Player Matchup

Janus
Janus
Greeeenyyy
Janus
Level 64
God Stats
4W - 6L
1,624 SR
Queue Stats
151W - 163L
1,377 Elo+
Party 1
Chaac
Chaac
Siwiously
Chaac
Level 121
God Stats
8W - 4L
1,628 SR
Queue Stats
107W - 132L
1,337 Elo+
Party 1
Charybdis
Charybdis
TheeNutKing
Charybdis
Level 109
God Stats
8W - 11L
1,500 SR
Queue Stats
795W - 789L
1,551 Elo+
Solo
Arachne
Arachne
azdarkryza
Arachne
Level 16
God Stats
2W - 4L
1,480 SR
Queue Stats
11W - 18L
1,366 Elo+
Party 1
Bacchus
Bacchus
wishhaveangel
Bacchus
Level 154
God Stats
2W - 7L
1,168 SR
Queue Stats
438W - 490L
1,320 Elo+
Solo
Team Averages
Level 93
1,480 SR
1,390 Elo+

VS

Team Averages
Level 104
1,483 SR
1,411 Elo+
Chang'e
Chang'e
Ayuinaa
Chang'e
Level 101
God Stats
23W - 15L
1,617 SR
Queue Stats
468W - 464L
1,526 Elo+
Solo
Neith
Neith
Django_livre666
Neith
Level 83
God Stats
6W - 4L
1,555 SR
Queue Stats
458W - 636L
1,313 Elo+
Party 3
Sylvanus
Sylvanus
Offline dash
Sylvanus
Level 102
God Stats
14W - 13L
1,544 SR
Queue Stats
378W - 366L
1,432 Elo+
Party 2
Anubis
Anubis
XAfroSamuraiX98
Anubis
Level 148
God Stats
25W - 18L
1,519 SR
Queue Stats
438W - 409L
1,488 Elo+
Party 2
Bastet
Bastet
ll-HorNeTaooo-ll
Bastet
Level 88
God Stats
2W - 2L
1,177 SR
Queue Stats
416W - 600L
1,298 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
11
0 / 7 / 0
6,269
448
4,681
7,734
1,500
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
Siwiously
Chaac
11
1 / 3 / 0
6,511
465
3,836
10,719
7,349
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
TheeNutKing
Charybdis
13
1 / 2 / 1
7,388
528
4,048
8,925
2,335
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arachne
azdarkryza
Arachne
10
0 / 3 / 0
6,109
436
1,892
9,421
3,051
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bacchus
9
1 / 3 / 2
5,899
421
3,914
7,847
6,607
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Ayuinaa
Chang'e
13
2 / 0 / 5
7,588
542
5,893
8,146
9,162
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

10
0 / 3 / 1
6,317
451
2,591
7,117
1,678
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sylvanus
Offline dash
Sylvanus
11
0 / 0 / 9
6,831
488
3,473
8,624
5,666
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

14
11 / 0 / 0
8,799
629
9,363
5,915
2,811
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
5 / 2 / 0
7,526
538
3,020
7,360
2,245
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
33
3
Kills
18
18
Deaths
5
3
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Ayuinaa
Chang'e
2
0
5
4.5
W
0
3
1
0.17
L
Janus
0
7
0
0
W
Sylvanus
Offline dash
Sylvanus
0
0
9
4.5
L
Chaac
Siwiously
Chaac
1
3
0
0.33
L
Charybdis
TheeNutKing
Charybdis
1
2
1
0.75
W
11
0
0
11
L
Arachne
azdarkryza
Arachne
0
3
0
0
W
5
2
0
2.5
L
Bacchus
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,371
Damage
24,340
44,646
Taken
37,162
20,842
Mitigated
21,562
11,496
Healing
15,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Ayuinaa
Chang'e
5,893
438
342
5,063
8,146
9,162
32
890
7,178
50,466
0
W
2,591
744
0
2,532
7,117
1,678
648
103
7,014
0
31,610
L
Janus
4,681
119
0
676
7,734
1,500
40
4,929
2,805
38,857
0
W
Sylvanus
Offline dash
Sylvanus
3,473
1,176
543
3,536
8,624
5,666
85
4,161
4,245
23,849
6,334
L
Chaac
Siwiously
Chaac
3,836
76
0
2,916
10,719
7,349
0
5,409
5,310
0
34,892
L
Charybdis
TheeNutKing
Charybdis
4,048
2,521
0
4,383
8,925
2,335
0
1,209
7,716
0
52,546
W
9,363
325
0
3,811
5,915
2,811
543
2,059
3,652
51,827
0
L
Arachne
azdarkryza
Arachne
1,892
1,505
0
2,679
9,421
3,051
0
4,092
5,329
0
40,627
W
3,020
650
0
134
7,360
2,245
106
1,190
6,128
0
35,104
L
Bacchus
3,914
142
297
545
7,847
6,607
0
2,664
5,183
15,124
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,176
Gold Earned
37,061
374
Minions Killed
363
0
Camps Cleared
0
1,278,301
Distance Traveled
1,219,772
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
7,588
542
93
7
0
239,235
1
W
Neith
6,317
451
55
4
0
224,823
4
L
Janus
6,269
448
76
5
0
235,928
0
W
Sylvanus
6,831
488
54
4
0
264,430
0
L
Chaac
6,511
465
77
6
0
283,536
0
L
Charybdis
7,388
528
118
8
0
227,090
1
W
Anubis
8,799
629
89
6
0
225,864
2
L
Arachne
6,109
436
82
6
0
307,511
2
W
Bastet
7,526
538
72
5
0
265,420
3
L
Bacchus
5,899
421
21
2
0
224,236
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role