Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
 
Thanatos
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Cheese797
Ymir
Level 7
God Stats
21W - 19L
1,597 SR
Queue Stats
58W - 75L
1,588 Elo+
Solo
Zeus
Zeus
CosmicStoat
Zeus
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 82L
1,597 Elo+
Solo
Charybdis
Charybdis
readcon
Charybdis
Level 22
God Stats
1W - 3L
1,374 SR
Queue Stats
126W - 106L
1,705 Elo+
Solo
Team Averages
Level 22
1,494 SR
1,578 Elo+

VS

Team Averages
Level 22
1,630 SR
1,664 Elo+
Bellona
Bellona
 
Bellona
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Raijin
Raijin
NotDockxi
Raijin
Level 27
God Stats
2W - 1L
1,813 SR
Queue Stats
144W - 104L
1,681 Elo+
Solo
Serqet
Serqet
makingmontages
Serqet
Level 16
God Stats
2W - 0L
1,736 SR
Queue Stats
39W - 26L
1,708 Elo+
Party 2
Bacchus
Bacchus
pepehands69420
Bacchus
Level 29
God Stats
27W - 28L
1,599 SR
Queue Stats
560W - 511L
1,542 Elo+
Party 1
Cupid
Cupid
siqqnasti
Cupid
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 9L
1,889 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
11
2 / 1 / 0
6,294
629
5,826
6,279
4,651
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thanatos
 
Thanatos
10
0 / 5 / 0
5,615
562
3,848
7,998
2,797
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ymir
6
0 / 9 / 0
4,517
452
765
12,820
3,743
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
0 / 2 / 0
5,917
592
2,136
4,618
1,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
readcon
Charybdis
3
0 / 2 / 0
3,880
388
316
1,675
266
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
9
0 / 2 / 0
5,314
531
2,149
7,696
4,986
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Raijin
NotDockxi
Raijin
12
5 / 0 / 3
7,209
721
4,655
4,654
1,948
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
3 / 0 / 4
6,118
612
3,912
5,987
1,999
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

10
5 / 0 / 8
6,546
655
4,113
4,640
4,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cupid
siqqnasti
Cupid
11
6 / 0 / 5
6,615
662
8,100
5,056
1,344
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
39
2
Kills
19
19
Deaths
2
0
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
2
1
0
2
L
Thanatos
 
Thanatos
0
5
0
0
W
Bellona
 
Bellona
0
2
0
0
L
Ymir
0
9
0
0
L
0
2
0
0
W
Raijin
NotDockxi
Raijin
5
0
3
6.5
W
3
0
4
5
W
5
0
8
9
L
Charybdis
readcon
Charybdis
0
2
0
0
W
Cupid
siqqnasti
Cupid
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,891
Damage
22,929
33,390
Taken
28,033
12,617
Mitigated
14,442
7,672
Healing
12,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
5,826
851
0
1,681
6,279
4,651
24
656
5,498
0
37,531
L
Thanatos
 
Thanatos
3,848
1,245
0
5,053
7,998
2,797
0
3,091
4,907
0
34,536
W
Bellona
 
Bellona
2,149
740
0
2,637
7,696
4,986
0
0
6,915
0
25,076
L
Ymir
765
112
0
5
12,820
3,743
0
2,594
10,078
8,362
0
L
2,136
274
0
641
4,618
1,160
0
1,878
2,653
38,252
0
W
Raijin
NotDockxi
Raijin
4,655
671
61
2,063
4,654
1,948
0
1,621
2,990
44,339
0
W
3,912
395
0
3,048
5,987
1,999
0
515
5,472
0
28,311
W
4,113
681
0
1,635
4,640
4,165
328
341
4,299
15,482
0
L
Charybdis
readcon
Charybdis
316
291
0
292
1,675
266
0
549
1,126
0
4,376
W
Cupid
siqqnasti
Cupid
8,100
5,259
24
2,808
5,056
1,344
1,264
424
4,632
0
44,531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,223
Gold Earned
31,802
244
Minions Killed
322
0
Camps Cleared
0
850,818
Distance Traveled
1,075,551
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
6,294
629
68
7
0
220,786
3
L
Thanatos
5,615
562
65
7
0
208,679
4
W
Bellona
5,314
531
64
6
0
225,348
1
L
Ymir
4,517
452
17
2
0
190,704
0
L
Zeus
5,917
592
86
9
0
185,073
5
W
Raijin
7,209
721
87
9
0
209,299
3
W
Serqet
6,118
612
63
6
0
242,686
6
W
Bacchus
6,546
655
34
3
0
214,394
4
L
Charybdis
3,880
388
8
1
0
45,576
0
W
Cupid
6,615
662
74
7
0
183,824
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role