Player Matchup

Izanami
Izanami
BiscuitTheory
Izanami
Level 25
God Stats
3W - 2L
1,663 SR
Queue Stats
81W - 95L
1,306 Elo+
Solo
Tiamat
Tiamat
SilentAsassin59
Tiamat
Level 18
God Stats
8W - 15L
1,325 SR
Queue Stats
13W - 25L
1,323 Elo+
Party 2
Guan Yu
Guan Yu
TNTSonny
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
944 Elo+
Solo
Cerberus
Cerberus
UnworldlyEric
Cerberus
Level 26
God Stats
0W - 1L
1,765 SR
Queue Stats
90W - 96L
1,447 Elo+
Party 2
Thor
Thor
teamunitednerds1
Thor
Level 6
God Stats
1W - 1L
1,415 SR
Queue Stats
2W - 3L
1,399 Elo+
Solo
Team Averages
Level 16
1,534 SR
1,284 Elo+

VS

Team Averages
Level 39
1,511 SR
1,454 Elo+
Gilgamesh
Gilgamesh
FallenSoul23
Gilgamesh
Level 104
God Stats
5W - 4L
1,541 SR
Queue Stats
115W - 92L
1,395 Elo+
Party 1
Yemoja
Yemoja
NintenOdd
Yemoja
Level 47
God Stats
5W - 7L
1,665 SR
Queue Stats
141W - 165L
1,478 Elo+
Party 1
Ra
Ra
PrettyJacqui
Ra
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 22L
1,655 Elo+
Party 1
Danzaburou
Danzaburou
William2Fly
Danzaburou
Level 17
God Stats
22W - 16L
1,349 SR
Queue Stats
46W - 44L
1,399 Elo+
Party 1
Bastet
Bastet
foolishh
Bastet
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 40L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
10
0 / 7 / 0
6,535
384
6,392
10,124
3,004
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 5 / 0
7,710
454
4,507
9,911
4,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
TNTSonny
Guan Yu
10
1 / 5 / 0
6,056
356
1,341
7,065
6,741
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cerberus
UnworldlyEric
Cerberus
10
0 / 7 / 1
6,438
379
5,314
18,245
8,789
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

11
2 / 9 / 0
7,161
421
4,478
12,538
4,178
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
FallenSoul23
Gilgamesh
17
11 / 1 / 1
10,606
624
8,346
13,191
9,180
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Yemoja
NintenOdd
Yemoja
13
1 / 1 / 11
7,965
469
4,325
8,022
5,165
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

17
3 / 1 / 3
9,726
572
6,496
10,945
6,217
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
William2Fly
Danzaburou
15
13 / 0 / 1
10,267
604
16,817
11,488
4,019
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bastet
foolishh
Bastet
14
4 / 0 / 2
8,671
510
3,574
10,465
3,153
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
50
3
Kills
32
33
Deaths
3
1
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Izanami
0
7
0
0
W
Gilgamesh
FallenSoul23
Gilgamesh
11
1
1
11.5
W
Yemoja
NintenOdd
Yemoja
1
1
11
6.5
W
3
1
3
4.5
L
0
5
0
0
L
Guan Yu
TNTSonny
Guan Yu
1
5
0
0.2
L
Cerberus
UnworldlyEric
Cerberus
0
7
1
0.07
W
Danzaburou
William2Fly
Danzaburou
13
0
1
13.5
W
Bastet
foolishh
Bastet
4
0
2
5
L
2
9
0
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,032
Damage
39,558
57,883
Taken
54,111
26,835
Mitigated
27,734
8,711
Healing
27,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
6,392
3,305
0
1,205
10,124
3,004
448
2,266
7,858
0
37,732
W
Gilgamesh
FallenSoul23
Gilgamesh
8,346
1,792
0
4,061
13,191
9,180
1,219
907
12,284
8,497
51,174
W
Yemoja
NintenOdd
Yemoja
4,325
1,309
4,372
2,557
8,022
5,165
1,199
3,262
4,728
20,076
0
W
6,496
1,852
644
6,522
10,945
6,217
2,032
2,775
8,061
69,052
0
L
4,507
544
0
1,929
9,911
4,123
1,250
3,533
6,378
53,593
0
L
Guan Yu
TNTSonny
Guan Yu
1,341
442
88
1,729
7,065
6,741
134
313
6,752
0
15,516
L
Cerberus
UnworldlyEric
Cerberus
5,314
150
0
3,510
18,245
8,789
0
4,275
13,970
19,730
0
W
Danzaburou
William2Fly
Danzaburou
16,817
10,730
0
4,487
11,488
4,019
2,171
2,314
9,023
0
67,679
W
Bastet
foolishh
Bastet
3,574
1,754
0
4,691
10,465
3,153
0
271
10,194
0
48,494
L
4,478
1,190
0
250
12,538
4,178
150
1,189
11,349
0
37,779

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,900
Gold Earned
47,235
314
Minions Killed
489
0
Camps Cleared
0
1,358,827
Distance Traveled
1,479,027
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,535
384
83
5
0
273,955
5
W
Gilgamesh
10,606
624
128
8
0
288,750
0
W
Yemoja
7,965
469
28
2
0
279,791
1
W
Ra
9,726
572
148
9
0
274,355
6
L
Tiamat
7,710
454
98
6
0
278,457
0
L
Guan Yu
6,056
356
24
1
0
209,536
0
L
Cerberus
6,438
379
38
2
0
330,164
0
W
Danzaburou
10,267
604
114
7
0
303,004
2
W
Bastet
8,671
510
71
4
0
333,127
0
L
Thor
7,161
421
71
4
0
266,715
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role