Player Matchup

Artemis
Artemis
 
Artemis
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
AvocadoCrocs
Ares
Level 28
God Stats
24W - 20L
1,629 SR
Queue Stats
85W - 123L
1,384 Elo+
Solo
Ra
Ra
Jackeruwu
Ra
Level 62
God Stats
6W - 9L
1,440 SR
Queue Stats
153W - 200L
1,490 Elo+
Solo
Team Averages
Level 51
1,523 SR
1,458 Elo+

VS

Team Averages
Level 38
1,523 SR
1,429 Elo+
Ra
Ra
ALLAHLØVER1
Ra
Level 21
God Stats
1W - 1L
1,992 SR
Queue Stats
5W - 3L
1,620 Elo+
Solo
Neith
Neith
Thannir
Neith
Level 5
God Stats
0W - 5L
1,136 SR
Queue Stats
41W - 55L
1,147 Elo+
Solo
Ares
Ares
WhyDaFkMyPPHard
Ares
Level 87
God Stats
26W - 30L
1,442 SR
Queue Stats
771W - 778L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
14
6 / 3 / 7
9,626
802
16,485
8,944
3,574
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
2 / 2 / 11
9,507
792
5,983
13,009
12,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
5 / 4 / 8
9,283
774
10,000
9,648
4,579
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 4 / 5
8,975
748
11,069
14,827
6,939
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Neith
Thannir
Neith
11
3 / 5 / 5
8,199
683
5,169
9,863
3,665
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
2 / 4 / 4
8,146
679
9,847
14,523
11,655
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
23
13
Kills
9
9
Deaths
13
26
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
6
3
7
3.17
L
4
4
5
1.63
W
2
2
11
3.75
W
5
4
8
2.25
L
Neith
Thannir
Neith
3
5
5
1.1
L
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,468
Damage
26,085
31,601
Taken
39,213
20,223
Mitigated
22,259
11,069
Healing
9,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
16,485
8,963
0
1,227
8,944
3,574
801
5,645
3,299
0
44,436
L
11,069
525
1,560
7,059
14,827
6,939
141
5,609
9,218
48,499
0
W
5,983
1,155
0
3,576
13,009
12,070
77
7,825
5,184
9,835
0
W
10,000
947
2,765
3,501
9,648
4,579
546
7,662
1,986
41,488
0
L
Neith
Thannir
Neith
5,169
1,913
0
780
9,863
3,665
480
6,048
3,815
0
18,390
L
9,847
416
210
225
14,523
11,655
371
4,866
9,657
19,054
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,416
Gold Earned
25,320
142
Minions Killed
141
6
Camps Cleared
5
674,143
Distance Traveled
629,264
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,626
802
53
4
3
209,938
2
L
Ra
8,975
748
85
7
2
236,510
5
W
Ares
9,507
792
10
1
0
234,195
5
W
Ra
9,283
774
79
7
3
230,010
5
L
Neith
8,199
683
37
3
0
165,404
0
L
Ares
8,146
679
19
2
3
227,350
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role