Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Piztog13
Anubis
Level 7
God Stats
1W - 3L
1,282 SR
Queue Stats
21W - 23L
1,444 Elo+
Solo
Merlin
Merlin
Snapckorp
Merlin
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,370 Elo+
Solo
Horus
Horus
cc16430
Horus
Level 27
God Stats
5W - 9L
1,619 SR
Queue Stats
36W - 37L
1,543 Elo+
Solo
Baron Samedi
Baron Samedi
fallenmanhr
Baron Samedi
Level 13
God Stats
3W - 1L
1,770 SR
Queue Stats
38W - 33L
1,581 Elo+
Solo
Team Averages
Level 16
1,534 SR
1,488 Elo+

VS

Team Averages
Level 28
1,488 SR
1,495 Elo+
Medusa
Medusa
 
Medusa
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
 
Freya
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
EllliSoon
Tiamat
Level 28
God Stats
3W - 2L
1,645 SR
Queue Stats
41W - 36L
1,513 Elo+
Solo
Ares
Ares
Sephe11
Ares
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 37L
1,390 Elo+
Solo
Bastet
Bastet
pilouyojo
Bastet
Level 29
God Stats
1W - 1L
1,295 SR
Queue Stats
140W - 146L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
8
3 / 3 / 1
5,674
567
4,639
6,844
2,028
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
Piztog13
Anubis
3
0 / 1 / 0
3,792
379
63
1,059
352
Magic Focus

Magic Focus

+20
Magical Power

Merlin
Snapckorp
Merlin
7
0 / 6 / 1
4,453
445
2,312
4,939
1,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Horus
cc16430
Horus
7
2 / 2 / 3
5,380
538
3,283
6,455
4,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
fallenmanhr
Baron Samedi
9
0 / 3 / 0
4,981
498
830
6,893
3,763
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
3 / 0 / 1
6,982
698
4,487
2,938
984
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Freya
 
Freya
11
2 / 2 / 4
6,366
637
4,272
4,722
1,777
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiamat
EllliSoon
Tiamat
12
8 / 0 / 2
6,984
698
6,515
6,077
4,278
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ares
Sephe11
Ares
7
0 / 2 / 3
4,679
468
1,201
4,570
2,273
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bastet
pilouyojo
Bastet
9
1 / 1 / 2
5,859
586
2,533
7,970
2,025
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
26
5
Kills
14
15
Deaths
5
5
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
3
3
1
1.17
W
Medusa
 
Medusa
3
0
1
3.5
W
Freya
 
Freya
2
2
4
2
W
Tiamat
EllliSoon
Tiamat
8
0
2
9
L
Anubis
Piztog13
Anubis
0
1
0
0
W
Ares
Sephe11
Ares
0
2
3
0.75
L
Merlin
Snapckorp
Merlin
0
6
1
0.08
L
Horus
cc16430
Horus
2
2
3
1.75
L
Baron Samedi
fallenmanhr
Baron Samedi
0
3
0
0
W
Bastet
pilouyojo
Bastet
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,127
Damage
19,008
26,190
Taken
26,277
12,200
Mitigated
11,337
7,522
Healing
10,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
4,639
3,750
0
2,076
6,844
2,028
0
3,391
3,453
0
32,516
W
Medusa
 
Medusa
4,487
1,326
0
1,820
2,938
984
1,611
830
2,108
0
40,633
W
Freya
 
Freya
4,272
1,510
0
2,032
4,722
1,777
0
532
4,190
32,762
4,511
W
Tiamat
EllliSoon
Tiamat
6,515
582
0
3,111
6,077
4,278
1,086
1,300
4,777
36,044
0
L
Anubis
Piztog13
Anubis
63
0
0
418
1,059
352
0
147
912
5,113
0
W
Ares
Sephe11
Ares
1,201
314
0
0
4,570
2,273
490
387
4,183
3,860
0
L
Merlin
Snapckorp
Merlin
2,312
103
0
0
4,939
1,358
0
3,527
1,412
12,964
0
L
Horus
cc16430
Horus
3,283
1,331
277
2,337
6,455
4,699
0
3,495
2,960
0
10,043
L
Baron Samedi
fallenmanhr
Baron Samedi
830
116
0
2,414
6,893
3,763
0
1,123
5,770
24,125
0
W
Bastet
pilouyojo
Bastet
2,533
818
0
3,729
7,970
2,025
0
156
7,814
0
32,049

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,280
Gold Earned
30,870
153
Minions Killed
269
0
Camps Cleared
0
765,359
Distance Traveled
960,278
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
5,674
567
66
7
0
178,735
1
W
Medusa
6,982
698
66
7
0
196,678
3
W
Freya
6,366
637
63
6
0
169,241
1
W
Tiamat
6,984
698
59
6
0
209,938
1
L
Anubis
3,792
379
12
1
0
33,027
0
W
Ares
4,679
468
12
1
0
192,769
1
L
Merlin
4,453
445
13
1
0
166,703
0
L
Horus
5,380
538
14
1
0
205,756
4
L
Baron Samedi
4,981
498
48
5
0
181,138
1
W
Bastet
5,859
586
69
7
0
191,652
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role