Player Matchup

Achilles
Achilles
Lashawn3O4
Achilles
Level 27
God Stats
2W - 2L
1,707 SR
Queue Stats
8W - 3L
1,745 Elo+
Solo
Medusa
Medusa
PumpedU
Medusa
Level 29
God Stats
194W - 153L
1,595 SR
Queue Stats
307W - 290L
1,539 Elo+
Solo
Arachne
Arachne
Redmanchew4853
Arachne
Level 1
God Stats
1W - 1L
1,769 SR
Queue Stats
1W - 1L
1,625 Elo+
Solo
Hel
Hel
WatersWetGG
Hel
Level 24
God Stats
2W - 3L
1,724 SR
Queue Stats
66W - 61L
1,587 Elo+
Solo
Yemoja
Yemoja
XLilBeanosX
Yemoja
Level 27
God Stats
5W - 2L
1,804 SR
Queue Stats
78W - 82L
1,526 Elo+
Solo
Team Averages
Level 22
1,720 SR
1,604 Elo+

VS

Team Averages
Level 15
1,524 SR
1,553 Elo+
Chaac
Chaac
M3NT4L9665
Chaac
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 15L
1,571 Elo+
Solo
Khepri
Khepri
Mosh_Potato_
Khepri
Level 28
God Stats
7W - 10L
1,406 SR
Queue Stats
114W - 125L
1,550 Elo+
Solo
Anubis
Anubis
MrFriedSpam
Anubis
Level 12
God Stats
13W - 8L
1,500 SR
Queue Stats
85W - 72L
1,602 Elo+
Solo
Thor
Thor
YoungKarma180
Thor
Level 2
God Stats
48W - 32L
1,668 SR
Queue Stats
106W - 82L
1,653 Elo+
Solo
Artemis
Artemis
iGR33NxLANT3RNi
Artemis
Level 27
God Stats
28W - 35L
1,546 SR
Queue Stats
51W - 72L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Lashawn3O4
Achilles
10
1 / 1 / 0
5,283
480
4,762
6,699
4,823
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
PumpedU
Medusa
9
1 / 3 / 2
5,541
504
5,414
5,884
1,500
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8
2 / 2 / 0
5,237
476
2,289
3,943
1,292
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

10
0 / 5 / 1
5,563
506
2,568
7,396
2,128
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Yemoja
8
2 / 1 / 1
5,331
485
2,911
6,513
3,040
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
11
0 / 1 / 1
6,211
565
3,010
6,432
3,419
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Khepri
8
0 / 2 / 2
5,196
472
2,658
5,693
3,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anubis
12
5 / 1 / 1
7,130
648
4,416
6,285
3,520
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
6 / 1 / 1
7,069
643
5,248
7,102
2,176
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
1 / 1 / 2
5,304
482
3,194
4,436
1,310
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
19
6
Kills
12
12
Deaths
6
4
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Achilles
Lashawn3O4
Achilles
1
1
0
1
W
Chaac
0
1
1
0.5
W
Khepri
0
2
2
0.5
W
Anubis
5
1
1
5.5
L
Medusa
PumpedU
Medusa
1
3
2
0.67
L
2
2
0
1
L
0
5
1
0.1
L
Yemoja
2
1
1
2.5
W
6
1
1
6.5
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,944
Damage
18,526
30,435
Taken
29,948
12,783
Mitigated
13,991
9,034
Healing
13,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Lashawn3O4
Achilles
4,762
1,038
0
2,148
6,699
4,823
0
0
6,699
0
18,938
W
Chaac
3,010
606
0
2,953
6,432
3,419
0
0
5,751
0
29,970
W
Khepri
2,658
49
0
2,071
5,693
3,566
0
1,060
4,633
15,422
0
W
Anubis
4,416
251
0
3,195
6,285
3,520
0
2,312
3,973
45,814
0
L
Medusa
PumpedU
Medusa
5,414
2,152
0
1,636
5,884
1,500
572
1,186
4,698
0
30,496
L
2,289
1,453
0
1,019
3,943
1,292
0
410
3,533
0
17,001
L
2,568
251
247
2,405
7,396
2,128
632
3,198
4,198
31,512
0
L
Yemoja
2,911
784
586
993
6,513
3,040
184
2,280
4,233
17,854
0
W
5,248
1,416
0
3,511
7,102
2,176
167
1,301
5,801
0
35,997
W
3,194
1,158
0
1,595
4,436
1,310
0
806
3,630
0
25,454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,955
Gold Earned
30,910
234
Minions Killed
303
0
Camps Cleared
0
883,641
Distance Traveled
1,007,289
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
5,283
480
35
3
0
190,425
3
W
Chaac
6,211
565
66
6
0
210,754
0
W
Khepri
5,196
472
18
2
0
195,770
5
W
Anubis
7,130
648
77
7
0
178,934
0
L
Medusa
5,541
504
57
5
0
184,594
2
L
Arachne
5,237
476
40
4
0
148,234
1
L
Hel
5,563
506
69
6
0
190,622
0
L
Yemoja
5,331
485
33
3
0
169,766
0
W
Thor
7,069
643
82
7
0
221,218
0
W
Artemis
5,304
482
60
5
0
200,613
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role