Player Matchup

Cerberus
Cerberus
Dr NaturaL
Cerberus
Level 107
God Stats
6W - 5L
1,559 SR
Queue Stats
211W - 149L
1,622 Elo+
Party 2
Sol
Sol
ELV Yogurt
Sol
Level 100
God Stats
5W - 4L
1,699 SR
Queue Stats
187W - 136L
1,611 Elo+
Party 2
Thanatos
Thanatos
XxHoran3xX
Thanatos
Level 21
God Stats
32W - 25L
1,570 SR
Queue Stats
39W - 31L
1,449 Elo+
Party 2
Team Averages
Level 76
1,609 SR
1,561 Elo+

VS

Team Averages
Level 68
1,553 SR
1,276 Elo+
Ares
Ares
Bakugous_Daddy
Ares
Level 4
God Stats
1W - 0L
1,716 SR
Queue Stats
1W - 2L
1,276 Elo+
Party 1
Gilgamesh
Gilgamesh
I_Am_BaahBaah
Gilgamesh
Level 107
God Stats
1W - 0L
1,442 SR
Queue Stats
1W - 2L
1,276 Elo+
Party 1
Raijin
Raijin
Ser-Morton
Raijin
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,276 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Dr NaturaL
Cerberus
12
1 / 4 / 4
10,034
590
8,575
18,758
19,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

14
3 / 4 / 1
10,060
592
14,122
14,067
4,568
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Thanatos
XxHoran3xX
Thanatos
12
1 / 7 / 4
9,350
550
5,634
12,217
4,022
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 11
10,236
602
4,270
13,831
14,700
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gilgamesh
I_Am_BaahBaah
Gilgamesh
15
4 / 1 / 11
11,257
662
16,024
10,500
6,531
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Raijin
Ser-Morton
Raijin
17
10 / 1 / 4
12,173
716
15,068
9,166
4,116
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
41
5
Kills
15
15
Deaths
5
9
Assists
26
Player
Kills
Deaths
Assists
KDA
W
1
3
11
2.17
L
Cerberus
Dr NaturaL
Cerberus
1
4
4
0.75
L
3
4
1
0.88
W
Gilgamesh
I_Am_BaahBaah
Gilgamesh
4
1
11
9.5
W
Raijin
Ser-Morton
Raijin
10
1
4
12
L
Thanatos
XxHoran3xX
Thanatos
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,331
Damage
35,362
45,042
Taken
33,497
27,911
Mitigated
25,347
13,462
Healing
7,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,270
379
655
2,217
13,831
14,700
0
10,026
3,805
9,971
0
L
Cerberus
Dr NaturaL
Cerberus
8,575
498
0
3,468
18,758
19,321
0
8,225
9,342
29,653
0
L
14,122
4,548
209
5,617
14,067
4,568
0
4,905
8,579
48,770
0
W
Gilgamesh
I_Am_BaahBaah
Gilgamesh
16,024
4,559
0
2,400
10,500
6,531
884
6,874
3,626
0
45,464
W
Raijin
Ser-Morton
Raijin
15,068
1,378
226
2,164
9,166
4,116
661
6,481
2,685
60,597
0
L
Thanatos
XxHoran3xX
Thanatos
5,634
2,514
0
4,168
12,217
4,022
191
5,736
6,120
0
18,326

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,444
Gold Earned
33,666
189
Minions Killed
186
8
Camps Cleared
8
761,764
Distance Traveled
935,165
6
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,236
602
14
1
1
304,071
5
L
Cerberus
10,034
590
57
3
1
251,477
3
L
Sol
10,060
592
98
6
6
254,742
3
W
Gilgamesh
11,257
662
45
3
4
332,618
10
W
Raijin
12,173
716
127
7
3
298,476
4
L
Thanatos
9,350
550
34
2
1
255,545
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role