Player Matchup

Medusa
Medusa
 
Medusa
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
Daant
Nemesis
Level 136
God Stats
9W - 6L
1,684 SR
Queue Stats
146W - 104L
1,582 Elo+
Party 1
Zeus
Zeus
SeuArmando
Zeus
Level 17
God Stats
1W - 0L
1,463 SR
Queue Stats
11W - 4L
1,645 Elo+
Party 1
Hercules
Hercules
Stigax
Hercules
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 4L
1,824 Elo+
Party 1
Tsukuyomi
Tsukuyomi
XxRodrigo64xX
Tsukuyomi
Level 121
God Stats
18W - 9L
1,531 SR
Queue Stats
262W - 215L
1,538 Elo+
Party 1
Team Averages
Level 87
1,535 SR
1,618 Elo+

VS

Team Averages
Level 60
1,606 SR
1,484 Elo+
Guan Yu
Guan Yu
ArthurGamerRPM
Guan Yu
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
169W - 188L
1,488 Elo+
Solo
Aphrodite
Aphrodite
PinkyeMoon
Aphrodite
Level 18
God Stats
49W - 55L
1,642 SR
Queue Stats
131W - 151L
1,442 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Tu_Mama914
Morgan Le Fay
Level 28
God Stats
20W - 13L
1,635 SR
Queue Stats
280W - 267L
1,559 Elo+
Party 3
Mercury
Mercury
bautymastro77
Mercury
Level 120
God Stats
19W - 15L
1,727 SR
Queue Stats
393W - 399L
1,522 Elo+
Party 3
Chernobog
Chernobog
bereguenaite
Chernobog
Level 99
God Stats
24W - 26L
1,528 SR
Queue Stats
338W - 438L
1,410 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
7 / 1 / 4
6,922
692
5,356
5,118
1,396
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Nemesis
Daant
Nemesis
11
2 / 3 / 6
6,261
626
5,296
9,038
3,313
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
3 / 3 / 3
5,763
576
6,683
4,549
1,247
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
Stigax
Hercules
9
5 / 3 / 4
6,101
610
4,986
8,333
4,616
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Tsukuyomi
XxRodrigo64xX
Tsukuyomi
11
2 / 1 / 0
6,132
613
4,289
5,005
1,595
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
5,024
502
1,125
6,226
3,716
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Aphrodite
PinkyeMoon
Aphrodite
7
2 / 5 / 3
5,217
522
1,705
7,758
2,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
Tu_Mama914
Morgan Le Fay
10
3 / 2 / 5
6,113
611
3,387
5,279
1,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
9
0 / 4 / 5
5,181
518
1,990
6,852
1,734
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chernobog
bereguenaite
Chernobog
9
5 / 6 / 2
5,759
576
5,730
8,488
2,018
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
25
19
Kills
10
11
Deaths
19
17
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
7
1
4
9
L
0
2
0
0
W
Nemesis
Daant
Nemesis
2
3
6
1.67
L
Aphrodite
PinkyeMoon
Aphrodite
2
5
3
0.7
W
3
3
3
1.5
W
Hercules
Stigax
Hercules
5
3
4
2.33
L
Morgan Le Fay
Tu_Mama914
Morgan Le Fay
3
2
5
2.75
W
Tsukuyomi
XxRodrigo64xX
Tsukuyomi
2
1
0
2
L
Mercury
0
4
5
0.63
L
Chernobog
bereguenaite
Chernobog
5
6
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,610
Damage
13,937
32,043
Taken
34,603
12,167
Mitigated
12,047
9,234
Healing
8,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
5,356
2,091
0
1,302
5,118
1,396
504
794
4,324
0
37,225
L
1,125
206
66
1,662
6,226
3,716
70
0
6,226
0
22,026
W
Nemesis
Daant
Nemesis
5,296
2,369
0
4,002
9,038
3,313
0
1,350
7,688
0
31,644
L
Aphrodite
PinkyeMoon
Aphrodite
1,705
114
1,063
2,534
7,758
2,890
0
1,486
6,168
9,455
0
W
6,683
553
0
1,270
4,549
1,247
196
1,132
3,417
28,044
0
W
Hercules
Stigax
Hercules
4,986
1,484
0
1,999
8,333
4,616
24
1,368
6,965
2,921
19,001
L
Morgan Le Fay
Tu_Mama914
Morgan Le Fay
3,387
749
0
947
5,279
1,689
0
2,563
2,570
27,142
0
W
Tsukuyomi
XxRodrigo64xX
Tsukuyomi
4,289
1,491
0
661
5,005
1,595
746
448
4,557
0
37,942
L
Mercury
1,990
787
0
1,702
6,852
1,734
0
1,107
5,629
0
15,809
L
Chernobog
bereguenaite
Chernobog
5,730
4,400
0
510
8,488
2,018
0
1,669
6,677
0
21,824

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,179
Gold Earned
27,294
295
Minions Killed
190
0
Camps Cleared
0
991,368
Distance Traveled
991,939
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,922
692
71
7
0
194,710
7
L
Guan Yu
5,024
502
53
5
0
200,914
4
W
Nemesis
6,261
626
60
6
0
213,487
3
L
Aphrodite
5,217
522
13
1
0
178,702
1
W
Zeus
5,763
576
61
6
0
188,919
2
W
Hercules
6,101
610
32
3
0
188,648
1
L
Morgan Le Fay
6,113
611
55
6
0
185,917
4
W
Tsukuyomi
6,132
613
71
7
0
205,604
2
L
Mercury
5,181
518
41
4
0
228,712
0
L
Chernobog
5,759
576
28
3
0
197,694
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role