Player Matchup

Terra
Terra
ErectileReptiley
Terra
Level 49
God Stats
3W - 1L
1,500 SR
Queue Stats
73W - 88L
1,275 Elo+
Party 3
Charybdis
Charybdis
HG Murican xL
Charybdis
Level 108
God Stats
6W - 4L
1,504 SR
Queue Stats
30W - 34L
1,335 Elo+
Solo
Fenrir
Fenrir
HolyMaL
Fenrir
Level 42
God Stats
3W - 5L
1,305 SR
Queue Stats
23W - 31L
1,338 Elo+
Party 2
Tiamat
Tiamat
KopiandToast
Tiamat
Level 42
God Stats
0W - 2L
1,291 SR
Queue Stats
24W - 33L
1,339 Elo+
Party 2
King Arthur
King Arthur
Little-wig
King Arthur
Level 16
God Stats
23W - 21L
1,516 SR
Queue Stats
53W - 59L
1,352 Elo+
Party 3
Team Averages
Level 51
1,423 SR
1,328 Elo+

VS

Team Averages
Level 81
1,503 SR
1,400 Elo+
Nu Wa
Nu Wa
Justinien2677
Nu Wa
Level 45
God Stats
3W - 7L
1,111 SR
Queue Stats
143W - 210L
1,319 Elo+
Party 1
Artio
Artio
Kaneki 578623
Artio
Level 48
God Stats
8W - 7L
1,557 SR
Queue Stats
140W - 212L
1,305 Elo+
Party 1
Xing Tian
Xing Tian
PHReK_Maine
Xing Tian
Level 123
God Stats
66W - 63L
1,604 SR
Queue Stats
275W - 278L
1,495 Elo+
Solo
Hachiman
Hachiman
air_force_265
Hachiman
Level 142
God Stats
14W - 4L
1,661 SR
Queue Stats
847W - 792L
1,465 Elo+
Solo
Set
Set
oFluffytheKidd
Set
Level 45
God Stats
6W - 6L
1,584 SR
Queue Stats
147W - 158L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 9 / 7
9,633
401
5,708
23,903
24,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
HG Murican xL
Charybdis
18
2 / 8 / 2
11,179
466
7,256
20,496
6,751
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
HolyMaL
Fenrir
17
13 / 10 / 5
12,634
526
17,189
25,839
16,403
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tiamat
17
4 / 7 / 8
11,256
469
16,271
19,644
11,758
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

King Arthur
Little-wig
King Arthur
17
2 / 6 / 3
10,845
452
17,679
31,502
16,723
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 8 / 15
13,908
580
33,550
15,767
6,075
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
8 / 2 / 11
13,822
576
17,710
25,858
31,137
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Xing Tian
PHReK_Maine
Xing Tian
19
7 / 2 / 18
12,378
516
15,119
24,088
14,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hachiman
air_force_265
Hachiman
20
7 / 4 / 7
14,148
590
14,973
13,701
5,532
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
9 / 5 / 10
14,511
605
15,692
23,462
13,172
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
101
21
Kills
40
40
Deaths
21
25
Assists
61
Player
Kills
Deaths
Assists
KDA
L
0
9
7
0.39
L
Charybdis
HG Murican xL
Charybdis
2
8
2
0.38
L
Fenrir
HolyMaL
Fenrir
13
10
5
1.55
W
9
8
15
2.06
W
8
2
11
6.75
L
Tiamat
4
7
8
1.14
L
King Arthur
Little-wig
King Arthur
2
6
3
0.58
W
Xing Tian
PHReK_Maine
Xing Tian
7
2
18
8
W
Hachiman
air_force_265
Hachiman
7
4
7
2.63
W
9
5
10
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,103
Damage
97,044
121,384
Taken
102,876
76,039
Mitigated
70,477
29,988
Healing
35,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,708
1,219
3,211
5,616
23,903
24,404
295
13,276
10,328
22,617
0
L
Charybdis
HG Murican xL
Charybdis
7,256
3,594
0
4,004
20,496
6,751
1,338
4,359
15,943
0
71,828
L
Fenrir
HolyMaL
Fenrir
17,189
4,581
0
2,863
25,839
16,403
1,102
14,230
11,205
0
68,802
W
33,550
7,681
0
1,740
15,767
6,075
4,032
3,698
12,069
85,431
0
W
17,710
3,090
2,296
9,383
25,858
31,137
1,268
5,146
20,712
83,869
0
L
Tiamat
16,271
1,491
209
3,847
19,644
11,758
334
12,076
7,083
73,525
0
L
King Arthur
Little-wig
King Arthur
17,679
1,590
258
9,980
31,502
16,723
138
21,018
10,096
80
70,783
W
Xing Tian
PHReK_Maine
Xing Tian
15,119
797
1,240
9,008
24,088
14,561
1,368
5,811
18,277
38,322
0
W
Hachiman
air_force_265
Hachiman
14,973
9,014
0
5,367
13,701
5,532
7,576
2,919
10,782
0
114,587
W
15,692
7,392
496
6,091
23,462
13,172
2,614
4,545
18,917
0
116,312

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,547
Gold Earned
68,767
490
Minions Killed
617
0
Camps Cleared
0
2,040,421
Distance Traveled
2,211,118
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
9,633
401
23
1
0
410,530
0
L
Charybdis
11,179
466
125
5
0
396,803
2
L
Fenrir
12,634
526
94
4
0
386,641
0
W
Nu Wa
13,908
580
95
4
0
401,998
3
W
Artio
13,822
576
146
6
0
439,617
0
L
Tiamat
11,256
469
133
6
0
400,879
0
L
King Arthur
10,845
452
115
5
0
445,568
2
W
Xing Tian
12,378
516
40
2
0
496,061
0
W
Hachiman
14,148
590
194
8
0
377,190
0
W
Set
14,511
605
142
6
0
496,252
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role