Player Matchup

Awilix
Awilix
 
Awilix
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
AvadaKedavraa
Baron Samedi
Level 14
God Stats
2W - 1L
1,500 SR
Queue Stats
40W - 33L
1,361 Elo+
Party 1
Scylla
Scylla
Narshyl
Scylla
Level 26
God Stats
0W - 2L
1,545 SR
Queue Stats
5W - 6L
1,419 Elo+
Solo
Apollo
Apollo
Smokkiii
Apollo
Level 16
God Stats
4W - 9L
1,419 SR
Queue Stats
44W - 39L
1,335 Elo+
Party 1
Bakasura
Bakasura
pap1xulo
Bakasura
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 10L
1,396 Elo+
Party 1
Team Averages
Level 18
1,493 SR
1,402 Elo+

VS

Team Averages
Level 21
1,541 SR
1,405 Elo+
Ao Kuang
Ao Kuang
Elitesmite
Ao Kuang
Level 28
God Stats
20W - 17L
1,468 SR
Queue Stats
37W - 40L
1,337 Elo+
Party 2
Hachiman
Hachiman
Godrash
Hachiman
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,313 Elo+
Party 2
Poseidon
Poseidon
Konglil
Poseidon
Level 23
God Stats
5W - 4L
1,442 SR
Queue Stats
39W - 30L
1,465 Elo+
Solo
Yemoja
Yemoja
reggah
Yemoja
Level 17
God Stats
2W - 1L
1,702 SR
Queue Stats
6W - 6L
1,397 Elo+
Party 3
Amaterasu
Amaterasu
xXDoughNutsXx
Amaterasu
Level 26
God Stats
25W - 17L
1,591 SR
Queue Stats
33W - 23L
1,515 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
15
3 / 7 / 8
10,138
422
5,289
20,509
6,125
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
AvadaKedavraa
Baron Samedi
15
4 / 8 / 12
10,800
450
8,312
19,609
17,446
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Scylla
Narshyl
Scylla
17
2 / 5 / 6
11,395
475
13,396
13,339
4,388
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
Smokkiii
Apollo
17
12 / 6 / 6
12,050
502
20,848
21,793
7,426
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bakasura
pap1xulo
Bakasura
15
2 / 12 / 4
9,766
407
4,190
19,254
10,853
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Elitesmite
Ao Kuang
17
7 / 4 / 10
11,881
495
13,402
20,751
9,063
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hachiman
Godrash
Hachiman
16
6 / 11 / 8
11,404
475
13,723
16,501
5,376
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Poseidon
Konglil
Poseidon
19
8 / 3 / 11
12,712
530
16,225
9,802
3,259
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Yemoja
reggah
Yemoja
16
4 / 3 / 11
11,102
463
9,130
12,110
11,351
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Amaterasu
xXDoughNutsXx
Amaterasu
20
13 / 2 / 14
13,848
577
20,860
17,597
17,016
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
92
23
Kills
38
38
Deaths
23
36
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
3
7
8
1
L
Baron Samedi
AvadaKedavraa
Baron Samedi
4
8
12
1.25
W
Ao Kuang
Elitesmite
Ao Kuang
7
4
10
3
W
Hachiman
Godrash
Hachiman
6
11
8
0.91
W
Poseidon
Konglil
Poseidon
8
3
11
4.5
L
Scylla
Narshyl
Scylla
2
5
6
1
L
Apollo
Smokkiii
Apollo
12
6
6
2.5
L
Bakasura
pap1xulo
Bakasura
2
12
4
0.33
W
Yemoja
reggah
Yemoja
4
3
11
3.17
W
Amaterasu
xXDoughNutsXx
Amaterasu
13
2
14
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,035
Damage
73,340
94,504
Taken
76,761
46,238
Mitigated
46,065
16,021
Healing
15,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
5,289
2,365
0
3,912
20,509
6,125
883
7,500
13,009
0
35,645
L
Baron Samedi
AvadaKedavraa
Baron Samedi
8,312
1,023
783
2,328
19,609
17,446
391
8,857
10,752
43,886
0
W
Ao Kuang
Elitesmite
Ao Kuang
13,402
4,676
0
5,563
20,751
9,063
693
6,318
14,237
55,140
9,376
W
Hachiman
Godrash
Hachiman
13,723
9,910
0
1,432
16,501
5,376
2,272
2,646
13,761
0
42,163
W
Poseidon
Konglil
Poseidon
16,225
1,464
0
2,418
9,802
3,259
359
3,683
5,969
85,703
0
L
Scylla
Narshyl
Scylla
13,396
773
0
2,293
13,339
4,388
68
6,760
6,579
70,519
0
L
Apollo
Smokkiii
Apollo
20,848
11,830
0
4,966
21,793
7,426
880
7,885
13,908
0
81,706
L
Bakasura
pap1xulo
Bakasura
4,190
1,946
0
1,739
19,254
10,853
108
6,676
12,578
0
38,437
W
Yemoja
reggah
Yemoja
9,130
1,346
925
493
12,110
11,351
1,165
2,818
8,921
48,784
0
W
Amaterasu
xXDoughNutsXx
Amaterasu
20,860
8,308
0
4,511
17,597
17,016
3,253
5,588
11,755
0
86,047

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,149
Gold Earned
60,947
434
Minions Killed
492
0
Camps Cleared
0
1,974,305
Distance Traveled
2,141,069
6
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
10,138
422
62
3
0
448,641
0
L
Baron Samedi
10,800
450
53
2
0
358,500
3
W
Ao Kuang
11,881
495
83
3
0
447,202
6
W
Hachiman
11,404
475
64
3
0
366,474
5
W
Poseidon
12,712
530
150
6
0
446,097
5
L
Scylla
11,395
475
125
5
0
384,393
0
L
Apollo
12,050
502
109
5
0
398,618
3
L
Bakasura
9,766
407
85
4
0
384,153
0
W
Yemoja
11,102
463
58
2
0
411,107
4
W
Amaterasu
13,848
577
137
6
0
470,189
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role