Player Matchup

Thor
Thor
AnubisgoBRRRRRRR
Thor
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 2
Ymir
Ymir
NoWayInHel
Ymir
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Ra
Ra
ZacWasHere
Ra
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
dishyCrayfish
Jormungandr
Level 13
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 9L
1,344 Elo+
Solo
Neith
Neith
eliecergnlz
Neith
Level 17
God Stats
2W - 4L
1,254 SR
Queue Stats
6W - 13L
1,135 Elo+
Solo
Team Averages
Level 7
1,451 SR
1,396 Elo+

VS

Team Averages
Level 13
1,471 SR
1,366 Elo+
Charybdis
Charybdis
Aucrez
Charybdis
Level 21
God Stats
15W - 17L
1,448 SR
Queue Stats
144W - 154L
1,277 Elo+
Party 1
Thanatos
Thanatos
Mutant117
Thanatos
Level 27
God Stats
12W - 15L
1,405 SR
Queue Stats
62W - 83L
1,301 Elo+
Party 1
Ymir
Ymir
iorilima
Ymir
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 18L
1,253 Elo+
Solo
Ra
Ra
maidor32
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Solo
Bellona
Bellona
xSawilx
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 0 / 0
7,175
652
3,903
4,667
2,920
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
9 / 0 / 3
7,044
640
5,060
4,768
2,392
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
2 / 5 / 4
6,137
558
3,507
5,150
1,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
dishyCrayfish
Jormungandr
8
3 / 4 / 3
5,536
503
4,775
9,626
4,909
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

7
0 / 3 / 3
4,787
435
2,111
4,064
1,054
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Aucrez
Charybdis
9
3 / 2 / 1
5,618
511
5,439
5,632
1,439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Thanatos
Mutant117
Thanatos
8
5 / 4 / 1
5,895
536
4,128
7,713
2,281
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
7
0 / 5 / 3
4,951
450
1,982
9,195
3,705
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
2 / 8 / 0
5,465
497
3,865
7,267
2,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
xSawilx
Bellona
6
2 / 2 / 0
4,822
438
1,844
3,433
1,872
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
17
20
Kills
12
12
Deaths
21
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
6
0
0
6
L
Charybdis
Aucrez
Charybdis
3
2
1
1.75
L
Thanatos
Mutant117
Thanatos
5
4
1
1.38
W
9
0
3
10.5
W
2
5
4
0.8
W
Jormungandr
dishyCrayfish
Jormungandr
3
4
3
1.13
W
0
3
3
0.5
L
Ymir
0
5
3
0.3
L
2
8
0
0.25
L
Bellona
xSawilx
Bellona
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,356
Damage
17,258
28,275
Taken
33,240
13,063
Mitigated
11,568
3,814
Healing
7,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,903
1,569
0
967
4,667
2,920
728
525
4,142
0
42,296
L
Charybdis
Aucrez
Charybdis
5,439
3,492
0
1,604
5,632
1,439
734
2,329
3,237
0
26,544
L
Thanatos
Mutant117
Thanatos
4,128
1,536
0
3,874
7,713
2,281
0
2,374
5,339
0
22,765
W
5,060
2,056
0
421
4,768
2,392
0
438
4,330
21,761
2,161
W
3,507
929
0
603
5,150
1,788
850
1,983
3,167
24,620
0
W
Jormungandr
dishyCrayfish
Jormungandr
4,775
1,373
0
1,781
9,626
4,909
0
2,368
7,258
20,394
0
W
2,111
1,139
0
42
4,064
1,054
0
533
3,531
0
10,667
L
Ymir
1,982
840
0
180
9,195
3,705
318
2,269
6,846
13,880
0
L
3,865
674
40
453
7,267
2,271
64
4,819
2,448
23,929
0
L
Bellona
xSawilx
Bellona
1,844
545
0
1,311
3,433
1,872
0
996
2,437
0
7,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,679
Gold Earned
26,751
216
Minions Killed
166
0
Camps Cleared
0
956,854
Distance Traveled
830,790
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
7,175
652
97
9
0
214,491
0
L
Charybdis
5,618
511
46
4
0
176,640
0
L
Thanatos
5,895
536
42
4
0
208,251
2
W
Ymir
7,044
640
37
3
0
239,913
1
W
Ra
6,137
558
39
4
0
168,784
0
W
Jormungandr
5,536
503
22
2
0
162,118
1
W
Neith
4,787
435
21
2
0
171,548
1
L
Ymir
4,951
450
26
2
0
174,415
0
L
Ra
5,465
497
43
4
0
194,025
0
L
Bellona
4,822
438
9
1
0
77,459
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role