Player Matchup

Ymir
Ymir
Greeeenyyy
Ymir
Level 64
God Stats
4W - 3L
1,297 SR
Queue Stats
151W - 163L
1,351 Elo+
Party 1
Artemis
Artemis
Kidman566
Artemis
Level 84
God Stats
4W - 11L
1,314 SR
Queue Stats
358W - 448L
1,383 Elo+
Solo
Chaac
Chaac
Siwiously
Chaac
Level 121
God Stats
8W - 4L
1,617 SR
Queue Stats
107W - 132L
1,309 Elo+
Party 1
Ra
Ra
Y0UNGbulI
Ra
Level 98
God Stats
2W - 0L
1,786 SR
Queue Stats
344W - 348L
1,531 Elo+
Solo
Arachne
Arachne
azdarkryza
Arachne
Level 15
God Stats
2W - 4L
1,252 SR
Queue Stats
11W - 18L
1,318 Elo+
Party 1
Team Averages
Level 76
1,453 SR
1,379 Elo+

VS

Team Averages
Level 100
1,556 SR
1,435 Elo+
Cabrakan
Cabrakan
DaChillMan
Cabrakan
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 115L
1,516 Elo+
Solo
Charybdis
Charybdis
Fearswing
Charybdis
Level 93
God Stats
2W - 2L
1,506 SR
Queue Stats
146W - 123L
1,455 Elo+
Solo
Vamana
Vamana
FunPoika
Vamana
Level 67
God Stats
10W - 6L
1,749 SR
Queue Stats
239W - 302L
1,393 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
WeeMidge94
Morgan Le Fay
Level 127
God Stats
21W - 19L
1,524 SR
Queue Stats
312W - 375L
1,398 Elo+
Party 2
The Morrigan
The Morrigan
mojojojo2466
The Morrigan
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
266W - 301L
1,413 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 5 / 8
9,431
496
7,113
18,444
15,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
Kidman566
Artemis
15
2 / 3 / 5
8,938
470
8,666
10,593
3,875
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Chaac
Siwiously
Chaac
17
3 / 0 / 5
10,185
536
10,522
16,654
19,717
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

17
5 / 1 / 8
10,514
553
16,737
11,876
4,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
azdarkryza
Arachne
16
5 / 1 / 5
10,087
531
5,596
11,701
5,496
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
DaChillMan
Cabrakan
12
4 / 5 / 4
7,939
418
10,400
13,662
6,987
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
Fearswing
Charybdis
13
1 / 4 / 6
8,241
434
9,407
12,394
3,776
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vamana
FunPoika
Vamana
17
0 / 1 / 0
9,904
521
9,251
14,699
8,380
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Morgan Le Fay
WeeMidge94
Morgan Le Fay
14
2 / 4 / 2
8,719
459
8,308
14,190
6,295
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

The Morrigan
mojojojo2466
The Morrigan
13
3 / 6 / 2
8,703
458
4,370
12,973
5,746
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
24
20
Kills
10
10
Deaths
20
31
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
DaChillMan
Cabrakan
4
5
4
1.2
L
Charybdis
Fearswing
Charybdis
1
4
6
1
L
Vamana
FunPoika
Vamana
0
1
0
0
W
5
5
8
1.8
W
Artemis
Kidman566
Artemis
2
3
5
1.5
W
Chaac
Siwiously
Chaac
3
0
5
5.5
L
Morgan Le Fay
WeeMidge94
Morgan Le Fay
2
4
2
0.75
W
5
1
8
9
W
Arachne
azdarkryza
Arachne
5
1
5
7.5
L
The Morrigan
mojojojo2466
The Morrigan
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,634
Damage
41,736
69,268
Taken
67,918
48,959
Mitigated
31,184
27,230
Healing
22,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
DaChillMan
Cabrakan
10,400
933
782
4,283
13,662
6,987
0
6,650
7,012
23,168
0
L
Charybdis
Fearswing
Charybdis
9,407
4,510
0
2,862
12,394
3,776
1,154
4,362
8,032
0
49,684
L
Vamana
FunPoika
Vamana
9,251
4,838
0
6,858
14,699
8,380
0
2,417
12,282
0
69,452
W
7,113
575
0
3,231
18,444
15,068
518
8,490
9,954
27,432
0
W
Artemis
Kidman566
Artemis
8,666
4,030
0
1,777
10,593
3,875
376
3,299
7,294
0
67,677
W
Chaac
Siwiously
Chaac
10,522
2,146
0
7,783
16,654
19,717
435
2,125
14,529
0
70,158
L
Morgan Le Fay
WeeMidge94
Morgan Le Fay
8,308
1,689
172
4,729
14,190
6,295
390
6,797
7,393
57,315
0
W
16,737
952
3,791
7,088
11,876
4,803
885
5,450
6,426
88,163
0
W
Arachne
azdarkryza
Arachne
5,596
3,629
0
3,560
11,701
5,496
0
2,700
9,001
0
72,170
L
The Morrigan
mojojojo2466
The Morrigan
4,370
1,647
0
2,320
12,973
5,746
0
3,873
9,100
46,916
9,749

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,155
Gold Earned
43,506
547
Minions Killed
488
0
Camps Cleared
0
1,950,930
Distance Traveled
1,606,073
9
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
7,939
418
34
2
0
279,291
5
L
Charybdis
8,241
434
88
5
0
312,436
1
L
Vamana
9,904
521
155
8
0
382,666
9
W
Ymir
9,431
496
25
1
0
344,182
0
W
Artemis
8,938
470
105
6
0
314,297
0
W
Chaac
10,185
536
139
7
0
411,054
1
L
Morgan Le Fay
8,719
459
109
6
0
304,436
3
W
Ra
10,514
553
157
8
0
414,701
3
W
Arachne
10,087
531
121
6
0
466,696
5
L
The Morrigan
8,703
458
102
5
0
327,244
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role