Player Matchup

Gilgamesh
Gilgamesh
Destiny3481
Gilgamesh
Level 103
God Stats
11W - 8L
1,572 SR
Queue Stats
227W - 209L
1,500 Elo+
Party 1
Chang'e
Chang'e
JamesPirate
Chang'e
Level 74
God Stats
3W - 2L
1,616 SR
Queue Stats
422W - 427L
1,498 Elo+
Solo
Sol
Sol
NivlaCalvin
Sol
Level 105
God Stats
11W - 2L
1,781 SR
Queue Stats
171W - 164L
1,533 Elo+
Party 1
Ravana
Ravana
diemka
Ravana
Level 139
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 40L
1,476 Elo+
Solo
Nu Wa
Nu Wa
soutplayer
Nu Wa
Level 143
God Stats
2W - 1L
1,467 SR
Queue Stats
95W - 90L
1,476 Elo+
Solo
Team Averages
Level 113
1,587 SR
1,497 Elo+

VS

Team Averages
Level 108
1,529 SR
1,509 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Nerfo97
Mulan
Level 101
God Stats
9W - 5L
1,602 SR
Queue Stats
128W - 114L
1,492 Elo+
Solo
Izanami
Izanami
VirutasHueHue
Izanami
Level 144
God Stats
8W - 3L
1,801 SR
Queue Stats
69W - 70L
1,534 Elo+
Solo
Poseidon
Poseidon
eloy1220
Poseidon
Level 84
God Stats
0W - 2L
1,198 SR
Queue Stats
125W - 122L
1,508 Elo+
Party 2
Achilles
Achilles
singh005
Achilles
Level 94
God Stats
0W - 1L
1,545 SR
Queue Stats
93W - 91L
1,512 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Destiny3481
Gilgamesh
9
4 / 0 / 3
5,573
557
3,141
5,679
2,681
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chang'e
JamesPirate
Chang'e
10
0 / 0 / 1
5,718
572
4,623
6,383
2,645
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
1 / 1 / 0
5,379
538
2,963
5,162
1,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ravana
diemka
Ravana
9
4 / 0 / 1
5,953
595
4,073
4,613
1,427
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
11
6 / 2 / 4
6,624
662
4,360
4,828
1,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
9
2 / 4 / 0
5,206
521
3,423
5,069
1,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
Nerfo97
Mulan
9
0 / 1 / 0
4,980
498
3,661
8,141
4,892
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Izanami
10
1 / 2 / 0
5,734
573
1,118
4,411
1,161
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
eloy1220
Poseidon
7
0 / 6 / 1
4,547
455
3,643
6,621
1,897
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Achilles
singh005
Achilles
8
0 / 2 / 1
5,004
500
2,603
6,981
2,918
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
5
15
Kills
3
3
Deaths
15
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
2
4
0
0.5
W
Gilgamesh
Destiny3481
Gilgamesh
4
0
3
5.5
W
Chang'e
JamesPirate
Chang'e
0
0
1
0.5
L
Mulan
Nerfo97
Mulan
0
1
0
0
W
1
1
0
1
L
Izanami
1
2
0
0.5
W
Ravana
diemka
Ravana
4
0
1
4.5
L
Poseidon
eloy1220
Poseidon
0
6
1
0.08
L
Achilles
singh005
Achilles
0
2
1
0.25
W
Nu Wa
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,160
Damage
14,448
26,665
Taken
31,223
9,257
Mitigated
12,319
12,119
Healing
9,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
3,423
556
0
876
5,069
1,451
0
1,868
3,201
23,418
0
W
Gilgamesh
Destiny3481
Gilgamesh
3,141
693
0
532
5,679
2,681
0
261
5,418
0
13,424
W
Chang'e
JamesPirate
Chang'e
4,623
322
900
5,156
6,383
2,645
357
297
6,086
35,138
0
L
Mulan
Nerfo97
Mulan
3,661
753
0
2,542
8,141
4,892
0
3,893
4,248
0
26,192
W
2,963
1,137
0
2,847
5,162
1,270
527
1,675
3,487
32,444
0
L
Izanami
1,118
671
0
1,294
4,411
1,161
564
2,186
2,225
0
32,657
W
Ravana
diemka
Ravana
4,073
1,821
0
1,858
4,613
1,427
0
1,749
2,864
0
27,958
L
Poseidon
eloy1220
Poseidon
3,643
1,027
0
1,456
6,621
1,897
0
1,944
4,677
17,129
4,574
L
Achilles
singh005
Achilles
2,603
1,550
0
2,919
6,981
2,918
0
2,114
4,867
0
25,077
W
Nu Wa
4,360
702
0
826
4,828
1,234
248
2,588
2,240
28,433
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,247
Gold Earned
25,471
268
Minions Killed
289
0
Camps Cleared
0
933,254
Distance Traveled
888,835
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
5,206
521
45
5
0
165,700
3
W
Gilgamesh
5,573
557
25
3
0
215,996
3
W
Chang'e
5,718
572
69
7
0
174,971
2
L
Mulan
4,980
498
63
6
0
182,270
3
W
Sol
5,379
538
57
6
0
148,350
0
L
Izanami
5,734
573
83
8
0
174,939
1
W
Ravana
5,953
595
54
5
0
209,269
2
L
Poseidon
4,547
455
41
4
0
171,169
2
L
Achilles
5,004
500
57
6
0
194,757
1
W
Nu Wa
6,624
662
63
6
0
184,668
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role