Player Matchup

Nox
Nox
 
Nox
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
BatarkTws
Mercury
Level 44
God Stats
17W - 12L
1,597 SR
Queue Stats
133W - 123L
1,523 Elo+
Party 1
Chaac
Chaac
DRUIDTSC
Chaac
Level 87
God Stats
9W - 5L
1,682 SR
Queue Stats
374W - 333L
1,455 Elo+
Party 3
Sol
Sol
rojkz
Sol
Level 79
God Stats
2W - 7L
1,585 SR
Queue Stats
290W - 259L
1,456 Elo+
Party 3
Charybdis
Charybdis
viityz
Charybdis
Level 127
God Stats
19W - 16L
1,572 SR
Queue Stats
220W - 196L
1,565 Elo+
Party 1
Team Averages
Level 72
1,587 SR
1,500 Elo+

VS

Team Averages
Level 74
1,545 SR
1,460 Elo+
Khepri
Khepri
Acnoleogia
Khepri
Level 28
God Stats
39W - 35L
1,554 SR
Queue Stats
54W - 56L
1,481 Elo+
Party 2
Hou Yi
Hou Yi
Rafaplayer1
Hou Yi
Level 158
God Stats
3W - 1L
1,701 SR
Queue Stats
221W - 196L
1,506 Elo+
Party 2
Odin
Odin
gizno57
Odin
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
150W - 206L
1,395 Elo+
Solo
Cabrakan
Cabrakan
iAoKuang_
Cabrakan
Level 21
God Stats
6W - 7L
1,577 SR
Queue Stats
144W - 177L
1,458 Elo+
Party 4
Sol
Sol
manonayron
Sol
Level 126
God Stats
13W - 14L
1,396 SR
Queue Stats
161W - 189L
1,462 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
10
1 / 6 / 1
6,149
410
2,620
6,121
1,601
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mercury
BatarkTws
Mercury
12
0 / 4 / 3
7,071
471
4,244
9,218
2,828
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chaac
DRUIDTSC
Chaac
14
3 / 2 / 2
8,397
560
10,373
9,912
7,565
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sol
rojkz
Sol
14
0 / 1 / 2
7,667
511
4,013
5,775
2,518
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
viityz
Charybdis
10
1 / 4 / 1
6,445
430
4,032
10,179
2,514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Acnoleogia
Khepri
11
2 / 1 / 8
7,535
502
1,968
4,920
4,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hou Yi
14
10 / 1 / 3
8,645
576
12,334
7,873
3,031
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odin
gizno57
Odin
10
1 / 2 / 4
5,924
395
2,639
10,123
7,998
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cabrakan
iAoKuang_
Cabrakan
12
2 / 0 / 7
7,206
480
3,152
8,664
5,604
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
2 / 1 / 5
8,207
547
7,681
6,440
2,345
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
44
5
Kills
17
17
Deaths
5
9
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
1
6
1
0.25
W
Khepri
Acnoleogia
Khepri
2
1
8
6
L
Mercury
BatarkTws
Mercury
0
4
3
0.38
L
Chaac
DRUIDTSC
Chaac
3
2
2
2
W
Hou Yi
10
1
3
11.5
W
Odin
gizno57
Odin
1
2
4
1.5
W
Cabrakan
iAoKuang_
Cabrakan
2
0
7
5.5
W
2
1
5
4.5
L
Sol
rojkz
Sol
0
1
2
1
L
Charybdis
viityz
Charybdis
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,282
Damage
27,774
41,205
Taken
38,020
17,026
Mitigated
23,291
10,465
Healing
12,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
2,620
171
112
267
6,121
1,601
0
1,088
4,991
16,001
0
W
Khepri
Acnoleogia
Khepri
1,968
74
0
727
4,920
4,313
0
1,352
3,568
12,784
0
L
Mercury
BatarkTws
Mercury
4,244
1,844
0
1,100
9,218
2,828
0
1,867
7,226
0
49,063
L
Chaac
DRUIDTSC
Chaac
10,373
698
0
2,746
9,912
7,565
111
5,865
3,890
3,748
50,975
W
Hou Yi
12,334
5,944
0
3,203
7,873
3,031
68
2,062
5,811
0
58,329
W
Odin
gizno57
Odin
2,639
1,125
0
328
10,123
7,998
0
1,506
8,617
0
16,803
W
Cabrakan
iAoKuang_
Cabrakan
3,152
439
0
3,546
8,664
5,604
0
1,491
7,173
38,923
0
W
7,681
2,497
0
4,323
6,440
2,345
832
1,840
4,600
47,694
0
L
Sol
rojkz
Sol
4,013
592
0
1,791
5,775
2,518
0
2,173
3,558
53,417
0
L
Charybdis
viityz
Charybdis
4,032
1,807
0
4,449
10,179
2,514
0
1,808
8,327
0
32,946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,729
Gold Earned
37,517
380
Minions Killed
338
0
Camps Cleared
0
1,439,792
Distance Traveled
1,384,638
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
6,149
410
28
2
0
290,719
2
W
Khepri
7,535
502
32
2
0
296,783
8
L
Mercury
7,071
471
95
6
0
316,919
1
L
Chaac
8,397
560
87
6
0
294,366
6
W
Hou Yi
8,645
576
89
6
0
275,698
2
W
Odin
5,924
395
32
2
0
263,428
1
W
Cabrakan
7,206
480
78
5
0
279,854
1
W
Sol
8,207
547
107
7
0
268,875
4
L
Sol
7,667
511
96
6
0
276,167
4
L
Charybdis
6,445
430
74
5
0
261,621
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role