Player Matchup

Morgan Le Fay
Morgan Le Fay
BDB iiawaH
Morgan Le Fay
Level 122
God Stats
3W - 3L
1,559 SR
Queue Stats
196W - 212L
1,446 Elo+
Party 2
Terra
Terra
IcemanDiscoball
Terra
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 37L
1,409 Elo+
Solo
Kuzenbo
Kuzenbo
M0chaShakaKhan
Kuzenbo
Level 89
God Stats
3W - 0L
1,883 SR
Queue Stats
82W - 106L
1,541 Elo+
Solo
Hou Yi
Hou Yi
OniAkumas
Hou Yi
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 1L
1,538 Elo+
Solo
Pele
Pele
SeB Rager
Pele
Level 79
God Stats
1W - 2L
1,439 SR
Queue Stats
104W - 116L
1,434 Elo+
Party 2
Team Averages
Level 73
1,576 SR
1,474 Elo+

VS

Team Averages
Level 82
1,482 SR
1,410 Elo+
Cthulhu
Cthulhu
ANGELITO 172001
Cthulhu
Level 18
God Stats
0W - 1L
1,332 SR
Queue Stats
27W - 32L
1,165 Elo+
Party 1
Jing Wei
Jing Wei
Chywiss11
Jing Wei
Level 64
God Stats
4W - 9L
1,581 SR
Queue Stats
845W - 902L
1,422 Elo+
Solo
Tsukuyomi
Tsukuyomi
Vangoghear
Tsukuyomi
Level 148
God Stats
14W - 13L
1,495 SR
Queue Stats
680W - 691L
1,557 Elo+
Solo
Kumbhakarna
Kumbhakarna
chavalable
Kumbhakarna
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 12L
1,497 Elo+
Party 1
Ra
Ra
lDmx Drexmz
Ra
Level 69
God Stats
3W - 4L
1,500 SR
Queue Stats
185W - 178L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BDB iiawaH
Morgan Le Fay
20
8 / 2 / 15
13,247
736
45,242
21,960
13,852
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
3 / 4 / 16
11,872
660
9,765
32,586
39,793
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

20
3 / 3 / 18
12,247
680
15,160
39,455
71,000
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hou Yi
OniAkumas
Hou Yi
19
2 / 1 / 17
11,880
660
15,946
14,817
9,072
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Pele
20
7 / 4 / 10
13,262
737
19,307
19,722
12,764
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
0 / 5 / 12
11,438
635
25,121
30,401
34,889
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jing Wei
Chywiss11
Jing Wei
19
3 / 6 / 6
11,708
650
23,240
21,051
10,238
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tsukuyomi
Vangoghear
Tsukuyomi
20
9 / 5 / 4
13,226
735
30,261
23,233
11,853
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kumbhakarna
chavalable
Kumbhakarna
16
0 / 3 / 9
10,424
579
9,491
24,521
27,455
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
2 / 4 / 10
11,704
650
18,966
18,474
15,326
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
55
23
Kills
14
14
Deaths
23
76
Assists
41
Player
Kills
Deaths
Assists
KDA
L
0
5
12
1.2
W
Morgan Le Fay
BDB iiawaH
Morgan Le Fay
8
2
15
7.75
L
Jing Wei
Chywiss11
Jing Wei
3
6
6
1
W
3
4
16
2.75
W
3
3
18
4
W
Hou Yi
OniAkumas
Hou Yi
2
1
17
10.5
W
Pele
7
4
10
3
L
Tsukuyomi
Vangoghear
Tsukuyomi
9
5
4
2.2
L
Kumbhakarna
chavalable
Kumbhakarna
0
3
9
1.5
L
2
4
10
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,420
Damage
107,079
128,540
Taken
117,680
146,481
Mitigated
99,761
59,441
Healing
53,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
25,121
856
3,280
5,862
30,401
34,889
324
16,274
14,127
42,286
0
W
Morgan Le Fay
BDB iiawaH
Morgan Le Fay
45,242
2,945
7,341
7,500
21,960
13,852
1,709
7,543
14,417
84,426
0
L
Jing Wei
Chywiss11
Jing Wei
23,240
13,862
3,218
4,414
21,051
10,238
1,953
13,470
7,581
0
48,569
W
9,765
1,730
22,367
12,450
32,586
39,793
688
16,263
16,323
13,268
0
W
15,160
3,862
869
2,753
39,455
71,000
334
15,584
23,871
21,220
0
W
Hou Yi
OniAkumas
Hou Yi
15,946
7,710
1,231
1,500
14,817
9,072
2,340
6,916
7,901
0
43,282
W
Pele
19,307
3,314
785
2,645
19,722
12,764
1,277
7,272
12,450
0
42,925
L
Tsukuyomi
Vangoghear
Tsukuyomi
30,261
6,887
3,490
2,547
23,233
11,853
1,793
14,290
8,943
0
53,721
L
Kumbhakarna
chavalable
Kumbhakarna
9,491
557
5,898
4,715
24,521
27,455
503
14,255
10,266
14,756
0
L
18,966
878
13,843
6,181
18,474
15,326
777
11,878
6,596
50,474
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,508
Gold Earned
58,500
179
Minions Killed
210
0
Camps Cleared
0
1,662,900
Distance Traveled
1,592,903
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,438
635
34
2
0
335,750
0
W
Morgan Le Fay
13,247
736
68
4
0
369,860
2
L
Jing Wei
11,708
650
37
2
0
270,634
5
W
Terra
11,872
660
8
0
0
304,180
0
W
Kuzenbo
12,247
680
4
0
0
332,060
1
W
Hou Yi
11,880
660
62
3
0
319,272
0
W
Pele
13,262
737
37
2
0
337,528
0
L
Tsukuyomi
13,226
735
49
3
0
331,589
0
L
Kumbhakarna
10,424
579
19
1
0
334,265
2
L
Ra
11,704
650
71
4
0
320,665
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role