Player Matchup

Ymir
Ymir
BriocheEdits
Ymir
Level 19
God Stats
24W - 24L
1,651 SR
Queue Stats
58W - 79L
1,537 Elo+
Party 1
Danzaburou
Danzaburou
StillMixin
Danzaburou
Level 21
God Stats
2W - 4L
1,601 SR
Queue Stats
110W - 129L
1,470 Elo+
Party 1
Sol
Sol
cUnderFire
Sol
Level 5
God Stats
3W - 2L
1,694 SR
Queue Stats
10W - 12L
1,670 Elo+
Party 1
Thanatos
Thanatos
dr1pdry
Thanatos
Level 15
God Stats
21W - 36L
1,377 SR
Queue Stats
46W - 72L
1,360 Elo+
Party 1
Odin
Odin
hugehangdown
Odin
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 58L
1,600 Elo+
Solo
Team Averages
Level 17
1,564 SR
1,527 Elo+

VS

Team Averages
Level 22
1,595 SR
1,630 Elo+
Osiris
Osiris
BodegaYurdMe
Osiris
Level 29
God Stats
6W - 3L
1,813 SR
Queue Stats
146W - 158L
1,533 Elo+
Solo
Hachiman
Hachiman
EVII777
Hachiman
Level 25
God Stats
20W - 10L
1,484 SR
Queue Stats
95W - 82L
1,631 Elo+
Solo
Bacchus
Bacchus
Mopzy
Bacchus
Level 29
God Stats
2W - 1L
1,587 SR
Queue Stats
74W - 61L
1,606 Elo+
Solo
Hades
Hades
Scrixter
Hades
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,842 Elo+
Solo
Awilix
Awilix
WastebasketDingo
Awilix
Level 21
God Stats
17W - 11L
1,590 SR
Queue Stats
161W - 164L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 0
4,596
460
2,233
8,247
3,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
StillMixin
Danzaburou
8
0 / 5 / 1
4,807
481
4,279
6,243
1,571
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

7
0 / 6 / 1
4,467
447
1,005
5,982
1,529
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thanatos
dr1pdry
Thanatos
7
4 / 1 / 0
5,271
527
1,895
3,482
1,181
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

9
0 / 2 / 0
4,719
472
1,692
7,227
3,895
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
11
3 / 1 / 0
6,205
621
4,891
7,257
3,709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hachiman
EVII777
Hachiman
9
4 / 1 / 2
5,556
556
6,595
4,802
1,225
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
Mopzy
Bacchus
9
0 / 0 / 6
5,045
505
3,165
5,284
2,837
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hades
Scrixter
Hades
11
4 / 1 / 3
6,343
634
4,722
3,907
1,596
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
5 / 1 / 3
6,278
628
3,694
4,582
1,831
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
30
4
Kills
16
16
Deaths
4
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Osiris
3
1
0
3
L
0
2
0
0
W
Hachiman
EVII777
Hachiman
4
1
2
5
W
Bacchus
Mopzy
Bacchus
0
0
6
3
W
Hades
Scrixter
Hades
4
1
3
5.5
L
Danzaburou
StillMixin
Danzaburou
0
5
1
0.1
W
5
1
3
6.5
L
0
6
1
0.08
L
Thanatos
dr1pdry
Thanatos
4
1
0
4
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,104
Damage
23,067
31,181
Taken
25,832
12,161
Mitigated
11,198
9,405
Healing
10,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
4,891
1,340
0
4,445
7,257
3,709
72
0
6,977
0
31,924
L
2,233
722
0
1,560
8,247
3,985
0
2,107
6,140
17,499
0
W
Hachiman
EVII777
Hachiman
6,595
3,420
0
1,551
4,802
1,225
554
893
3,893
0
28,553
W
Bacchus
Mopzy
Bacchus
3,165
564
0
1,629
5,284
2,837
131
848
4,422
10,749
0
W
Hades
Scrixter
Hades
4,722
851
65
1,770
3,907
1,596
259
1,252
2,485
26,579
0
L
Danzaburou
StillMixin
Danzaburou
4,279
1,945
0
1,431
6,243
1,571
0
2,015
4,228
0
21,431
W
3,694
1,575
0
868
4,582
1,831
560
37
4,537
0
28,517
L
1,005
0
0
474
5,982
1,529
0
2,983
2,999
9,756
0
L
Thanatos
dr1pdry
Thanatos
1,895
361
0
3,131
3,482
1,181
0
782
2,700
0
12,738
L
1,692
295
0
2,809
7,227
3,895
0
0
7,227
0
20,381

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,860
Gold Earned
29,427
186
Minions Killed
265
0
Camps Cleared
0
808,520
Distance Traveled
959,545
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
6,205
621
70
7
0
199,659
0
L
Ymir
4,596
460
28
3
0
177,670
0
W
Hachiman
5,556
556
62
6
0
169,648
1
W
Bacchus
5,045
505
15
2
0
188,247
4
W
Hades
6,343
634
59
6
0
181,878
0
L
Danzaburou
4,807
481
48
5
0
162,421
0
W
Awilix
6,278
628
59
6
0
220,113
0
L
Sol
4,467
447
24
2
0
148,192
1
L
Thanatos
5,271
527
32
3
0
147,407
0
L
Odin
4,719
472
54
5
0
172,830
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role