Player Matchup

Anubis
Anubis
Platinum V
ImNeozia
Anubis
Platinum V
Level 97
God Stats
72W - 50L
1,629 SR
Queue Stats
173W - 177L
1,690 MMR
Party 2
Artemis
Artemis
Gold III
JJ beaster
Artemis
Gold III
Level 80
God Stats
27W - 22L
1,589 SR
Queue Stats
207W - 184L
1,590 MMR
Party 1
Ymir
Ymir
Gold III
Juggernaut Lowe
Ymir
Gold III
Level 79
God Stats
11W - 11L
1,538 SR
Queue Stats
63W - 66L
1,540 MMR
Party 1
Arachne
Arachne
Gold V
La_Cassonade
Arachne
Gold V
Level 89
God Stats
20W - 9L
1,601 SR
Queue Stats
156W - 144L
1,328 MMR
Party 2
Cerberus
Cerberus
Gold V
Mekonancer
Cerberus
Gold V
Level 128
God Stats
3W - 0L
1,633 SR
Queue Stats
26W - 23L
1,527 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 95
1,598 SR
1,535 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 108
1,611 SR
1,535 MMR
Serqet
Serqet
Bronze III
 
Serqet
Bronze III
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Gold I
Ruin Kainee
Chiron
Gold I
Level 128
God Stats
8W - 4L
1,735 SR
Queue Stats
176W - 162L
1,490 MMR
Solo
Chaac
Chaac
Gold I
elayt-zx
Chaac
Gold I
Level 106
God Stats
44W - 29L
1,652 SR
Queue Stats
109W - 100L
1,573 MMR
Solo
Scylla
Scylla
Gold II
javicete10
Scylla
Gold II
Level 124
God Stats
3W - 4L
1,684 SR
Queue Stats
179W - 178L
1,571 MMR
Solo
Kuzenbo
Kuzenbo
Bronze III
o_ORaampageDE
Kuzenbo
Bronze III
Level 60
God Stats
1W - 2L
1,482 SR
Queue Stats
8W - 7L
1,540 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
ImNeozia
Anubis
20
9 / 3 / 7
15,817
659
14,110
19,224
10,151
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artemis
JJ beaster
Artemis
20
8 / 2 / 7
13,662
569
13,329
13,965
5,487
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

16
0 / 1 / 18
11,126
464
4,986
17,275
17,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Arachne
La_Cassonade
Arachne
20
8 / 2 / 18
14,078
587
15,039
20,391
11,142
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cerberus
Mekonancer
Cerberus
20
9 / 0 / 11
14,309
596
26,615
25,898
33,656
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bans
Morgan Le FaySetTiamatPersephoneAthena

VS

Bans
GilgameshSobekFenrirOdinKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
16
4 / 9 / 2
11,207
467
7,550
20,534
6,777
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Chiron
16
2 / 7 / 0
10,615
442
10,036
13,309
4,705
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
elayt-zx
Chaac
19
2 / 7 / 2
12,029
501
14,431
26,707
29,255
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Scylla
javicete10
Scylla
18
0 / 5 / 3
11,558
482
16,677
17,549
4,083
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kuzenbo
13
0 / 6 / 4
9,172
382
8,401
20,360
31,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
19
34
Kills
8
8
Deaths
34
61
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
4
9
2
0.56
W
Anubis
ImNeozia
Anubis
9
3
7
4.17
W
Artemis
JJ beaster
Artemis
8
2
7
5.75
W
0
1
18
9
W
Arachne
La_Cassonade
Arachne
8
2
18
8.5
W
Cerberus
Mekonancer
Cerberus
9
0
11
14.5
L
Chiron
2
7
0
0.29
L
Chaac
elayt-zx
Chaac
2
7
2
0.43
L
Scylla
javicete10
Scylla
0
5
3
0.3
L
Kuzenbo
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,079
Damage
57,095
96,753
Taken
98,459
77,603
Mitigated
76,768
38,045
Healing
22,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
7,550
816
0
4,353
20,534
6,777
0
9,215
11,319
0
66,275
W
Anubis
ImNeozia
Anubis
14,110
550
0
12,332
19,224
10,151
604
8,491
9,589
141,441
0
W
Artemis
JJ beaster
Artemis
13,329
6,209
0
4,989
13,965
5,487
3,840
3,809
9,826
0
106,666
W
4,986
269
0
2,566
17,275
17,167
728
5,585
11,132
27,751
0
W
Arachne
La_Cassonade
Arachne
15,039
8,604
0
6,910
20,391
11,142
1,556
3,946
16,357
0
109,300
W
Cerberus
Mekonancer
Cerberus
26,615
1,786
0
11,248
25,898
33,656
340
3,687
20,981
105,857
0
L
Chiron
10,036
1,828
477
2,722
13,309
4,705
440
3,190
10,044
0
82,610
L
Chaac
elayt-zx
Chaac
14,431
2,205
0
9,608
26,707
29,255
0
15,391
11,316
0
91,605
L
Scylla
javicete10
Scylla
16,677
1,215
109
3,150
17,549
4,083
254
11,748
5,801
102,073
0
L
Kuzenbo
8,401
3,109
0
1,822
20,360
31,948
0
6,837
13,523
24,866
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,992
Gold Earned
54,581
757
Minions Killed
646
0
Camps Cleared
0
2,381,243
Distance Traveled
2,087,812
21
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
11,207
467
108
5
0
475,669
4
W
Anubis
15,817
659
253
11
0
391,675
4
W
Artemis
13,662
569
157
7
0
441,737
5
W
Ymir
11,126
464
32
1
0
468,121
3
W
Arachne
14,078
587
137
6
0
579,473
3
W
Cerberus
14,309
596
178
7
0
500,237
6
L
Chiron
10,615
442
152
6
0
356,223
5
L
Chaac
12,029
501
164
7
0
397,821
5
L
Scylla
11,558
482
204
9
0
420,775
4
L
Kuzenbo
9,172
382
18
1
0
437,324
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role