Player Matchup

Medusa
Medusa
BLACKMDC
Medusa
Level 66
God Stats
16W - 15L
1,378 SR
Queue Stats
94W - 128L
1,345 Elo+
Solo
He Bo
He Bo
Falzsann
He Bo
Level 87
God Stats
2W - 0L
1,563 SR
Queue Stats
182W - 210L
1,514 Elo+
Party 2
Amaterasu
Amaterasu
Scoudth
Amaterasu
Level 145
God Stats
1W - 4L
1,324 SR
Queue Stats
130W - 161L
1,541 Elo+
Party 2
Sun Wukong
Sun Wukong
felipe999
Sun Wukong
Level 124
God Stats
3W - 3L
1,383 SR
Queue Stats
68W - 82L
1,451 Elo+
Party 2
Nemesis
Nemesis
kernny
Nemesis
Level 159
God Stats
6W - 2L
1,741 SR
Queue Stats
44W - 50L
1,550 Elo+
Party 2
Team Averages
Level 116
1,478 SR
1,480 Elo+

VS

Team Averages
Level 107
1,490 SR
1,472 Elo+
Artio
Artio
 
Artio
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Kyroteck
Vulcan
Level 128
God Stats
5W - 5L
1,381 SR
Queue Stats
83W - 78L
1,566 Elo+
Party 1
Hachiman
Hachiman
ThisGameFrTrash
Hachiman
Level 84
God Stats
8W - 8L
1,561 SR
Queue Stats
397W - 368L
1,560 Elo+
Party 1
Arachne
Arachne
Wrath_of_Gengar
Arachne
Level 105
God Stats
2W - 4L
1,618 SR
Queue Stats
77W - 106L
1,376 Elo+
Party 3
Sun Wukong
Sun Wukong
XombieSpawn
Sun Wukong
Level 65
God Stats
1W - 2L
1,392 SR
Queue Stats
11W - 17L
1,355 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BLACKMDC
Medusa
11
2 / 2 / 0
6,468
588
2,785
4,597
1,163
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

He Bo
Falzsann
He Bo
11
0 / 2 / 2
6,081
553
2,400
5,347
1,765
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Amaterasu
Scoudth
Amaterasu
11
1 / 1 / 1
6,426
584
6,466
9,407
6,602
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sun Wukong
felipe999
Sun Wukong
8
0 / 0 / 4
5,449
495
2,348
6,068
2,118
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Nemesis
kernny
Nemesis
12
5 / 0 / 2
6,777
616
5,168
4,952
2,215
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
7
0 / 1 / 1
4,797
436
1,641
6,510
3,907
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Vulcan
Kyroteck
Vulcan
11
1 / 2 / 1
5,970
543
3,833
4,221
1,645
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hachiman
11
3 / 1 / 0
6,666
606
4,782
4,629
1,365
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

9
0 / 3 / 0
5,413
492
1,573
7,041
2,607
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
XombieSpawn
Sun Wukong
11
1 / 1 / 0
6,133
558
6,373
9,328
4,159
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
7
8
Kills
5
5
Deaths
8
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
0
1
1
0.5
W
Medusa
BLACKMDC
Medusa
2
2
0
1
W
He Bo
Falzsann
He Bo
0
2
2
0.5
L
Vulcan
Kyroteck
Vulcan
1
2
1
0.75
W
Amaterasu
Scoudth
Amaterasu
1
1
1
1.5
L
Hachiman
3
1
0
3
L
0
3
0
0
L
Sun Wukong
XombieSpawn
Sun Wukong
1
1
0
1
W
Sun Wukong
felipe999
Sun Wukong
0
0
4
2
W
Nemesis
kernny
Nemesis
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,167
Damage
18,202
30,371
Taken
31,729
13,863
Mitigated
13,683
10,218
Healing
10,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
1,641
214
120
1,199
6,510
3,907
0
0
6,510
12,155
0
W
Medusa
BLACKMDC
Medusa
2,785
1,179
42
1,610
4,597
1,163
0
585
4,012
0
35,826
W
He Bo
Falzsann
He Bo
2,400
358
0
1,678
5,347
1,765
0
3,285
2,062
34,466
0
L
Vulcan
Kyroteck
Vulcan
3,833
1,192
0
947
4,221
1,645
0
2,107
2,114
34,258
0
W
Amaterasu
Scoudth
Amaterasu
6,466
1,284
0
4,216
9,407
6,602
0
0
9,407
7,892
30,874
L
Hachiman
4,782
2,876
0
1,375
4,629
1,365
0
0
4,629
0
42,055
L
1,573
909
0
2,554
7,041
2,607
0
405
6,636
0
30,587
L
Sun Wukong
XombieSpawn
Sun Wukong
6,373
1,211
0
4,788
9,328
4,159
0
1,536
7,792
0
36,804
W
Sun Wukong
felipe999
Sun Wukong
2,348
395
0
890
6,068
2,118
0
1,014
5,054
0
19,143
W
Nemesis
kernny
Nemesis
5,168
2,617
0
1,782
4,952
2,215
0
590
4,362
0
43,846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,201
Gold Earned
28,979
355
Minions Killed
321
0
Camps Cleared
0
1,115,594
Distance Traveled
1,073,425
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
4,797
436
21
2
0
196,345
1
W
Medusa
6,468
588
73
7
0
199,193
2
W
He Bo
6,081
553
82
7
0
197,921
2
L
Vulcan
5,970
543
70
6
0
222,903
2
W
Amaterasu
6,426
584
88
8
0
234,635
2
L
Hachiman
6,666
606
80
7
0
197,433
2
L
Arachne
5,413
492
67
6
0
244,958
3
L
Sun Wukong
6,133
558
83
8
0
211,786
0
W
Sun Wukong
5,449
495
34
3
0
225,436
3
W
Nemesis
6,777
616
78
7
0
258,409
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role