Player Matchup

Hera
Hera
 
Hera
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
MattAce2552
Thanatos
Level 69
God Stats
28W - 24L
1,499 SR
Queue Stats
114W - 117L
1,401 Elo+
Solo
Ymir
Ymir
McFrazlin
Ymir
Level 81
God Stats
95W - 60L
1,566 SR
Queue Stats
147W - 146L
1,454 Elo+
Solo
Hachiman
Hachiman
TrainerJerry920
Hachiman
Level 65
God Stats
18W - 8L
1,500 SR
Queue Stats
480W - 510L
1,403 Elo+
Solo
Izanami
Izanami
xxkillerb0mbxx
Izanami
Level 127
God Stats
1W - 0L
1,733 SR
Queue Stats
91W - 90L
1,405 Elo+
Solo
Team Averages
Level 89
1,560 SR
1,432 Elo+

VS

Team Averages
Level 97
1,485 SR
1,384 Elo+
Gilgamesh
Gilgamesh
Alan the cool1
Gilgamesh
Level 88
God Stats
5W - 6L
1,595 SR
Queue Stats
116W - 146L
1,400 Elo+
Party 1
Nox
Nox
K1B Knuckles
Nox
Level 68
God Stats
30W - 44L
1,448 SR
Queue Stats
31W - 50L
1,332 Elo+
Party 1
Merlin
Merlin
OGHuskey
Merlin
Level 97
God Stats
10W - 8L
1,517 SR
Queue Stats
517W - 523L
1,450 Elo+
Solo
Rama
Rama
TM BicFlick
Rama
Level 107
God Stats
1W - 3L
1,473 SR
Queue Stats
37W - 56L
1,338 Elo+
Party 1
Osiris
Osiris
TM E1evator
Osiris
Level 126
God Stats
5W - 13L
1,392 SR
Queue Stats
216W - 292L
1,401 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
20
7 / 3 / 9
13,828
601
13,976
12,115
5,423
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
MattAce2552
Thanatos
19
12 / 4 / 7
14,261
620
17,266
23,714
10,079
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ymir
16
3 / 4 / 14
11,647
506
5,450
22,425
23,723
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hachiman
20
6 / 2 / 6
13,054
568
11,160
13,144
4,534
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

19
3 / 2 / 10
13,199
574
10,675
14,277
8,174
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Alan the cool1
Gilgamesh
18
4 / 9 / 4
11,862
516
17,799
24,541
9,341
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
0 / 12 / 2
8,766
381
6,737
14,359
4,789
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Merlin
OGHuskey
Merlin
3
0 / 1 / 0
6,438
280
178
725
38
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
3 / 4 / 3
11,824
514
10,068
15,249
5,598
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Osiris
17
7 / 5 / 2
11,318
492
13,075
22,796
18,528
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
25
31
Kills
14
15
Deaths
31
46
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
7
3
9
3.83
L
Gilgamesh
Alan the cool1
Gilgamesh
4
9
4
0.67
L
0
12
2
0.08
W
Thanatos
MattAce2552
Thanatos
12
4
7
3.88
W
Ymir
3
4
14
2.5
L
Merlin
OGHuskey
Merlin
0
1
0
0
L
3
4
3
1.13
L
Osiris
7
5
2
1.6
W
Hachiman
6
2
6
4.5
W
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,527
Damage
47,857
85,675
Taken
77,670
51,933
Mitigated
38,294
35,725
Healing
13,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
13,976
4,129
0
3,288
12,115
5,423
2,696
1,282
10,833
79,491
0
L
Gilgamesh
Alan the cool1
Gilgamesh
17,799
4,812
0
4,799
24,541
9,341
0
5,600
18,849
0
96,236
L
6,737
52
0
857
14,359
4,789
1,164
4,961
9,153
45,329
0
W
Thanatos
MattAce2552
Thanatos
17,266
8,105
0
19,367
23,714
10,079
1,040
2,465
21,249
0
90,017
W
Ymir
5,450
1,141
0
2,898
22,425
23,723
565
2,769
19,656
27,512
0
L
Merlin
OGHuskey
Merlin
178
41
0
48
725
38
0
40
685
2,141
0
L
10,068
6,351
0
4,855
15,249
5,598
2,703
4,150
11,000
0
83,437
L
Osiris
13,075
4,872
0
2,662
22,796
18,528
0
4,973
17,099
0
61,445
W
Hachiman
11,160
7,720
0
6,302
13,144
4,534
3,272
1,306
11,838
0
87,923
W
10,675
6,978
0
3,870
14,277
8,174
6,065
1,706
12,571
0
105,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,989
Gold Earned
50,208
585
Minions Killed
450
0
Camps Cleared
0
2,213,135
Distance Traveled
1,643,089
23
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
13,828
601
138
6
0
416,543
2
L
Gilgamesh
11,862
516
126
5
0
410,429
5
L
Nox
8,766
381
65
3
0
388,082
0
W
Thanatos
14,261
620
112
5
0
489,389
4
W
Ymir
11,647
506
34
1
0
455,828
6
L
Merlin
6,438
280
2
0
0
30,300
1
L
Rama
11,824
514
146
6
0
391,036
0
L
Osiris
11,318
492
111
5
0
423,242
3
W
Hachiman
13,054
568
127
6
0
448,321
5
W
Izanami
13,199
574
174
8
0
403,054
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role