Player Matchup

Hera
Hera
 
Hera
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
CyberDrag0n99
Gilgamesh
Level 154
God Stats
2W - 1L
1,598 SR
Queue Stats
32W - 37L
1,397 Elo+
Party 1
Cthulhu
Cthulhu
IAMSHARKK
Cthulhu
Level 24
God Stats
0W - 1L
1,331 SR
Queue Stats
28W - 41L
1,373 Elo+
Party 1
Da Ji
Da Ji
cameljohnson
Da Ji
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 18L
1,128 Elo+
Solo
Bastet
Bastet
jeann_carlos
Bastet
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,093 Elo+
Solo
Team Averages
Level 68
1,486 SR
1,298 Elo+

VS

Team Averages
Level 65
1,622 SR
1,441 Elo+
Chang'e
Chang'e
 
Chang'e
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
 
Tiamat
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Blxxdhound
Morgan Le Fay
Level 86
God Stats
3W - 3L
1,500 SR
Queue Stats
89W - 89L
1,439 Elo+
Party 2
Kuzenbo
Kuzenbo
SID22ACIDmann
Kuzenbo
Level 23
God Stats
2W - 1L
1,721 SR
Queue Stats
28W - 57L
1,321 Elo+
Solo
Zeus
Zeus
legittrash2043
Zeus
Level 109
God Stats
3W - 0L
1,889 SR
Queue Stats
93W - 92L
1,446 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
20
6 / 6 / 9
11,978
856
17,498
11,056
4,449
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
CyberDrag0n99
Gilgamesh
19
13 / 9 / 4
12,452
889
27,099
22,929
16,042
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cthulhu
IAMSHARKK
Cthulhu
18
0 / 7 / 10
9,762
697
5,331
14,709
12,972
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

10
1 / 6 / 2
8,112
579
2,166
6,632
5,006
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bastet
14
0 / 7 / 12
8,752
625
3,750
12,081
4,784
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
20
5 / 3 / 23
12,350
882
9,636
15,228
10,074
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Tiamat
 
Tiamat
13
1 / 4 / 10
9,051
647
3,116
6,883
4,937
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
Blxxdhound
Morgan Le Fay
18
7 / 5 / 14
11,147
796
11,919
13,304
6,781
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kuzenbo
19
4 / 3 / 24
12,168
869
10,477
21,366
27,855
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
18 / 5 / 10
13,980
999
27,304
12,463
8,418
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
116
20
Kills
35
35
Deaths
20
37
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
6
6
9
1.75
W
Chang'e
 
Chang'e
5
3
23
5.5
W
Tiamat
 
Tiamat
1
4
10
1.5
W
Morgan Le Fay
Blxxdhound
Morgan Le Fay
7
5
14
2.8
L
Gilgamesh
CyberDrag0n99
Gilgamesh
13
9
4
1.67
L
Cthulhu
IAMSHARKK
Cthulhu
0
7
10
0.71
W
Kuzenbo
4
3
24
5.33
L
1
6
2
0.33
L
Bastet
0
7
12
0.86
W
18
5
10
4.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,844
Damage
62,452
67,407
Taken
69,244
43,253
Mitigated
58,065
10,347
Healing
29,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
17,498
5,018
1,207
1,688
11,056
4,449
0
10,190
866
51,693
0
W
Chang'e
 
Chang'e
9,636
1,211
9,576
8,654
15,228
10,074
1,427
7,287
7,941
36,105
0
W
Tiamat
 
Tiamat
3,116
106
187
792
6,883
4,937
400
1,211
5,672
5,013
0
W
Morgan Le Fay
Blxxdhound
Morgan Le Fay
11,919
2,088
797
2,285
13,304
6,781
370
6,288
7,016
24,535
0
L
Gilgamesh
CyberDrag0n99
Gilgamesh
27,099
11,220
796
2,423
22,929
16,042
0
21,954
975
484
35,771
L
Cthulhu
IAMSHARKK
Cthulhu
5,331
184
1,480
937
14,709
12,972
0
13,943
766
14,375
0
W
Kuzenbo
10,477
2,465
935
2,831
21,366
27,855
1,402
5,740
15,626
26,611
0
L
2,166
435
0
0
6,632
5,006
0
5,511
1,121
0
4,950
L
Bastet
3,750
1,156
1,005
811
12,081
4,784
0
10,854
1,227
0
7,645
W
27,304
3,103
1,573
1,385
12,463
8,418
993
2,766
9,697
53,861
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,056
Gold Earned
58,696
137
Minions Killed
158
0
Camps Cleared
0
1,021,106
Distance Traveled
1,145,354
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
11,978
856
79
6
0
217,238
2
W
Chang'e
12,350
882
42
3
0
277,916
0
W
Tiamat
9,051
647
5
0
0
135,845
3
W
Morgan Le Fay
11,147
796
26
2
0
226,837
0
L
Gilgamesh
12,452
889
22
2
0
215,604
1
L
Cthulhu
9,762
697
23
2
0
246,940
1
W
Kuzenbo
12,168
869
30
2
0
262,370
2
L
Da Ji
8,112
579
5
0
0
103,281
0
L
Bastet
8,752
625
8
1
0
238,043
0
W
Zeus
13,980
999
55
4
0
242,386
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role