Player Matchup

Awilix
Awilix
ChrisAcardi
Awilix
Level 127
God Stats
7W - 5L
1,760 SR
Queue Stats
267W - 234L
1,583 Elo+
Party 2
Aphrodite
Aphrodite
FireLordOzai97
Aphrodite
Level 100
God Stats
5W - 5L
1,500 SR
Queue Stats
280W - 253L
1,546 Elo+
Party 2
Apollo
Apollo
Kyroteck
Apollo
Level 128
God Stats
2W - 3L
1,518 SR
Queue Stats
83W - 78L
1,563 Elo+
Party 1
Ares
Ares
ThisGameFrTrash
Ares
Level 84
God Stats
4W - 7L
1,435 SR
Queue Stats
397W - 368L
1,544 Elo+
Party 1
Cthulhu
Cthulhu
Zeusie420
Cthulhu
Level 102
God Stats
12W - 5L
1,752 SR
Queue Stats
173W - 143L
1,561 Elo+
Party 2
Team Averages
Level 108
1,593 SR
1,559 Elo+

VS

Team Averages
Level 85
1,519 SR
1,562 Elo+
Nemesis
Nemesis
AluaOfEto
Nemesis
Level 128
God Stats
6W - 5L
1,463 SR
Queue Stats
117W - 107L
1,581 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
GARCH0MP
Morgan Le Fay
Level 43
God Stats
2W - 3L
1,491 SR
Queue Stats
86W - 87L
1,557 Elo+
Solo
Ymir
Ymir
Sterlingyp
Ymir
Level 51
God Stats
5W - 2L
1,472 SR
Queue Stats
39W - 37L
1,525 Elo+
Party 3
Loki
Loki
introcession
Loki
Level 159
God Stats
34W - 31L
1,589 SR
Queue Stats
283W - 274L
1,559 Elo+
Party 3
Izanami
Izanami
xFeelin
Izanami
Level 43
God Stats
90W - 71L
1,578 SR
Queue Stats
463W - 471L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
14
3 / 3 / 3
9,185
483
5,867
10,820
4,603
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Aphrodite
FireLordOzai97
Aphrodite
14
0 / 3 / 2
8,609
453
6,247
12,736
5,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
Kyroteck
Apollo
15
2 / 2 / 0
9,121
480
4,854
11,199
4,490
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

15
1 / 2 / 0
8,816
464
6,840
12,299
11,848
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cthulhu
Zeusie420
Cthulhu
13
0 / 3 / 3
8,163
430
9,622
17,817
16,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AluaOfEto
Nemesis
17
2 / 1 / 7
10,498
553
7,731
12,688
7,806
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Morgan Le Fay
GARCH0MP
Morgan Le Fay
16
5 / 2 / 3
10,160
535
15,004
11,350
5,045
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
0 / 1 / 8
9,100
479
4,183
12,388
12,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
4 / 1 / 5
10,506
553
5,641
9,622
3,562
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Izanami
xFeelin
Izanami
19
2 / 1 / 6
11,280
594
12,179
11,318
4,051
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
42
6
Kills
13
13
Deaths
6
8
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Nemesis
AluaOfEto
Nemesis
2
1
7
5.5
L
Awilix
3
3
3
1.5
L
Aphrodite
FireLordOzai97
Aphrodite
0
3
2
0.33
W
Morgan Le Fay
GARCH0MP
Morgan Le Fay
5
2
3
3.25
L
Apollo
Kyroteck
Apollo
2
2
0
1
W
0
1
8
4
L
1
2
0
0.5
L
Cthulhu
Zeusie420
Cthulhu
0
3
3
0.5
W
4
1
5
6.5
W
Izanami
xFeelin
Izanami
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,430
Damage
44,738
64,871
Taken
57,366
42,999
Mitigated
33,330
24,972
Healing
23,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
AluaOfEto
Nemesis
7,731
1,876
0
5,844
12,688
7,806
672
6,069
5,895
0
61,615
L
Awilix
5,867
2,085
0
3,858
10,820
4,603
0
1,631
9,119
0
71,081
L
Aphrodite
FireLordOzai97
Aphrodite
6,247
340
3,921
7,103
12,736
5,883
102
7,033
5,117
58,549
0
W
Morgan Le Fay
GARCH0MP
Morgan Le Fay
15,004
1,530
0
3,320
11,350
5,045
1,556
5,024
6,326
71,862
0
L
Apollo
Kyroteck
Apollo
4,854
1,815
0
4,140
11,199
4,490
0
821
10,372
0
61,809
W
4,183
453
0
1,803
12,388
12,866
180
6,744
5,594
16,980
0
L
6,840
335
0
2,946
12,299
11,848
259
135
12,158
53,080
0
L
Cthulhu
Zeusie420
Cthulhu
9,622
379
220
2,784
17,817
16,175
0
8,529
8,918
35,827
0
W
5,641
2,198
0
5,490
9,622
3,562
0
2,579
6,958
0
78,602
W
Izanami
xFeelin
Izanami
12,179
8,025
0
7,396
11,318
4,051
1,680
1,503
9,815
0
112,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,894
Gold Earned
51,544
542
Minions Killed
640
0
Camps Cleared
0
1,792,036
Distance Traveled
1,931,606
18
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,498
553
131
7
0
415,820
5
L
Awilix
9,185
483
132
7
0
424,225
0
L
Aphrodite
8,609
453
134
7
0
366,182
5
W
Morgan Le Fay
10,160
535
135
7
0
357,555
10
L
Apollo
9,121
480
139
7
0
355,764
4
W
Ymir
9,100
479
35
2
0
372,191
5
L
Ares
8,816
464
95
5
0
289,628
1
L
Cthulhu
8,163
430
42
2
0
356,237
8
W
Loki
10,506
553
141
7
0
411,165
8
W
Izanami
11,280
594
198
10
0
374,875
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role