Player Matchup

Kuzenbo
Kuzenbo
BlindEagles
Kuzenbo
Level 108
God Stats
1W - 1L
1,229 SR
Queue Stats
118W - 122L
1,589 Elo+
Party 2
Danzaburou
Danzaburou
CMoneyGman
Danzaburou
Level 67
God Stats
14W - 10L
1,579 SR
Queue Stats
44W - 35L
1,486 Elo+
Party 2
Cthulhu
Cthulhu
Grandelf66
Cthulhu
Level 29
God Stats
23W - 13L
1,564 SR
Queue Stats
53W - 36L
1,506 Elo+
Party 2
Team Averages
Level 68
1,457 SR
1,527 Elo+

VS

Team Averages
Level 54
1,545 SR
1,441 Elo+
Nu Wa
Nu Wa
IsMeeee
Nu Wa
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 23L
1,362 Elo+
Party 1
Cthulhu
Cthulhu
SociopathicSlug
Cthulhu
Level 128
God Stats
4W - 1L
1,634 SR
Queue Stats
106W - 51L
1,703 Elo+
Party 1
Hun Batz
Hun Batz
lordsparky1
Hun Batz
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 38L
1,257 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BlindEagles
Kuzenbo
13
7 / 1 / 13
10,807
831
7,026
11,579
16,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
CMoneyGman
Danzaburou
14
11 / 2 / 9
11,363
874
17,013
11,552
4,459
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Grandelf66
Cthulhu
13
6 / 2 / 17
10,771
829
9,721
10,115
9,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
IsMeeee
Nu Wa
11
3 / 11 / 2
8,960
689
7,567
12,217
4,123
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 4 / 3
9,269
713
13,106
16,766
16,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hun Batz
lordsparky1
Hun Batz
9
0 / 9 / 4
7,569
582
4,161
12,639
4,346
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
14
24
Kills
5
5
Deaths
24
39
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
BlindEagles
Kuzenbo
7
1
13
13.5
W
Danzaburou
CMoneyGman
Danzaburou
11
2
9
7.75
W
Cthulhu
Grandelf66
Cthulhu
6
2
17
7.25
L
Nu Wa
IsMeeee
Nu Wa
3
11
2
0.36
L
2
4
3
0.88
L
Hun Batz
lordsparky1
Hun Batz
0
9
4
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,760
Damage
24,834
33,246
Taken
41,622
31,047
Mitigated
25,315
9,810
Healing
2,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
BlindEagles
Kuzenbo
7,026
2,638
0
3,349
11,579
16,881
287
6,766
4,813
22,695
0
W
Danzaburou
CMoneyGman
Danzaburou
17,013
8,556
0
3,366
11,552
4,459
2,364
7,300
4,252
0
51,581
W
Cthulhu
Grandelf66
Cthulhu
9,721
765
0
3,095
10,115
9,707
235
7,034
3,081
28,157
0
L
Nu Wa
IsMeeee
Nu Wa
7,567
2,792
161
344
12,217
4,123
0
6,123
6,094
17,213
0
L
13,106
990
52
1,160
16,766
16,846
0
5,727
11,039
37,291
0
L
Hun Batz
lordsparky1
Hun Batz
4,161
734
281
527
12,639
4,346
0
5,125
7,514
0
18,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,941
Gold Earned
25,798
141
Minions Killed
97
7
Camps Cleared
2
769,824
Distance Traveled
651,785
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
10,807
831
24
2
2
256,552
2
W
Danzaburou
11,363
874
84
6
4
252,956
1
W
Cthulhu
10,771
829
33
3
1
260,316
1
L
Nu Wa
8,960
689
23
2
1
184,538
1
L
Cthulhu
9,269
713
32
2
0
265,003
1
L
Hun Batz
7,569
582
42
3
1
202,244
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role