Player Matchup

Danzaburou
Danzaburou
Churkus
Danzaburou
Level 28
God Stats
2W - 4L
1,800 SR
Queue Stats
2W - 6L
1,372 Elo+
Party 2
Ymir
Ymir
Tronzzer
Ymir
Level 43
God Stats
2W - 2L
1,442 SR
Queue Stats
7W - 14L
1,364 Elo+
Party 2
Sol
Sol
crackpipedan1el
Sol
Level 18
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Team Averages
Level 30
1,581 SR
1,412 Elo+

VS

Team Averages
Level 61
1,455 SR
1,557 Elo+
Skadi
Skadi
DodoWizard
Skadi
Level 99
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
Jortt
Jormungandr
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Chronos
Chronos
Kreuzfeuer
Chronos
Level 68
God Stats
2W - 7L
1,365 SR
Queue Stats
28W - 26L
1,671 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Churkus
Danzaburou
8
2 / 0 / 5
7,233
658
3,116
3,517
1,071
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ymir
11
3 / 5 / 5
8,008
728
6,025
15,430
11,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

10
2 / 8 / 5
7,306
664
6,108
9,386
2,910
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
11
1 / 4 / 11
7,963
724
6,727
5,656
1,765
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
Jortt
Jormungandr
11
1 / 3 / 9
7,736
703
2,942
7,220
4,768
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chronos
Kreuzfeuer
Chronos
14
9 / 2 / 4
9,432
857
13,889
10,526
3,575
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
35
7
Kills
11
13
Deaths
9
15
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Churkus
Danzaburou
2
0
5
4.5
W
Skadi
1
4
11
1.63
W
Jormungandr
Jortt
Jormungandr
1
3
9
1.83
W
Chronos
Kreuzfeuer
Chronos
9
2
4
5.5
L
Ymir
3
5
5
1.1
L
2
8
5
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,249
Damage
23,558
28,333
Taken
23,402
15,782
Mitigated
10,108
3,375
Healing
2,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Churkus
Danzaburou
3,116
1,501
0
923
3,517
1,071
0
1,285
2,232
0
10,885
W
Skadi
6,727
2,904
0
0
5,656
1,765
1,111
4,265
1,225
0
23,461
W
Jormungandr
Jortt
Jormungandr
2,942
632
589
535
7,220
4,768
390
2,569
4,523
11,896
0
W
Chronos
Kreuzfeuer
Chronos
13,889
5,828
0
1,366
10,526
3,575
1,203
5,244
5,070
40,751
0
L
Ymir
6,025
823
0
1,859
15,430
11,801
0
9,203
6,150
17,626
0
L
6,108
1,227
0
593
9,386
2,910
569
6,303
3,045
17,259
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,547
Gold Earned
25,131
85
Minions Killed
119
3
Camps Cleared
5
414,655
Distance Traveled
544,800
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,233
658
19
2
1
92,240
0
W
Skadi
7,963
724
40
4
0
162,630
0
W
Jormungandr
7,736
703
21
2
1
179,827
3
W
Chronos
9,432
857
58
5
4
202,343
0
L
Ymir
8,008
728
25
2
1
174,172
2
L
Sol
7,306
664
41
4
1
148,243
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role