Player Matchup

Pele
Pele
JimmyScorpi11
Pele
Level 7
God Stats
2W - 5L
1,407 SR
Queue Stats
12W - 13L
1,329 Elo+
Solo
Cerberus
Cerberus
MairaSeibel
Cerberus
Level 3
God Stats
201W - 285L
1,732 SR
Queue Stats
213W - 297L
1,394 Elo+
Party 1
Ra
Ra
Nukeerzin
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 4
Hercules
Hercules
Xovass1600
Hercules
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,453 Elo+
Party 4
Artemis
Artemis
carabaca24
Artemis
Level 22
God Stats
5W - 9L
1,507 SR
Queue Stats
136W - 205L
1,344 Elo+
Party 1
Team Averages
Level 8
1,529 SR
1,404 Elo+

VS

Team Averages
Level 15
1,433 SR
1,314 Elo+
Hera
Hera
Aislinrien
Hera
Level 25
God Stats
7W - 14L
1,260 SR
Queue Stats
23W - 41L
1,258 Elo+
Party 2
Cupid
Cupid
BrenoDobbin
Cupid
Level 28
God Stats
42W - 37L
1,449 SR
Queue Stats
247W - 259L
1,334 Elo+
Party 2
Thor
Thor
HannibalKim
Thor
Level 12
God Stats
2W - 0L
1,500 SR
Queue Stats
201W - 240L
1,201 Elo+
Party 2
Amaterasu
Amaterasu
KaguyaOTK
Amaterasu
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 6L
1,389 Elo+
Party 3
Yemoja
Yemoja
litten_szz
Yemoja
Level 5
God Stats
2W - 2L
1,456 SR
Queue Stats
3W - 5L
1,389 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 11 / 2
6,781
357
2,381
12,026
3,011
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
MairaSeibel
Cerberus
9
0 / 7 / 0
6,099
321
773
13,530
11,590
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
5 / 3 / 1
9,475
499
10,552
9,189
3,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
Xovass1600
Hercules
12
1 / 3 / 0
7,407
390
4,453
11,694
12,057
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Artemis
carabaca24
Artemis
11
1 / 7 / 0
7,515
396
6,918
10,778
2,437
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 3 / 2
8,622
454
5,998
6,516
3,430
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
21 / 1 / 4
11,888
626
23,102
10,202
4,574
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 3 / 2
7,334
386
1,316
15,295
4,953
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
KaguyaOTK
Amaterasu
15
6 / 0 / 6
9,323
491
8,811
15,800
11,182
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yemoja
litten_szz
Yemoja
14
2 / 1 / 17
9,319
490
3,880
7,667
8,143
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
61
8
Kills
30
31
Deaths
8
3
Assists
31
Player
Kills
Deaths
Assists
KDA
W
0
3
2
0.33
W
21
1
4
23
W
1
3
2
0.67
L
1
11
2
0.18
W
Amaterasu
KaguyaOTK
Amaterasu
6
0
6
9
L
Cerberus
MairaSeibel
Cerberus
0
7
0
0
L
5
3
1
1.83
L
Hercules
Xovass1600
Hercules
1
3
0
0.33
L
Artemis
carabaca24
Artemis
1
7
0
0.14
W
Yemoja
litten_szz
Yemoja
2
1
17
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,077
Damage
43,107
57,217
Taken
55,480
32,695
Mitigated
32,282
8,747
Healing
14,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,998
1,378
0
410
6,516
3,430
1,339
2,709
3,807
52,884
0
W
23,102
12,265
0
2,753
10,202
4,574
3,935
1,091
9,111
102
89,378
W
1,316
398
0
5,621
15,295
4,953
324
2,101
13,194
0
31,435
L
2,381
937
0
383
12,026
3,011
234
2,138
9,888
0
20,659
W
Amaterasu
KaguyaOTK
Amaterasu
8,811
3,412
0
3,339
15,800
11,182
801
3,655
12,145
0
43,452
L
Cerberus
MairaSeibel
Cerberus
773
139
0
541
13,530
11,590
0
854
12,676
12,636
0
L
10,552
929
2,132
2,493
9,189
3,600
323
3,644
5,485
72,244
0
L
Hercules
Xovass1600
Hercules
4,453
1,015
0
2,352
11,694
12,057
484
2,077
9,617
0
22,373
L
Artemis
carabaca24
Artemis
6,918
2,017
0
846
10,778
2,437
0
1,207
9,571
0
26,803
W
Yemoja
litten_szz
Yemoja
3,880
718
2,060
575
7,667
8,143
1,044
1,769
5,898
18,620
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,277
Gold Earned
46,486
300
Minions Killed
388
0
Camps Cleared
0
1,530,201
Distance Traveled
1,730,860
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
8,622
454
97
5
0
309,478
1
W
Cupid
11,888
626
154
8
0
330,687
3
W
Thor
7,334
386
46
2
0
346,236
3
L
Pele
6,781
357
38
2
0
303,796
0
W
Amaterasu
9,323
491
63
3
0
403,336
1
L
Cerberus
6,099
321
18
1
0
249,482
1
L
Ra
9,475
499
157
8
0
376,879
0
L
Hercules
7,407
390
42
2
0
315,579
4
L
Artemis
7,515
396
45
2
0
284,465
0
W
Yemoja
9,319
490
28
1
0
341,123
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role