Player Matchup

Kukulkan
Kukulkan
IUMAYI
Kukulkan
Level 47
God Stats
36W - 33L
1,472 SR
Queue Stats
50W - 55L
1,441 Elo+
Party 1
Odin
Odin
QuestionMxrk
Odin
Level 35
God Stats
3W - 6L
1,467 SR
Queue Stats
99W - 96L
1,419 Elo+
Solo
Fenrir
Fenrir
ÖzgürR
Fenrir
Level 29
God Stats
40W - 39L
1,538 SR
Queue Stats
75W - 85L
1,451 Elo+
Party 1
Team Averages
Level 37
1,492 SR
1,437 Elo+

VS

Team Averages
Level 51
1,482 SR
1,418 Elo+
Anubis
Anubis
AquaX1
Anubis
Level 20
God Stats
25W - 13L
1,624 SR
Queue Stats
50W - 55L
1,457 Elo+
Solo
Chaac
Chaac
TheMrPanda
Chaac
Level 106
God Stats
35W - 23L
1,367 SR
Queue Stats
151W - 142L
1,435 Elo+
Party 2
Sobek
Sobek
joreon
Sobek
Level 26
God Stats
39W - 36L
1,453 SR
Queue Stats
75W - 72L
1,363 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
IUMAYI
Kukulkan
11
1 / 6 / 1
8,140
626
6,873
8,245
2,515
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 4 / 2
7,585
583
6,159
11,856
8,145
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
ÖzgürR
Fenrir
11
3 / 6 / 1
8,550
658
7,022
14,896
7,657
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AquaX1
Anubis
13
9 / 3 / 4
10,022
771
12,012
7,721
3,525
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chaac
13
3 / 1 / 12
9,200
708
11,797
10,940
9,375
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Sobek
joreon
Sobek
14
4 / 0 / 11
10,153
781
5,224
11,146
13,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
43
4
Kills
16
16
Deaths
4
4
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Anubis
AquaX1
Anubis
9
3
4
3.67
L
Kukulkan
IUMAYI
Kukulkan
1
6
1
0.25
L
0
4
2
0.25
W
Chaac
3
1
12
9
W
Sobek
joreon
Sobek
4
0
11
9.5
L
Fenrir
ÖzgürR
Fenrir
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,054
Damage
29,033
34,997
Taken
29,807
18,317
Mitigated
25,969
5,631
Healing
11,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
AquaX1
Anubis
12,012
1,074
0
2,961
7,721
3,525
953
821
6,736
37,568
0
L
Kukulkan
IUMAYI
Kukulkan
6,873
511
0
155
8,245
2,515
0
3,739
4,300
28,419
0
L
6,159
747
0
3,023
11,856
8,145
0
7,044
4,427
0
14,404
W
Chaac
11,797
2,383
0
4,824
10,940
9,375
911
4,084
6,472
0
27,091
W
Sobek
joreon
Sobek
5,224
248
0
3,653
11,146
13,069
478
2,470
8,175
18,116
0
L
Fenrir
ÖzgürR
Fenrir
7,022
2,727
0
2,453
14,896
7,657
0
7,327
7,049
0
13,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,275
Gold Earned
29,375
101
Minions Killed
127
4
Camps Cleared
6
692,748
Distance Traveled
756,314
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,022
771
66
5
2
208,005
3
L
Kukulkan
8,140
626
73
6
2
227,012
0
L
Odin
7,585
583
18
1
2
220,142
3
W
Chaac
9,200
708
36
3
4
265,127
1
W
Sobek
10,153
781
25
2
0
283,182
4
L
Fenrir
8,550
658
10
1
0
245,594
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role