Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
Nayhem
Geb
Level 127
God Stats
9W - 3L
1,431 SR
Queue Stats
718W - 716L
1,459 Elo+
Solo
Amaterasu
Amaterasu
NiallLambo
Amaterasu
Level 121
God Stats
7W - 1L
1,719 SR
Queue Stats
542W - 433L
1,565 Elo+
Solo
Aphrodite
Aphrodite
Nonkas
Aphrodite
Level 156
God Stats
18W - 7L
1,627 SR
Queue Stats
572W - 452L
1,529 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Titut_Dior
Ah Muzen Cab
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
182W - 200L
1,416 Elo+
Solo
Team Averages
Level 137
1,556 SR
1,494 Elo+

VS

Team Averages
Level 120
1,499 SR
1,500 Elo+
Chaac
Chaac
AIT_Faker315
Chaac
Level 102
God Stats
0W - 1L
1,577 SR
Queue Stats
42W - 52L
1,468 Elo+
Party 1
Baron Samedi
Baron Samedi
Ciela_Raven
Baron Samedi
Level 147
God Stats
0W - 2L
1,260 SR
Queue Stats
177W - 165L
1,545 Elo+
Party 1
Hou Yi
Hou Yi
MeatWarehouse
Hou Yi
Level 158
God Stats
8W - 9L
1,369 SR
Queue Stats
716W - 739L
1,502 Elo+
Solo
Vamana
Vamana
Pepppinovic
Vamana
Level 85
God Stats
2W - 2L
1,646 SR
Queue Stats
91W - 91L
1,476 Elo+
Party 1
Merlin
Merlin
PowersOZ
Merlin
Level 108
God Stats
2W - 3L
1,642 SR
Queue Stats
113W - 104L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
19
1 / 6 / 10
12,117
606
37,151
20,089
9,119
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Geb
Nayhem
Geb
20
1 / 4 / 12
12,904
645
22,647
39,939
34,519
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amaterasu
NiallLambo
Amaterasu
20
13 / 5 / 4
14,966
748
25,026
28,318
28,235
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
Nonkas
Aphrodite
20
0 / 3 / 12
11,562
578
16,180
22,092
22,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
Titut_Dior
Ah Muzen Cab
20
1 / 3 / 7
11,544
577
20,747
14,610
6,384
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 4 / 10
12,438
622
23,385
36,004
43,595
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
Ciela_Raven
Baron Samedi
20
5 / 4 / 10
12,708
635
23,513
23,929
15,620
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
7 / 4 / 12
13,030
652
25,605
27,902
13,614
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Vamana
19
1 / 3 / 11
11,722
586
13,578
34,026
35,451
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
PowersOZ
Merlin
20
4 / 4 / 12
12,497
625
26,104
23,743
12,096
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
76
16
Kills
21
21
Deaths
19
45
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
1
6
10
1
L
4
4
10
2.25
L
Baron Samedi
Ciela_Raven
Baron Samedi
5
4
10
2.5
L
7
4
12
3.25
W
Geb
Nayhem
Geb
1
4
12
1.75
W
Amaterasu
NiallLambo
Amaterasu
13
5
4
3
W
Aphrodite
Nonkas
Aphrodite
0
3
12
2
L
Vamana
1
3
11
2.17
L
Merlin
PowersOZ
Merlin
4
4
12
2.5
W
Ah Muzen Cab
Titut_Dior
Ah Muzen Cab
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

121,751
Damage
112,185
125,048
Taken
145,604
100,431
Mitigated
120,376
72,609
Healing
67,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
37,151
11,867
1,962
3,102
20,089
9,119
1,057
9,720
10,369
63,906
0
L
23,385
1,874
1,748
17,516
36,004
43,595
865
13,894
22,110
0
45,152
L
Baron Samedi
Ciela_Raven
Baron Samedi
23,513
1,195
11,097
7,033
23,929
15,620
411
14,544
9,385
54,190
0
L
25,605
9,853
5,218
8,208
27,902
13,614
572
13,897
14,005
0
42,000
W
Geb
Nayhem
Geb
22,647
1,667
2,057
13,940
39,939
34,519
679
15,641
24,298
41,259
0
W
Amaterasu
NiallLambo
Amaterasu
25,026
11,463
1,131
10,031
28,318
28,235
1,436
9,710
18,608
0
41,193
W
Aphrodite
Nonkas
Aphrodite
16,180
2,528
16,098
13,758
22,092
22,174
1,031
9,817
12,275
33,798
0
L
Vamana
13,578
6,316
2,113
9,186
34,026
35,451
285
18,972
15,054
0
31,583
L
Merlin
PowersOZ
Merlin
26,104
2,364
3,281
2,483
23,743
12,096
530
14,671
9,072
50,905
0
W
Ah Muzen Cab
Titut_Dior
Ah Muzen Cab
20,747
5,272
4,439
6,091
14,610
6,384
1,465
4,729
9,881
0
42,157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,093
Gold Earned
62,395
184
Minions Killed
283
0
Camps Cleared
0
1,980,064
Distance Traveled
1,890,804
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
12,117
606
56
3
0
406,709
0
L
Chaac
12,438
622
49
2
0
422,982
0
L
Baron Samedi
12,708
635
62
3
0
341,835
0
L
Hou Yi
13,030
652
64
3
0
345,992
3
W
Geb
12,904
645
16
1
0
374,555
1
W
Amaterasu
14,966
748
28
1
0
380,734
0
W
Aphrodite
11,562
578
50
3
0
391,178
0
L
Vamana
11,722
586
59
3
0
408,471
0
L
Merlin
12,497
625
49
2
0
371,524
0
W
Ah Muzen Cab
11,544
577
34
2
0
426,888
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role