Player Matchup

Da Ji
Da Ji
DeMoNiZeD 666
Da Ji
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 3L
1,766 Elo+
Party 1
Nu Wa
Nu Wa
MyDARKNESSSS
Nu Wa
Level 18
God Stats
4W - 0L
1,895 SR
Queue Stats
16W - 7L
1,678 Elo+
Party 1
Kali
Kali
PurryKins
Kali
Level 10
God Stats
3W - 4L
1,720 SR
Queue Stats
59W - 30L
1,649 Elo+
Party 1
Ymir
Ymir
ROV0
Ymir
Level 15
God Stats
10W - 2L
1,992 SR
Queue Stats
187W - 96L
1,906 Elo+
Party 1
Charybdis
Charybdis
ninjamocha
Charybdis
Level 135
God Stats
18W - 10L
1,723 SR
Queue Stats
278W - 207L
1,601 Elo+
Party 1
Team Averages
Level 38
1,766 SR
1,720 Elo+

VS

Team Averages
Level 23
1,535 SR
1,582 Elo+
Mulan
Mulan
KbarMeltz
Mulan
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
53W - 38L
1,619 Elo+
Solo
Xing Tian
Xing Tian
MD SharpShot
Xing Tian
Level 28
God Stats
0W - 1L
1,883 SR
Queue Stats
25W - 23L
1,631 Elo+
Solo
Aphrodite
Aphrodite
Ronin332040
Aphrodite
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
181W - 154L
1,585 Elo+
Solo
Susano
Susano
Tempo_SloppyWet
Susano
Level 23
God Stats
0W - 2L
1,295 SR
Queue Stats
38W - 41L
1,556 Elo+
Solo
Apollo
Apollo
cpetti
Apollo
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 4 / 9
11,771
589
14,938
18,609
8,266
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

15
4 / 3 / 9
10,964
548
20,091
13,020
4,890
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kali
19
6 / 3 / 2
13,058
653
12,432
17,866
14,388
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
ROV0
Ymir
14
1 / 2 / 12
10,033
502
7,842
20,510
22,161
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charybdis
ninjamocha
Charybdis
20
7 / 3 / 4
13,102
655
14,742
13,791
5,303
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
KbarMeltz
Mulan
16
7 / 6 / 3
10,107
505
14,442
25,058
26,066
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Xing Tian
MD SharpShot
Xing Tian
15
2 / 4 / 8
9,694
485
9,412
27,335
11,041
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Aphrodite
Ronin332040
Aphrodite
16
4 / 5 / 5
10,316
516
16,895
20,506
7,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 8 / 2
8,401
420
3,605
15,034
3,899
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
cpetti
Apollo
5
0 / 2 / 1
5,989
299
544
5,219
742
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
33
24
Kills
14
15
Deaths
25
36
Assists
19
Player
Kills
Deaths
Assists
KDA
W
6
4
9
2.63
L
Mulan
KbarMeltz
Mulan
7
6
3
1.42
L
Xing Tian
MD SharpShot
Xing Tian
2
4
8
1.5
W
4
3
9
2.83
W
Kali
6
3
2
2.33
W
Ymir
ROV0
Ymir
1
2
12
3.5
L
Aphrodite
Ronin332040
Aphrodite
4
5
5
1.3
L
1
8
2
0.25
L
Apollo
cpetti
Apollo
0
2
1
0.25
W
Charybdis
ninjamocha
Charybdis
7
3
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,045
Damage
44,898
83,796
Taken
93,152
55,008
Mitigated
48,940
25,469
Healing
34,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,938
3,272
0
6,287
18,609
8,266
1,717
5,134
13,475
0
74,282
L
Mulan
KbarMeltz
Mulan
14,442
1,836
0
7,629
25,058
26,066
0
6,344
18,372
0
58,304
L
Xing Tian
MD SharpShot
Xing Tian
9,412
1,249
237
6,503
27,335
11,041
0
7,920
18,951
33,739
0
W
20,091
4,548
0
2,590
13,020
4,890
2,455
7,285
5,735
65,335
0
W
Kali
12,432
6,259
0
8,149
17,866
14,388
5,634
5,218
12,648
0
89,192
W
Ymir
ROV0
Ymir
7,842
2,293
0
2,298
20,510
22,161
967
8,124
12,386
23,223
0
L
Aphrodite
Ronin332040
Aphrodite
16,895
1,982
3,632
12,219
20,506
7,192
51
7,446
12,602
63,097
0
L
3,605
226
0
3,290
15,034
3,899
0
2,886
11,936
0
42,120
L
Apollo
cpetti
Apollo
544
448
0
918
5,219
742
0
1,697
3,358
0
7,179
W
Charybdis
ninjamocha
Charybdis
14,742
10,469
0
6,145
13,791
5,303
3,476
4,277
9,514
0
128,524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,928
Gold Earned
44,507
553
Minions Killed
338
0
Camps Cleared
0
1,866,549
Distance Traveled
1,452,144
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
11,771
589
103
5
0
402,638
2
L
Mulan
10,107
505
79
4
0
337,837
2
L
Xing Tian
9,694
485
33
2
0
368,626
3
W
Nu Wa
10,964
548
79
4
0
362,396
4
W
Kali
13,058
653
168
8
0
422,403
1
W
Ymir
10,033
502
27
1
0
363,647
2
L
Aphrodite
10,316
516
130
7
0
343,144
6
L
Susano
8,401
420
81
4
0
321,970
4
L
Apollo
5,989
299
15
1
0
80,567
0
W
Charybdis
13,102
655
176
9
0
315,465
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role