Player Matchup

Danzaburou
Danzaburou
Chunk160
Danzaburou
Level 58
God Stats
16W - 14L
1,510 SR
Queue Stats
92W - 127L
1,457 Elo+
Party 1
Eset
Eset
JuaIguepi
Eset
Level 137
God Stats
2W - 2L
1,500 SR
Queue Stats
35W - 47L
1,443 Elo+
Solo
Ymir
Ymir
SpecDatName
Ymir
Level 44
God Stats
10W - 10L
1,546 SR
Queue Stats
24W - 43L
1,344 Elo+
Party 1
Team Averages
Level 80
1,519 SR
1,415 Elo+

VS

Team Averages
Level 86
1,554 SR
1,523 Elo+
Danzaburou
Danzaburou
Digital__krak
Danzaburou
Level 158
God Stats
26W - 30L
1,514 SR
Queue Stats
799W - 775L
1,517 Elo+
Party 2
Achilles
Achilles
Killabearcat
Achilles
Level 82
God Stats
6W - 12L
1,456 SR
Queue Stats
425W - 530L
1,473 Elo+
Party 2
Chang'e
Chang'e
MachoUzi
Chang'e
Level 17
God Stats
0W - 1L
1,692 SR
Queue Stats
26W - 21L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Chunk160
Danzaburou
15
7 / 1 / 7
10,607
707
16,083
11,971
5,247
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Eset
15
4 / 1 / 10
10,061
671
15,765
10,097
4,236
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 0 / 11
10,677
712
6,359
19,724
19,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Digital__krak
Danzaburou
11
1 / 7 / 1
8,407
560
10,043
13,295
4,995
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
Killabearcat
Achilles
11
0 / 3 / 0
7,877
525
6,813
19,710
13,137
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chang'e
MachoUzi
Chang'e
12
1 / 4 / 1
8,441
563
7,334
12,918
4,398
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
4
14
Kills
2
2
Deaths
14
28
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Chunk160
Danzaburou
7
1
7
10.5
L
Danzaburou
Digital__krak
Danzaburou
1
7
1
0.21
W
Eset
4
1
10
9
L
Achilles
Killabearcat
Achilles
0
3
0
0
L
Chang'e
MachoUzi
Chang'e
1
4
1
0.38
W
3
0
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,207
Damage
24,190
41,792
Taken
45,923
28,958
Mitigated
22,530
14,953
Healing
13,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Chunk160
Danzaburou
16,083
7,238
0
5,252
11,971
5,247
427
1,255
10,612
0
63,703
L
Danzaburou
Digital__krak
Danzaburou
10,043
2,929
0
1,193
13,295
4,995
572
5,624
7,671
0
38,907
W
Eset
15,765
723
1,783
3,255
10,097
4,236
1,280
3,738
5,992
51,225
0
L
Achilles
Killabearcat
Achilles
6,813
800
90
4,347
19,710
13,137
0
10,224
9,486
465
18,300
L
Chang'e
MachoUzi
Chang'e
7,334
87
2,834
5,020
12,918
4,398
231
7,591
5,327
23,065
0
W
6,359
728
294
4,369
19,724
19,475
415
2,369
16,583
14,607
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,345
Gold Earned
24,725
187
Minions Killed
133
9
Camps Cleared
4
838,568
Distance Traveled
772,309
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,607
707
83
6
3
285,263
4
L
Danzaburou
8,407
560
58
4
1
208,076
2
W
Eset
10,061
671
80
5
5
279,674
1
L
Achilles
7,877
525
33
2
1
275,403
2
L
Chang'e
8,441
563
42
3
2
288,830
4
W
Ymir
10,677
712
24
2
1
273,631
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role