Player Matchup

Cthulhu
Cthulhu
BaconMan750
Cthulhu
Level 6
God Stats
2W - 1L
1,717 SR
Queue Stats
8W - 12L
1,485 Elo+
Party 1
Rama
Rama
Dahysn
Rama
Level 9
God Stats
13W - 4L
1,825 SR
Queue Stats
28W - 14L
1,785 Elo+
Solo
Chaac
Chaac
Trav_Boss24
Chaac
Level 86
God Stats
7W - 4L
1,488 SR
Queue Stats
403W - 404L
1,590 Elo+
Party 1
Ra
Ra
cArck3d
Ra
Level 14
God Stats
1W - 2L
1,500 SR
Queue Stats
144W - 142L
1,569 Elo+
Solo
Fenrir
Fenrir
itsgugy
Fenrir
Level 17
God Stats
1W - 0L
1,276 SR
Queue Stats
108W - 92L
1,533 Elo+
Solo
Team Averages
Level 26
1,561 SR
1,592 Elo+

VS

Team Averages
Level 17
1,459 SR
1,419 Elo+
Hel
Hel
BapesRutts432
Hel
Level 28
God Stats
3W - 6L
1,505 SR
Queue Stats
78W - 80L
1,522 Elo+
Party 2
Kukulkan
Kukulkan
Clampricot
Kukulkan
Level 5
God Stats
1W - 3L
1,665 SR
Queue Stats
33W - 49L
1,316 Elo+
Solo
Hachiman
Hachiman
FAsTopDiР
Hachiman
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,221 Elo+
Solo
Susano
Susano
GoingToHell9
Susano
Level 29
God Stats
7W - 11L
1,500 SR
Queue Stats
206W - 204L
1,458 Elo+
Solo
King Arthur
King Arthur
Usseryy
King Arthur
Level 19
God Stats
0W - 2L
1,123 SR
Queue Stats
24W - 25L
1,579 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BaconMan750
Cthulhu
15
1 / 7 / 12
10,775
468
11,042
21,146
23,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Rama
Dahysn
Rama
20
11 / 3 / 10
15,133
658
21,910
16,822
7,123
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
4 / 1 / 7
13,334
580
14,136
20,765
36,668
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

19
7 / 4 / 11
12,784
556
12,866
16,379
9,055
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
itsgugy
Fenrir
19
12 / 4 / 11
13,521
588
12,725
17,885
11,298
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 8 / 10
12,016
522
15,806
20,946
16,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kukulkan
Clampricot
Kukulkan
17
3 / 8 / 6
10,479
456
11,578
15,894
6,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Hachiman
FAsTopDiР
Hachiman
13
5 / 9 / 6
9,079
395
10,521
20,161
5,853
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Susano
16
3 / 6 / 7
10,684
465
8,707
18,765
6,822
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

King Arthur
Usseryy
King Arthur
17
0 / 4 / 1
9,971
434
5,610
17,139
12,973
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
49
35
Kills
19
19
Deaths
35
51
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BaconMan750
Cthulhu
1
7
12
1
L
8
8
10
1.63
L
Kukulkan
Clampricot
Kukulkan
3
8
6
0.75
W
Rama
Dahysn
Rama
11
3
10
5.33
L
Hachiman
FAsTopDiР
Hachiman
5
9
6
0.89
L
Susano
3
6
7
1.08
W
4
1
7
7.5
L
King Arthur
Usseryy
King Arthur
0
4
1
0.13
W
7
4
11
3.13
W
Fenrir
itsgugy
Fenrir
12
4
11
4.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,679
Damage
52,222
92,997
Taken
92,905
87,822
Mitigated
48,751
26,309
Healing
23,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BaconMan750
Cthulhu
11,042
541
944
1,705
21,146
23,678
488
9,949
11,197
34,164
0
L
15,806
2,671
7,625
8,427
20,946
16,312
0
6,987
13,755
60,188
0
L
Kukulkan
Clampricot
Kukulkan
11,578
1,397
0
1,392
15,894
6,791
480
7,559
8,225
61,723
0
W
Rama
Dahysn
Rama
21,910
16,421
0
6,443
16,822
7,123
5,811
4,425
12,397
0
145,054
L
Hachiman
FAsTopDiР
Hachiman
10,521
7,283
0
2,088
20,161
5,853
1,508
5,566
14,489
0
37,949
L
Susano
8,707
2,154
0
1,314
18,765
6,822
0
5,567
13,054
0
65,650
W
14,136
637
0
8,636
20,765
36,668
501
3,772
16,993
22,201
69,831
L
King Arthur
Usseryy
King Arthur
5,610
193
0
2,697
17,139
12,973
159
2,369
13,944
0
60,747
W
12,866
1,879
1,725
5,819
16,379
9,055
1,726
6,400
9,979
84,788
0
W
Fenrir
itsgugy
Fenrir
12,725
1,453
0
1,037
17,885
11,298
839
3,055
14,830
0
71,591

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,547
Gold Earned
52,229
642
Minions Killed
461
0
Camps Cleared
0
2,072,261
Distance Traveled
1,922,623
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,775
468
25
1
0
402,410
3
L
Hel
12,016
522
82
4
0
400,337
4
L
Kukulkan
10,479
456
101
4
0
345,741
1
W
Rama
15,133
658
200
9
0
384,562
2
L
Hachiman
9,079
395
54
2
0
363,141
3
L
Susano
10,684
465
105
5
0
427,427
0
W
Chaac
13,334
580
183
8
0
431,141
3
L
King Arthur
9,971
434
119
5
0
385,977
0
W
Ra
12,784
556
146
6
0
425,639
2
W
Fenrir
13,521
588
88
4
0
428,509
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role