0
4,031
5,401
6,576
0
W
14,310
1,677
2,264
2,077
7,469
3,982
376
399
6,859
27,068
0
L
Ullr
Grobble
Ullr
6,262
2,121
1,007
968
5,272
2,329
0
1,526
3,746
0
17,878
L
Fafnir
2,628
872
0
844
11,710
13,631
0
3,792
7,918
4,449
0
W
Cernunnos
PGreen
Cernunnos
6,960
3,979
0
1,410
6,380
3,244
2,102
1,874
4,136
0
15,469
W
9,793
4,695
2,332
801
3,834
2,088
1,744
1,453
2,253
0
20,117
L
Sun Wukong
ThePhobos52
Sun Wukong
3,262
740
344
1,897
10,444
5,955
0
5,514
4,930
0
9,507
W
Athena
TiamatOrF6
Athena
5,497
2,085
431
1,396
8,486
10,154
189
956
7,370
9,042
0
L
5,940
889
338
1,996
13,422
7,295
0
4,944
8,478
0
7,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,742
Gold Earned
39,211
44
Minions Killed
84
0
Camps Cleared
0
671,290
Distance Traveled
749,862
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
7,269
1,038
11
2
0
164,002
0
L
Ymir
6,554
936
7
1
0
133,288
1
W
Eset
8,848
1,264
22
3
0
150,568
2
L
Ullr
6,244
892
22
3
0
140,895
0
L
Fafnir
5,444
778
1
0
0
123,701
0
W
Cernunnos
7,186
1,027
12
2
0
134,457
1
W
Chiron
8,150
1,164
30
4
0
138,183
0
L
Sun Wukong
7,269
1,038
13
2
0
144,429
0
W
Athena
7,758
1,108
9
1
0
162,652
1
L
Fenrir
5,231
747
1
0
0
128,977
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role