Player Matchup

Izanami
Izanami
GxngSzn
Izanami
Level 68
God Stats
23W - 15L
1,603 SR
Queue Stats
70W - 87L
1,373 Elo+
Solo
Sobek
Sobek
HYPERBLEACH
Sobek
Level 23
God Stats
1W - 7L
1,300 SR
Queue Stats
71W - 101L
1,399 Elo+
Solo
Merlin
Merlin
arturusmex2
Merlin
Level 27
God Stats
54W - 69L
1,370 SR
Queue Stats
160W - 201L
1,342 Elo+
Solo
Team Averages
Level 39
1,425 SR
1,371 Elo+

VS

Team Averages
Level 25
1,684 SR
1,585 Elo+
Gilgamesh
Gilgamesh
InSightUS
Gilgamesh
Level 24
God Stats
35W - 16L
1,674 SR
Queue Stats
66W - 41L
1,671 Elo+
Party 1
Tsukuyomi
Tsukuyomi
InquireUS
Tsukuyomi
Level 29
God Stats
2W - 1L
1,752 SR
Queue Stats
309W - 131L
1,730 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Jylemin
Morgan Le Fay
Level 23
God Stats
5W - 9L
1,627 SR
Queue Stats
33W - 55L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
GxngSzn
Izanami
15
6 / 11 / 6
12,570
662
9,804
15,296
5,256
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

15
4 / 8 / 9
12,045
634
11,497
26,287
26,814
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Merlin
15
4 / 5 / 8
11,933
628
12,382
16,131
5,373
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
InSightUS
Gilgamesh
17
10 / 5 / 6
13,848
729
16,496
16,615
12,991
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tsukuyomi
InquireUS
Tsukuyomi
17
11 / 4 / 9
13,779
725
21,961
15,441
6,188
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
Jylemin
Morgan Le Fay
16
3 / 5 / 13
12,630
665
13,465
12,886
5,144
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
52
14
Kills
24
24
Deaths
14
23
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Izanami
GxngSzn
Izanami
6
11
6
0.82
L
4
8
9
1.06
W
Gilgamesh
InSightUS
Gilgamesh
10
5
6
2.6
W
Tsukuyomi
InquireUS
Tsukuyomi
11
4
9
3.88
W
Morgan Le Fay
Jylemin
Morgan Le Fay
3
5
13
1.9
L
Merlin
4
5
8
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,683
Damage
51,922
57,714
Taken
44,942
37,443
Mitigated
24,323
4,905
Healing
9,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
GxngSzn
Izanami
9,804
6,959
0
1,114
15,296
5,256
645
3,494
11,802
0
35,087
L
11,497
523
0
3,375
26,287
26,814
198
6,539
19,748
18,508
0
W
Gilgamesh
InSightUS
Gilgamesh
16,496
6,114
0
3,840
16,615
12,991
859
8,680
7,305
0
59,131
W
Tsukuyomi
InquireUS
Tsukuyomi
21,961
4,967
0
4,329
15,441
6,188
798
7,840
7,372
0
53,543
W
Morgan Le Fay
Jylemin
Morgan Le Fay
13,465
1,239
0
1,121
12,886
5,144
248
7,240
5,280
32,585
0
L
Merlin
12,382
638
0
416
16,131
5,373
248
3,904
12,227
47,605
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,548
Gold Earned
40,257
148
Minions Killed
174
3
Camps Cleared
12
810,763
Distance Traveled
997,253
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
12,570
662
46
2
1
181,022
1
L
Sobek
12,045
634
22
1
0
323,021
4
W
Gilgamesh
13,848
729
67
4
7
326,632
2
W
Tsukuyomi
13,779
725
55
3
4
360,292
0
W
Morgan Le Fay
12,630
665
52
3
1
310,329
0
L
Merlin
11,933
628
80
4
2
306,720
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role