Player Matchup

Mulan
Mulan
Gold III
 
Mulan
Gold III
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold III
BellonaOrTroll
Tsukuyomi
Gold III
Level 157
God Stats
1W - 0L
1,503 SR
Queue Stats
47W - 46L
1,464 MMR
Party 3
Merlin
Merlin
Platinum III
NoSupportForMe
Merlin
Platinum III
Level 54
God Stats
17W - 23L
1,545 SR
Queue Stats
272W - 258L
1,736 MMR
Party 1
Heimdallr
Heimdallr
Platinum V
TNT321bang
Heimdallr
Platinum V
Level 160
God Stats
3W - 0L
1,755 SR
Queue Stats
20W - 11L
1,892 MMR
Party 3
Artio
Artio
Platinum I
Triickyyy
Artio
Platinum I
Level 89
God Stats
4W - 2L
1,939 SR
Queue Stats
453W - 438L
1,846 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 108
1,648 SR
1,688 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 124
1,569 SR
1,760 MMR
Osiris
Osiris
Platinum V
CapJackSpeedy
Osiris
Platinum V
Level 117
God Stats
0W - 2L
1,556 SR
Queue Stats
110W - 103L
1,761 MMR
Solo
Danzaburou
Danzaburou
Platinum III
HBCentral
Danzaburou
Platinum III
Level 157
God Stats
6W - 1L
1,690 SR
Queue Stats
332W - 317L
1,691 MMR
Solo
Nemesis
Nemesis
Platinum IV
MikeroldanGamer
Nemesis
Platinum IV
Level 135
God Stats
8W - 15L
1,457 SR
Queue Stats
243W - 248L
1,792 MMR
Solo
Janus
Janus
Platinum IV
Yungmemesyrup
Janus
Platinum IV
Level 89
God Stats
2W - 3L
1,835 SR
Queue Stats
162W - 164L
1,940 MMR
Party 2
Athena
Athena
Gold II
vTeek
Athena
Gold II
Level 122
God Stats
0W - 3L
1,309 SR
Queue Stats
205W - 196L
1,615 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
15
8 / 3 / 10
10,718
595
15,291
17,789
15,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Tsukuyomi
BellonaOrTroll
Tsukuyomi
17
5 / 2 / 5
10,637
591
9,799
10,901
5,129
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
4 / 2 / 5
11,119
618
9,367
8,619
3,070
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
TNT321bang
Heimdallr
17
7 / 2 / 3
11,042
613
10,578
9,766
4,246
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Artio
Triickyyy
Artio
16
4 / 2 / 5
10,338
574
8,218
16,095
19,565
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bans
OdinMorgan Le FayFenrirGilgameshArtemis

VS

Bans
TiamatBellonaSobekScyllaCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 3
8,923
496
6,556
14,207
11,824
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
HBCentral
Danzaburou
16
3 / 4 / 2
10,020
557
8,917
10,354
4,054
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
3 / 7 / 6
8,981
499
6,466
13,404
6,576
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

15
4 / 6 / 3
9,242
513
6,868
12,075
4,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Athena
vTeek
Athena
11
0 / 6 / 7
7,388
410
5,148
17,815
11,447
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
32
28
Kills
11
11
Deaths
28
28
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
8
3
10
4.33
W
Tsukuyomi
BellonaOrTroll
Tsukuyomi
5
2
5
3.75
L
1
5
3
0.5
L
Danzaburou
HBCentral
Danzaburou
3
4
2
1
L
3
7
6
0.86
W
4
2
5
3.25
W
Heimdallr
TNT321bang
Heimdallr
7
2
3
4.25
W
Artio
Triickyyy
Artio
4
2
5
3.25
L
4
6
3
0.92
L
Athena
vTeek
Athena
0
6
7
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,253
Damage
33,955
63,170
Taken
67,855
47,087
Mitigated
38,015
20,765
Healing
11,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
15,291
2,383
0
4,924
17,789
15,077
358
4,079
13,710
209
53,788
W
Tsukuyomi
BellonaOrTroll
Tsukuyomi
9,799
2,565
0
2,860
10,901
5,129
0
1,630
9,271
0
83,277
L
6,556
1,582
0
2,871
14,207
11,824
0
6,564
7,563
3,320
46,746
L
Danzaburou
HBCentral
Danzaburou
8,917
4,219
0
2,959
10,354
4,054
0
793
9,545
0
67,533
L
6,466
2,791
0
2,850
13,404
6,576
0
2,714
10,555
0
37,661
W
9,367
461
0
2,022
8,619
3,070
0
1,985
6,393
80,207
0
W
Heimdallr
TNT321bang
Heimdallr
10,578
5,379
0
2,323
9,766
4,246
888
1,028
8,738
0
75,902
W
Artio
Triickyyy
Artio
8,218
1,283
464
8,172
16,095
19,565
574
3,534
11,821
61,152
0
L
6,868
433
103
2,114
12,075
4,114
123
3,211
8,654
62,309
0
L
Athena
vTeek
Athena
5,148
1,079
0
570
17,815
11,447
0
3,973
13,744
14,909
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,854
Gold Earned
44,554
604
Minions Killed
479
0
Camps Cleared
0
1,734,177
Distance Traveled
1,692,076
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
10,718
595
67
4
0
352,197
2
W
Tsukuyomi
10,637
591
124
7
0
390,789
1
L
Osiris
8,923
496
106
6
0
334,815
3
L
Danzaburou
10,020
557
144
8
0
302,628
5
L
Nemesis
8,981
499
58
3
0
322,125
5
W
Merlin
11,119
618
160
9
0
315,967
2
W
Heimdallr
11,042
613
134
7
0
329,433
3
W
Artio
10,338
574
119
7
0
345,791
0
L
Janus
9,242
513
142
8
0
346,848
2
L
Athena
7,388
410
29
2
0
385,660
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role