Player Matchup

Loki
Loki
Albertvx24
Loki
Level 106
God Stats
39W - 37L
1,503 SR
Queue Stats
359W - 354L
1,577 Elo+
Solo
Ymir
Ymir
BakedCheetos
Ymir
Level 137
God Stats
0W - 3L
1,378 SR
Queue Stats
37W - 43L
1,517 Elo+
Solo
Baron Samedi
Baron Samedi
QuantumTarantino
Baron Samedi
Level 125
God Stats
20W - 8L
1,697 SR
Queue Stats
420W - 425L
1,588 Elo+
Solo
Charybdis
Charybdis
Tempe33
Charybdis
Level 63
God Stats
9W - 6L
1,784 SR
Queue Stats
334W - 315L
1,632 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Tempee3
Morgan Le Fay
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 60L
1,575 Elo+
Party 2
Team Averages
Level 113
1,572 SR
1,578 Elo+

VS

Team Averages
Level 123
1,508 SR
1,565 Elo+
Amaterasu
Amaterasu
Enecca
Amaterasu
Level 130
God Stats
2W - 4L
1,421 SR
Queue Stats
75W - 77L
1,529 Elo+
Party 1
Athena
Athena
Mariciuc
Athena
Level 124
God Stats
3W - 6L
1,464 SR
Queue Stats
147W - 144L
1,585 Elo+
Solo
Tsukuyomi
Tsukuyomi
WorstSupp
Tsukuyomi
Level 60
God Stats
1W - 1L
1,480 SR
Queue Stats
358W - 308L
1,606 Elo+
Solo
Tiamat
Tiamat
b00mbatchi
Tiamat
Level 146
God Stats
18W - 14L
1,562 SR
Queue Stats
112W - 99L
1,555 Elo+
Party 1
Rama
Rama
metalistayt
Rama
Level 155
God Stats
8W - 5L
1,615 SR
Queue Stats
383W - 363L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 8 / 5
10,025
501
9,256
16,795
5,226
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
3 / 2 / 1
9,941
497
13,005
13,249
13,884
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Baron Samedi
QuantumTarantino
Baron Samedi
15
1 / 7 / 6
9,436
472
12,359
16,031
6,762
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
Tempe33
Charybdis
17
2 / 6 / 3
10,623
531
9,391
13,453
4,410
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Morgan Le Fay
Tempee3
Morgan Le Fay
14
3 / 5 / 4
8,606
430
10,620
14,263
6,077
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Enecca
Amaterasu
18
3 / 1 / 9
11,404
570
7,938
22,067
23,577
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Athena
Mariciuc
Athena
15
2 / 3 / 17
10,519
526
8,001
20,720
23,680
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
WorstSupp
Tsukuyomi
18
9 / 4 / 9
12,041
602
15,675
16,278
9,276
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tiamat
b00mbatchi
Tiamat
16
7 / 4 / 12
10,957
548
18,364
12,941
10,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
7 / 2 / 3
11,449
572
6,444
13,730
5,067
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
78
14
Kills
28
28
Deaths
14
19
Assists
50
Player
Kills
Deaths
Assists
KDA
L
5
8
5
0.94
L
3
2
1
1.75
W
Amaterasu
Enecca
Amaterasu
3
1
9
7.5
W
Athena
Mariciuc
Athena
2
3
17
3.5
L
Baron Samedi
QuantumTarantino
Baron Samedi
1
7
6
0.57
L
Charybdis
Tempe33
Charybdis
2
6
3
0.58
L
Morgan Le Fay
Tempee3
Morgan Le Fay
3
5
4
1
W
Tsukuyomi
WorstSupp
Tsukuyomi
9
4
9
3.38
W
Tiamat
b00mbatchi
Tiamat
7
4
12
3.25
W
7
2
3
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,631
Damage
56,422
73,791
Taken
85,736
36,359
Mitigated
71,738
22,248
Healing
33,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,256
3,397
0
4,247
16,795
5,226
0
5,401
11,394
0
55,855
L
13,005
4,178
0
4,238
13,249
13,884
0
3,467
9,782
63,826
0
W
Amaterasu
Enecca
Amaterasu
7,938
2,946
0
12,100
22,067
23,577
28
11,239
10,772
0
67,189
W
Athena
Mariciuc
Athena
8,001
1,674
304
6,166
20,720
23,680
520
9,617
10,783
24,933
0
L
Baron Samedi
QuantumTarantino
Baron Samedi
12,359
606
1,637
5,197
16,031
6,762
0
8,472
7,559
50,654
0
L
Charybdis
Tempe33
Charybdis
9,391
5,027
0
2,538
13,453
4,410
861
3,728
9,725
0
72,422
L
Morgan Le Fay
Tempee3
Morgan Le Fay
10,620
1,578
0
4,391
14,263
6,077
83
5,297
8,966
47,951
0
W
Tsukuyomi
WorstSupp
Tsukuyomi
15,675
3,319
0
3,432
16,278
9,276
0
4,855
11,209
0
86,318
W
Tiamat
b00mbatchi
Tiamat
18,364
623
0
3,548
12,941
10,138
432
5,378
7,296
65,231
0
W
6,444
5,356
0
7,792
13,730
5,067
2,393
4,313
9,349
0
89,393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,631
Gold Earned
56,370
508
Minions Killed
541
0
Camps Cleared
0
1,705,122
Distance Traveled
1,893,582
22
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
10,025
501
97
5
0
388,022
5
L
Ymir
9,941
497
136
7
0
330,414
3
W
Amaterasu
11,404
570
136
7
0
402,297
1
W
Athena
10,519
526
33
2
0
380,772
4
L
Baron Samedi
9,436
472
96
5
0
318,117
7
L
Charybdis
10,623
531
117
6
0
336,280
2
L
Morgan Le Fay
8,606
430
62
3
0
332,289
5
W
Tsukuyomi
12,041
602
136
7
0
427,347
2
W
Tiamat
10,957
548
104
5
0
358,710
2
W
Rama
11,449
572
132
7
0
324,456
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role