Player Matchup

Cerberus
Cerberus
Masters
 
Cerberus
Masters
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
He Bo
He Bo
Masters
 
He Bo
Masters
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Masters
Barboosh
Nu Wa
Masters
Level 126
God Stats
2W - 1L
1,500 SR
Queue Stats
601W - 543L
2,900 MMR
Solo
Ne Zha
Ne Zha
Masters
Lassiz
Ne Zha
Masters
Level 160
God Stats
0W - 5L
1,114 SR
Queue Stats
257W - 217L
2,833 MMR
Solo
Anhur
Anhur
Masters
Sasuke
Anhur
Masters
Level 125
God Stats
25W - 9L
1,867 SR
Queue Stats
110W - 75L
2,706 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 124
1,496 SR
2,288 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 130
1,591 SR
2,283 MMR
Thor
Thor
Masters
 
Thor
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zeus
Zeus
Masters
 
Zeus
Masters
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Raijin
Raijin
Masters
Nesfor
Raijin
Masters
Level 160
God Stats
42W - 30L
1,722 SR
Queue Stats
462W - 419L
2,865 MMR
Party 1
Heimdallr
Heimdallr
Masters
Tanktopss
Heimdallr
Masters
Level 160
God Stats
26W - 35L
1,555 SR
Queue Stats
683W - 638L
2,909 MMR
Party 1
Mercury
Mercury
Masters
booƒ
Mercury
Masters
Level 106
God Stats
7W - 6L
1,676 SR
Queue Stats
343W - 302L
2,639 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
10
1 / 0 / 1
5,518
552
1,952
4,522
2,955
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

He Bo
 
He Bo
9
0 / 6 / 2
5,225
523
3,664
8,166
1,650
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Nu Wa
Barboosh
Nu Wa
9
4 / 6 / 2
5,640
564
6,861
6,739
2,152
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
Lassiz
Ne Zha
7
0 / 4 / 7
4,987
499
4,448
8,224
4,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anhur
Sasuke
Anhur
10
3 / 3 / 1
5,671
567
4,127
6,473
1,591
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bans
OdinMorgan Le FayGilgameshPersephone

VS

Bans
ArtioTiamatHou YiArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
13
11 / 0 / 3
7,785
779
8,144
6,667
2,191
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zeus
 
Zeus
11
1 / 2 / 0
6,322
632
4,458
4,009
2,101
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Raijin
Nesfor
Raijin
10
2 / 3 / 10
6,335
634
3,186
5,815
2,063
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
Tanktopss
Heimdallr
12
4 / 0 / 3
7,011
701
5,298
6,527
2,130
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mercury
booƒ
Mercury
9
1 / 3 / 9
5,781
578
3,930
7,850
2,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
44
8
Kills
19
19
Deaths
8
13
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
1
0
1
1.5
L
He Bo
 
He Bo
0
6
2
0.17
W
Thor
 
Thor
11
0
3
12.5
W
Zeus
 
Zeus
1
2
0
0.5
L
Nu Wa
Barboosh
Nu Wa
4
6
2
0.83
L
Ne Zha
Lassiz
Ne Zha
0
4
7
0.88
W
Raijin
Nesfor
Raijin
2
3
10
2.33
L
Anhur
Sasuke
Anhur
3
3
1
1.17
W
Heimdallr
Tanktopss
Heimdallr
4
0
3
5.5
W
Mercury
booƒ
Mercury
1
3
9
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,052
Damage
25,016
34,124
Taken
30,868
12,533
Mitigated
11,058
8,457
Healing
9,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
1,952
65
0
2,126
4,522
2,955
0
2,041
2,481
27,415
0
L
He Bo
 
He Bo
3,664
393
0
2,550
8,166
1,650
0
1,421
6,745
31,313
0
W
Thor
 
Thor
8,144
3,266
0
2,598
6,667
2,191
0
2,397
4,270
0
44,586
W
Zeus
 
Zeus
4,458
809
0
1,252
4,009
2,101
0
2,108
1,901
38,998
0
L
Nu Wa
Barboosh
Nu Wa
6,861
1,795
0
889
6,739
2,152
0
1,479
5,260
29,628
0
L
Ne Zha
Lassiz
Ne Zha
4,448
1,237
0
1,588
8,224
4,185
0
2,494
5,730
0
13,098
W
Raijin
Nesfor
Raijin
3,186
638
0
1,705
5,815
2,063
0
3,708
2,107
31,698
0
L
Anhur
Sasuke
Anhur
4,127
1,792
0
1,304
6,473
1,591
0
209
6,264
0
29,788
W
Heimdallr
Tanktopss
Heimdallr
5,298
3,599
0
2,912
6,527
2,130
1,001
2,216
4,311
0
43,563
W
Mercury
booƒ
Mercury
3,930
1,439
0
1,042
7,850
2,573
0
2,048
5,802
0
16,621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,041
Gold Earned
33,234
281
Minions Killed
356
0
Camps Cleared
0
955,841
Distance Traveled
1,020,379
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,518
552
83
8
0
197,044
5
L
He Bo
5,225
523
72
7
0
197,571
2
W
Thor
7,785
779
86
9
0
219,111
7
W
Zeus
6,322
632
88
9
0
184,364
3
L
Nu Wa
5,640
564
58
6
0
183,505
5
L
Ne Zha
4,987
499
7
1
0
203,927
0
W
Raijin
6,335
634
62
6
0
187,239
5
L
Anhur
5,671
567
61
6
0
173,794
1
W
Heimdallr
7,011
701
94
9
0
204,455
2
W
Mercury
5,781
578
26
3
0
225,210
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role