Player Matchup

Horus
Horus
GUINNESSBEERS
Horus
Level 80
God Stats
7W - 3L
1,699 SR
Queue Stats
77W - 83L
1,346 Elo+
Solo
Chernobog
Chernobog
Itz-_-RNGesus
Chernobog
Level 69
God Stats
2W - 4L
1,674 SR
Queue Stats
30W - 45L
1,416 Elo+
Party 3
Sylvanus
Sylvanus
Leamsi420920
Sylvanus
Level 103
God Stats
14W - 14L
1,419 SR
Queue Stats
132W - 132L
1,373 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
dannieboi450
Morgan Le Fay
Level 62
God Stats
4W - 3L
1,495 SR
Queue Stats
37W - 62L
1,365 Elo+
Party 3
Pele
Pele
progaming65655
Pele
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
53W - 43L
1,439 Elo+
Party 1
Team Averages
Level 76
1,557 SR
1,388 Elo+

VS

Team Averages
Level 121
1,522 SR
1,410 Elo+
Heimdallr
Heimdallr
An1matedJunk1e
Heimdallr
Level 109
God Stats
5W - 2L
1,543 SR
Queue Stats
82W - 82L
1,402 Elo+
Party 2
Neith
Neith
Fazon_Alexis
Neith
Level 111
God Stats
9W - 14L
1,507 SR
Queue Stats
471W - 515L
1,446 Elo+
Solo
Achilles
Achilles
Illidan3030
Achilles
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
136W - 117L
1,405 Elo+
Solo
Nu Wa
Nu Wa
eckks123
Nu Wa
Level 138
God Stats
170W - 135L
1,550 SR
Queue Stats
257W - 245L
1,410 Elo+
Solo
Bacchus
Bacchus
ravinraj807
Bacchus
Level 146
God Stats
0W - 2L
1,509 SR
Queue Stats
156W - 147L
1,385 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 8 / 9
11,951
427
4,303
18,018
19,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chernobog
Itz-_-RNGesus
Chernobog
20
3 / 5 / 10
15,525
554
11,053
19,696
8,911
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sylvanus
Leamsi420920
Sylvanus
20
6 / 4 / 8
14,792
528
17,920
24,032
30,342
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Morgan Le Fay
dannieboi450
Morgan Le Fay
20
9 / 4 / 5
16,553
591
15,963
19,552
10,666
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
12 / 7 / 9
16,288
582
17,547
23,952
13,778
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
An1matedJunk1e
Heimdallr
20
5 / 6 / 9
14,316
511
12,333
18,196
6,189
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
2 / 8 / 4
13,987
500
11,946
19,223
6,128
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
Illidan3030
Achilles
20
8 / 10 / 6
13,569
485
20,219
23,570
10,952
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
eckks123
Nu Wa
20
7 / 3 / 4
14,996
536
17,849
16,552
4,913
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
ravinraj807
Bacchus
18
5 / 4 / 12
12,598
450
11,694
19,505
26,884
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
62
31
Kills
27
28
Deaths
31
41
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
An1matedJunk1e
Heimdallr
5
6
9
1.58
L
2
8
4
0.5
W
1
8
9
0.69
L
Achilles
Illidan3030
Achilles
8
10
6
1.1
W
Chernobog
Itz-_-RNGesus
Chernobog
3
5
10
1.6
W
Sylvanus
Leamsi420920
Sylvanus
6
4
8
2.5
W
Morgan Le Fay
dannieboi450
Morgan Le Fay
9
4
5
2.88
L
Nu Wa
eckks123
Nu Wa
7
3
4
3
W
12
7
9
2.36
L
Bacchus
ravinraj807
Bacchus
5
4
12
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,786
Damage
74,041
105,250
Taken
97,046
82,989
Mitigated
55,066
31,351
Healing
22,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
An1matedJunk1e
Heimdallr
12,333
8,116
0
1,665
18,196
6,189
3,756
6,650
11,546
0
109,065
L
11,946
5,151
0
4,653
19,223
6,128
891
8,419
10,804
0
106,585
W
4,303
1,641
478
4,273
18,018
19,292
576
4,284
13,734
0
18,224
L
Achilles
Illidan3030
Achilles
20,219
10,124
0
4,117
23,570
10,952
42
6,565
17,005
0
96,156
W
Chernobog
Itz-_-RNGesus
Chernobog
11,053
6,779
0
3,841
19,696
8,911
3,390
5,205
14,491
0
156,779
W
Sylvanus
Leamsi420920
Sylvanus
17,920
7,127
1,116
9,126
24,032
30,342
316
4,049
19,983
88,213
20,634
W
Morgan Le Fay
dannieboi450
Morgan Le Fay
15,963
2,003
0
6,676
19,552
10,666
3,189
9,488
10,064
110,220
0
L
Nu Wa
eckks123
Nu Wa
17,849
8,391
524
7,530
16,552
4,913
1,715
6,059
10,493
103,363
0
W
17,547
4,808
0
5,841
23,952
13,778
887
6,593
17,359
0
113,855
L
Bacchus
ravinraj807
Bacchus
11,694
1,222
0
3,720
19,505
26,884
568
4,290
15,215
34,011
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,109
Gold Earned
69,466
727
Minions Killed
681
0
Camps Cleared
0
2,381,945
Distance Traveled
2,315,167
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
14,316
511
172
6
0
419,740
0
L
Neith
13,987
500
198
7
0
456,802
6
W
Horus
11,951
427
22
1
0
367,237
3
L
Achilles
13,569
485
117
4
0
485,192
2
W
Chernobog
15,525
554
216
8
0
494,810
0
W
Sylvanus
14,792
528
167
6
0
463,647
7
W
Morgan Le Fay
16,553
591
170
6
0
489,468
4
L
Nu Wa
14,996
536
161
6
0
440,287
0
W
Pele
16,288
582
152
5
0
566,783
0
L
Bacchus
12,598
450
33
1
0
513,146
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role