Player Matchup

King Arthur
King Arthur
H3LL X Venom
King Arthur
Level 129
God Stats
2W - 7L
1,433 SR
Queue Stats
301W - 270L
1,498 Elo+
Party 3
Ymir
Ymir
OllieBartlett1
Ymir
Level 13
God Stats
2W - 1L
1,666 SR
Queue Stats
2W - 1L
1,779 Elo+
Party 3
Artemis
Artemis
SavageBuckle
Artemis
Level 82
God Stats
10W - 17L
1,412 SR
Queue Stats
297W - 286L
1,488 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
gnd932
Morgan Le Fay
Level 37
God Stats
6W - 9L
1,601 SR
Queue Stats
96W - 81L
1,475 Elo+
Party 3
Bakasura
Bakasura
leon079
Bakasura
Level 125
God Stats
28W - 19L
1,525 SR
Queue Stats
329W - 290L
1,503 Elo+
Party 3
Team Averages
Level 77
1,527 SR
1,549 Elo+

VS

Team Averages
Level 76
1,473 SR
1,470 Elo+
Chronos
Chronos
DecSmith99
Chronos
Level 68
God Stats
2W - 3L
1,206 SR
Queue Stats
173W - 157L
1,504 Elo+
Party 1
Chaac
Chaac
Mr Andrew UK
Chaac
Level 109
God Stats
5W - 0L
1,658 SR
Queue Stats
165W - 144L
1,498 Elo+
Party 1
Ares
Ares
TheRocketMan963
Ares
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 41L
1,418 Elo+
Party 2
Anubis
Anubis
TheWaffler9875
Anubis
Level 65
God Stats
3W - 1L
1,500 SR
Queue Stats
152W - 156L
1,421 Elo+
Party 2
Nike
Nike
xINathannnnn
Nike
Level 120
God Stats
2W - 2L
1,500 SR
Queue Stats
262W - 236L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
H3LL X Venom
King Arthur
10
0 / 4 / 2
5,928
539
3,705
7,561
4,874
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
1 / 3 / 1
5,148
468
1,902
6,962
2,608
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Artemis
SavageBuckle
Artemis
8
0 / 3 / 2
4,800
436
2,798
6,424
1,582
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morgan Le Fay
gnd932
Morgan Le Fay
11
1 / 2 / 0
6,118
556
4,383
7,147
1,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
leon079
Bakasura
11
3 / 3 / 1
6,679
607
4,199
8,216
2,980
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
DecSmith99
Chronos
10
4 / 0 / 2
6,142
558
5,938
4,852
1,429
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

11
2 / 1 / 1
6,375
580
5,316
8,313
4,241
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
1 / 2 / 4
5,345
486
1,262
5,765
3,307
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
4 / 1 / 1
7,122
647
5,985
7,198
3,883
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
4 / 1 / 2
6,912
628
4,749
8,719
3,130
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
25
5
Kills
15
15
Deaths
5
6
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Chronos
DecSmith99
Chronos
4
0
2
5
L
King Arthur
H3LL X Venom
King Arthur
0
4
2
0.25
W
2
1
1
2.5
L
1
3
1
0.5
L
Artemis
SavageBuckle
Artemis
0
3
2
0.33
W
1
2
4
1.5
W
4
1
1
4.5
L
Morgan Le Fay
gnd932
Morgan Le Fay
1
2
0
0.5
L
Bakasura
leon079
Bakasura
3
3
1
1.17
W
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,987
Damage
23,250
36,310
Taken
34,847
13,305
Mitigated
15,990
6,894
Healing
14,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
DecSmith99
Chronos
5,938
2,139
0
2,337
4,852
1,429
196
154
4,698
41,501
0
L
King Arthur
H3LL X Venom
King Arthur
3,705
536
0
2,198
7,561
4,874
0
0
7,561
0
31,462
W
5,316
401
0
3,733
8,313
4,241
0
0
8,253
0
36,242
L
1,902
247
0
0
6,962
2,608
0
3,393
3,569
15,131
0
L
Artemis
SavageBuckle
Artemis
2,798
1,003
0
1,247
6,424
1,582
0
4,539
1,885
0
19,250
W
1,262
259
0
0
5,765
3,307
0
1,499
4,241
12,913
0
W
5,985
43
0
5,338
7,198
3,883
757
3,296
3,642
48,381
0
L
Morgan Le Fay
gnd932
Morgan Le Fay
4,383
46
0
806
7,147
1,261
0
2,663
4,484
35,065
0
L
Bakasura
leon079
Bakasura
4,199
2,767
0
2,643
8,216
2,980
0
2,590
5,626
0
33,359
W
4,749
645
0
2,987
8,719
3,130
0
1,336
7,278
0
39,197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,673
Gold Earned
31,896
261
Minions Killed
350
0
Camps Cleared
0
1,094,817
Distance Traveled
1,106,492
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
6,142
558
72
7
0
205,598
2
L
King Arthur
5,928
539
63
6
0
211,495
4
W
Chaac
6,375
580
74
7
0
219,271
4
L
Ymir
5,148
468
17
2
0
238,046
0
L
Artemis
4,800
436
33
3
0
212,903
2
W
Ares
5,345
486
27
2
0
220,288
2
W
Anubis
7,122
647
101
9
0
206,129
2
L
Morgan Le Fay
6,118
556
67
6
0
212,266
3
L
Bakasura
6,679
607
81
7
0
220,107
0
W
Nike
6,912
628
76
7
0
255,206
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role