Player Matchup

Artio
Artio
 
Artio
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Merlin
Merlin
NoDrugsJustMeth
Merlin
Level 143
God Stats
3W - 2L
1,584 SR
Queue Stats
139W - 118L
1,596 Elo+
Party 2
Anhur
Anhur
NuclearGoats
Anhur
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Cerberus
Cerberus
PhobeaFactor12
Cerberus
Level 160
God Stats
4W - 3L
1,630 SR
Queue Stats
418W - 409L
1,540 Elo+
Solo
Hercules
Hercules
SpeedyMcQuick
Hercules
Level 109
God Stats
1W - 0L
1,340 SR
Queue Stats
123W - 105L
1,575 Elo+
Party 2
Team Averages
Level 135
1,511 SR
1,542 Elo+

VS

Team Averages
Level 144
1,409 SR
1,564 Elo+
Ravana
Ravana
DanielMacias7
Ravana
Level 160
God Stats
6W - 6L
1,422 SR
Queue Stats
798W - 846L
1,546 Elo+
Party 1
Serqet
Serqet
Domiteus
Serqet
Level 129
God Stats
0W - 2L
1,156 SR
Queue Stats
200W - 186L
1,571 Elo+
Solo
Bellona
Bellona
GKWoolly
Bellona
Level 127
God Stats
1W - 5L
1,351 SR
Queue Stats
299W - 260L
1,575 Elo+
Solo
Jing Wei
Jing Wei
Zemor11
Jing Wei
Level 149
God Stats
1W - 3L
1,678 SR
Queue Stats
35W - 39L
1,552 Elo+
Party 1
Zhong Kui
Zhong Kui
baironrcwf
Zhong Kui
Level 156
God Stats
0W - 4L
1,436 SR
Queue Stats
80W - 83L
1,579 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
18
5 / 1 / 15
11,623
830
11,109
21,855
24,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
4 / 2 / 17
10,934
781
16,584
9,250
5,207
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
6 / 2 / 13
10,988
785
9,736
13,274
7,179
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
17
4 / 2 / 16
10,151
725
11,618
18,020
20,372
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hercules
SpeedyMcQuick
Hercules
16
3 / 2 / 15
10,011
715
9,293
21,282
27,997
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 6
9,606
686
10,226
11,220
10,416
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Serqet
Domiteus
Serqet
13
0 / 5 / 7
7,983
570
6,931
11,939
9,202
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
GKWoolly
Bellona
15
0 / 5 / 9
9,035
645
10,370
16,445
17,379
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Jing Wei
Zemor11
Jing Wei
16
1 / 4 / 6
8,825
630
13,478
10,643
3,324
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Zhong Kui
baironrcwf
Zhong Kui
18
5 / 4 / 3
9,935
710
27,299
15,328
9,025
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
40
22
Kills
9
9
Deaths
22
76
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
5
1
15
12.5
L
3
4
6
1.5
L
Serqet
Domiteus
Serqet
0
5
7
0.7
L
Bellona
GKWoolly
Bellona
0
5
9
0.9
W
4
2
17
6.25
W
6
2
13
6.25
W
Cerberus
4
2
16
6
W
Hercules
SpeedyMcQuick
Hercules
3
2
15
5.25
L
Jing Wei
Zemor11
Jing Wei
1
4
6
1
L
Zhong Kui
baironrcwf
Zhong Kui
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,340
Damage
68,304
83,681
Taken
65,575
84,835
Mitigated
49,346
39,324
Healing
22,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
11,109
952
3,759
6,885
21,855
24,080
152
7,782
13,911
27,102
0
L
10,226
2,016
2,096
3,727
11,220
10,416
175
7,855
3,365
1,214
21,321
L
Serqet
Domiteus
Serqet
6,931
955
2,197
2,171
11,939
9,202
246
6,499
5,440
0
7,343
L
Bellona
GKWoolly
Bellona
10,370
1,939
1,801
2,586
16,445
17,379
267
10,525
5,920
1,518
17,624
W
16,584
2,402
973
1,774
9,250
5,207
1,368
4,144
4,836
41,048
0
W
9,736
4,626
1,760
2,454
13,274
7,179
3,284
4,095
9,179
0
26,399
W
Cerberus
11,618
477
5,396
5,619
18,020
20,372
265
7,904
9,439
25,343
0
W
Hercules
SpeedyMcQuick
Hercules
9,293
2,470
2,812
7,892
21,282
27,997
837
4,942
15,530
3,926
8,470
L
Jing Wei
Zemor11
Jing Wei
13,478
6,485
0
1,404
10,643
3,324
710
6,878
3,765
0
31,867
L
Zhong Kui
baironrcwf
Zhong Kui
27,299
2,565
1,873
4,658
15,328
9,025
264
9,842
5,486
45,258
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,707
Gold Earned
45,384
178
Minions Killed
121
0
Camps Cleared
0
1,312,958
Distance Traveled
1,235,770
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
11,623
830
21
2
0
306,550
3
L
Ravana
9,606
686
24
2
0
265,259
3
L
Serqet
7,983
570
5
0
0
266,243
1
L
Bellona
9,035
645
9
1
0
252,419
1
W
Merlin
10,934
781
53
4
0
237,568
4
W
Anhur
10,988
785
40
3
0
230,976
3
W
Cerberus
10,151
725
53
4
0
267,274
3
W
Hercules
10,011
715
11
1
0
270,590
1
L
Jing Wei
8,825
630
44
3
0
234,171
1
L
Zhong Kui
9,935
710
39
3
0
217,678
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role