Player Matchup

Sun Wukong
Sun Wukong
Gold V
CerberuS8156
Sun Wukong
Gold V
Level 149
God Stats
11W - 3L
1,649 SR
Queue Stats
121W - 127L
1,398 MMR
Solo
Mercury
Mercury
Silver III
Curlytop2point0
Mercury
Silver III
Level 88
God Stats
3W - 2L
1,844 SR
Queue Stats
26W - 22L
1,403 MMR
Solo
Bacchus
Bacchus
Gold V
LambShanks42
Bacchus
Gold V
Level 68
God Stats
5W - 16L
1,493 SR
Queue Stats
31W - 34L
1,387 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold IV
MuthaF-kinWill
Ah Muzen Cab
Gold IV
Level 115
God Stats
11W - 8L
1,529 SR
Queue Stats
198W - 202L
1,408 MMR
Solo
Ra
Ra
Gold IV
mariitooo
Ra
Gold IV
Level 156
God Stats
4W - 4L
1,732 SR
Queue Stats
64W - 63L
1,417 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 115
1,649 SR
1,403 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 133
1,601 SR
1,422 MMR
Cerberus
Cerberus
Bronze III
 
Cerberus
Bronze III
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Discordia
Discordia
Silver II
RoMs_153
Discordia
Silver II
Level 149
God Stats
1W - 0L
1,682 SR
Queue Stats
4W - 3L
1,497 MMR
Party 1
Chernobog
Chernobog
Gold IV
WOLFK1NG
Chernobog
Gold IV
Level 144
God Stats
10W - 13L
1,571 SR
Queue Stats
166W - 155L
1,394 MMR
Solo
Chaac
Chaac
Gold V
WolfofAstrea
Chaac
Gold V
Level 108
God Stats
20W - 10L
1,647 SR
Queue Stats
95W - 96L
1,385 MMR
Solo
Bastet
Bastet
Silver I
titu0082
Bastet
Silver I
Level 136
God Stats
3W - 1L
1,604 SR
Queue Stats
73W - 80L
1,333 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CerberuS8156
Sun Wukong
11
0 / 3 / 1
7,877
375
4,347
10,226
4,253
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

17
3 / 4 / 4
10,199
486
4,571
15,135
5,737
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bacchus
LambShanks42
Bacchus
10
0 / 5 / 6
7,735
368
5,969
15,670
15,407
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ah Muzen Cab
MuthaF-kinWill
Ah Muzen Cab
17
3 / 7 / 5
10,924
520
16,794
17,022
5,627
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
4 / 5 / 3
10,241
488
6,293
12,859
5,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
Morgan Le FayCupidGilgameshBakasuraArachne

VS

Bans
AthenaNemesisHou YiYemojaLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
20
6 / 1 / 10
13,049
621
10,101
13,678
17,277
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Discordia
RoMs_153
Discordia
19
3 / 3 / 7
12,145
578
11,515
14,122
5,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chernobog
WOLFK1NG
Chernobog
18
4 / 1 / 3
12,093
576
8,869
12,523
4,701
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
1 / 5 / 10
10,460
498
8,238
18,575
14,904
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bastet
titu0082
Bastet
18
10 / 1 / 5
12,762
608
14,750
13,689
4,657
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
59
10
Kills
24
24
Deaths
11
19
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
6
1
10
11
L
Sun Wukong
CerberuS8156
Sun Wukong
0
3
1
0.17
L
3
4
4
1.25
L
Bacchus
LambShanks42
Bacchus
0
5
6
0.6
L
Ah Muzen Cab
MuthaF-kinWill
Ah Muzen Cab
3
7
5
0.79
W
Discordia
RoMs_153
Discordia
3
3
7
2.17
W
Chernobog
WOLFK1NG
Chernobog
4
1
3
5.5
W
1
5
10
1.2
L
4
5
3
1.1
W
Bastet
titu0082
Bastet
10
1
5
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,974
Damage
53,473
70,912
Taken
72,587
36,424
Mitigated
46,770
16,699
Healing
23,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
10,101
435
518
5,220
13,678
17,277
1,150
1,560
12,118
61,062
0
L
Sun Wukong
CerberuS8156
Sun Wukong
4,347
761
0
3,430
10,226
4,253
0
5,688
4,538
0
35,633
L
4,571
1,917
0
560
15,135
5,737
157
3,861
11,274
0
72,725
L
Bacchus
LambShanks42
Bacchus
5,969
795
0
2,444
15,670
15,407
0
3,780
11,890
14,637
0
L
Ah Muzen Cab
MuthaF-kinWill
Ah Muzen Cab
16,794
7,890
0
4,557
17,022
5,627
0
3,314
13,708
0
78,239
W
Discordia
RoMs_153
Discordia
11,515
956
0
4,828
14,122
5,231
2,255
3,694
10,428
98,052
0
W
Chernobog
WOLFK1NG
Chernobog
8,869
5,405
0
4,294
12,523
4,701
7,645
1,311
11,212
0
97,249
W
8,238
2,598
0
6,979
18,575
14,904
1,470
4,039
14,536
0
35,410
L
6,293
103
1,750
3,958
12,859
5,400
290
4,973
7,886
79,801
0
W
Bastet
titu0082
Bastet
14,750
5,064
0
1,624
13,689
4,657
1,168
2,345
11,344
0
97,275

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,976
Gold Earned
60,509
513
Minions Killed
658
0
Camps Cleared
0
1,711,063
Distance Traveled
2,035,443
16
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
13,049
621
158
8
0
378,683
7
L
Sun Wukong
7,877
375
75
4
0
203,504
1
L
Mercury
10,199
486
139
7
0
432,747
5
L
Bacchus
7,735
368
21
1
0
315,625
5
L
Ah Muzen Cab
10,924
520
142
7
0
388,426
2
W
Discordia
12,145
578
147
7
0
403,774
12
W
Chernobog
12,093
576
177
8
0
372,534
4
W
Chaac
10,460
498
54
3
0
396,491
12
L
Ra
10,241
488
136
6
0
370,761
3
W
Bastet
12,762
608
122
6
0
483,961
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role