Player Matchup

Apollo
Apollo
Bolaunsdois
Apollo
Level 25
God Stats
12W - 11L
1,569 SR
Queue Stats
87W - 82L
1,552 Elo+
Solo
Loki
Loki
Hoteyesbr
Loki
Level 29
God Stats
4W - 4L
1,528 SR
Queue Stats
133W - 141L
1,433 Elo+
Solo
Cthulhu
Cthulhu
Kajuzeras
Cthulhu
Level 22
God Stats
3W - 4L
1,535 SR
Queue Stats
71W - 48L
1,444 Elo+
Party 3
Guan Yu
Guan Yu
Lauritos
Guan Yu
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 26L
1,526 Elo+
Party 3
Sol
Sol
SrDumbo007
Sol
Level 18
God Stats
0W - 3L
1,500 SR
Queue Stats
175W - 188L
1,435 Elo+
Solo
Team Averages
Level 21
1,526 SR
1,478 Elo+

VS

Team Averages
Level 56
1,554 SR
1,577 Elo+
Xing Tian
Xing Tian
Coastien
Xing Tian
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 14L
1,510 Elo+
Party 1
Sol
Sol
HeróiDoHexa
Sol
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,338 Elo+
Party 1
Artemis
Artemis
PhalanxSmurfed
Artemis
Level 3
God Stats
1W - 0L
1,755 SR
Queue Stats
3W - 1L
1,840 Elo+
Party 2
Horus
Horus
iThe7up
Horus
Level 135
God Stats
1W - 2L
1,500 SR
Queue Stats
124W - 90L
1,703 Elo+
Party 2
Fenrir
Fenrir
oTalDoRamoN
Fenrir
Level 128
God Stats
3W - 1L
1,516 SR
Queue Stats
59W - 55L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
16
8 / 9 / 3
10,795
469
17,497
24,213
9,977
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Loki
15
2 / 7 / 5
9,880
430
7,521
20,186
8,057
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
Kajuzeras
Cthulhu
13
3 / 5 / 12
9,357
407
13,027
26,820
29,745
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Guan Yu
Lauritos
Guan Yu
15
4 / 5 / 3
10,053
437
9,161
18,154
21,603
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
7 / 8 / 6
11,542
502
20,072
21,938
10,798
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Coastien
Xing Tian
14
0 / 3 / 16
10,367
451
6,952
16,785
16,618
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
0 / 10 / 9
9,502
413
5,614
14,242
4,636
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
21 / 3 / 5
14,711
640
40,323
21,743
9,092
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Horus
iThe7up
Horus
18
3 / 2 / 11
11,509
500
12,846
18,413
19,669
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
18
10 / 6 / 6
12,491
543
19,815
22,056
11,718
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
81
24
Kills
34
34
Deaths
24
29
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Apollo
8
9
3
1.06
W
Xing Tian
Coastien
Xing Tian
0
3
16
2.67
W
0
10
9
0.45
L
Loki
2
7
5
0.64
L
Cthulhu
Kajuzeras
Cthulhu
3
5
12
1.8
L
Guan Yu
Lauritos
Guan Yu
4
5
3
1.1
W
21
3
5
7.83
L
7
8
6
1.25
W
Horus
iThe7up
Horus
3
2
11
4.25
W
Fenrir
10
6
6
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,278
Damage
85,550
111,311
Taken
93,239
80,180
Mitigated
61,733
27,349
Healing
27,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
17,497
9,917
0
8,250
24,213
9,977
224
1,912
21,991
0
73,552
W
Xing Tian
Coastien
Xing Tian
6,952
1,133
0
842
16,785
16,618
305
4,782
12,003
14,498
0
W
5,614
3,412
0
1,960
14,242
4,636
1,924
6,584
7,658
33,606
0
L
Loki
7,521
1,694
0
3,799
20,186
8,057
0
1,705
18,306
0
65,906
L
Cthulhu
Kajuzeras
Cthulhu
13,027
2,182
162
3,456
26,820
29,745
182
4,025
21,983
30,201
0
L
Guan Yu
Lauritos
Guan Yu
9,161
1,925
1,032
3,119
18,154
21,603
256
4,274
13,500
184
41,186
W
40,323
28,116
0
12,045
21,743
9,092
1,987
6,789
14,954
0
146,604
L
20,072
7,466
0
7,531
21,938
10,798
1,491
2,503
18,794
77,676
0
W
Horus
iThe7up
Horus
12,846
3,691
1,266
7,774
18,413
19,669
199
7,506
10,907
7,815
35,526
W
Fenrir
19,815
8,519
0
4,082
22,056
11,718
1,951
7,697
14,359
0
77,320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,627
Gold Earned
58,580
399
Minions Killed
371
0
Camps Cleared
0
1,812,571
Distance Traveled
1,877,710
4
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
10,795
469
94
4
0
361,038
0
W
Xing Tian
10,367
451
11
0
0
405,348
9
W
Sol
9,502
413
52
2
0
345,729
0
L
Loki
9,880
430
105
5
0
381,210
1
L
Cthulhu
9,357
407
30
1
0
370,397
3
L
Guan Yu
10,053
437
58
3
0
344,686
0
W
Artemis
14,711
640
147
6
0
362,263
2
L
Sol
11,542
502
112
5
0
355,240
0
W
Horus
11,509
500
66
3
0
328,038
5
W
Fenrir
12,491
543
95
4
0
436,332
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role