Player Matchup

Tiamat
Tiamat
CrowCoochee
Tiamat
Level 29
God Stats
6W - 5L
1,532 SR
Queue Stats
68W - 70L
1,478 Elo+
Solo
Pele
Pele
EatingBBQBase
Pele
Level 12
God Stats
2W - 7L
1,377 SR
Queue Stats
15W - 16L
1,425 Elo+
Party 1
Chang'e
Chang'e
JakeyboyB1
Chang'e
Level 80
God Stats
8W - 3L
1,800 SR
Queue Stats
188W - 214L
1,431 Elo+
Party 1
Team Averages
Level 40
1,570 SR
1,445 Elo+

VS

Team Averages
Level 46
1,559 SR
1,473 Elo+
Olorun
Olorun
Bajnok01
Olorun
Level 109
God Stats
3W - 4L
1,474 SR
Queue Stats
175W - 167L
1,509 Elo+
Solo
Achilles
Achilles
Notonixx
Achilles
Level 21
God Stats
2W - 2L
1,446 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Nu Wa
Nu Wa
aitorrubias
Nu Wa
Level 8
God Stats
1W - 0L
1,758 SR
Queue Stats
16W - 20L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
16
7 / 4 / 5
12,617
664
18,425
16,599
9,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

16
4 / 7 / 8
12,111
637
11,137
19,884
5,382
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
JakeyboyB1
Chang'e
16
5 / 2 / 10
12,685
668
14,851
17,728
7,237
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Bajnok01
Olorun
17
5 / 6 / 7
13,793
726
21,892
20,517
7,465
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Achilles
Notonixx
Achilles
15
5 / 4 / 5
12,637
665
7,480
19,293
16,122
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

16
3 / 6 / 8
12,360
651
14,787
14,093
4,381
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
33
16
Kills
13
13
Deaths
16
23
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Olorun
Bajnok01
Olorun
5
6
7
1.42
L
Tiamat
7
4
5
2.38
L
4
7
8
1.14
L
Chang'e
JakeyboyB1
Chang'e
5
2
10
5
W
Achilles
Notonixx
Achilles
5
4
5
1.88
W
3
6
8
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,413
Damage
44,159
54,211
Taken
53,903
22,066
Mitigated
27,968
18,561
Healing
12,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
Bajnok01
Olorun
21,892
10,920
522
7,652
20,517
7,465
2,534
13,375
7,142
87,393
0
L
Tiamat
18,425
1,627
99
4,329
16,599
9,447
0
10,351
6,248
66,526
0
L
11,137
1,869
0
2,959
19,884
5,382
84
14,780
5,104
0
59,058
L
Chang'e
JakeyboyB1
Chang'e
14,851
1,171
1,982
9,192
17,728
7,237
341
12,366
5,362
38,505
0
W
Achilles
Notonixx
Achilles
7,480
1,673
0
3,116
19,293
16,122
212
11,801
7,492
127
19,682
W
14,787
4,137
72
1,374
14,093
4,381
267
9,290
4,803
45,409
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,413
Gold Earned
38,790
219
Minions Killed
242
8
Camps Cleared
9
870,534
Distance Traveled
929,480
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
13,793
726
138
7
3
307,424
7
L
Tiamat
12,617
664
79
4
1
284,942
2
L
Pele
12,111
637
84
4
4
314,525
3
L
Chang'e
12,685
668
56
3
3
271,067
3
W
Achilles
12,637
665
23
1
2
326,227
1
W
Nu Wa
12,360
651
81
4
4
295,829
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role