Player Matchup

Arachne
Arachne
Redmanchew4853
Arachne
Level 1
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Thor
Thor
buildenboy
Thor
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
edudf777
Nemesis
Level 5
God Stats
1W - 3L
1,133 SR
Queue Stats
21W - 27L
1,061 Elo+
Solo
Cupid
Cupid
lavish928bunny
Cupid
Level 28
God Stats
9W - 11L
1,447 SR
Queue Stats
74W - 88L
1,298 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ŠcØoTš
Morgan Le Fay
Level 26
God Stats
7W - 3L
1,054 SR
Queue Stats
34W - 41L
1,168 Elo+
Solo
Team Averages
Level 13
1,327 SR
1,306 Elo+

VS

Team Averages
Level 23
1,579 SR
1,269 Elo+
Tiamat
Tiamat
Not_RaidenCR
Tiamat
Level 28
God Stats
2W - 1L
1,747 SR
Queue Stats
12W - 19L
1,119 Elo+
Solo
Tsukuyomi
Tsukuyomi
R2jklam
Tsukuyomi
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Chiron
Chiron
SaintJamesRa
Chiron
Level 28
God Stats
6W - 16L
1,309 SR
Queue Stats
99W - 145L
1,242 Elo+
Party 1
Cerberus
Cerberus
blackderth
Cerberus
Level 29
God Stats
9W - 10L
1,529 SR
Queue Stats
22W - 32L
1,172 Elo+
Solo
Terra
Terra
smiteguilly
Terra
Level 28
God Stats
4W - 3L
1,812 SR
Queue Stats
94W - 146L
1,311 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 0 / 3
12,347
686
9,874
13,910
7,014
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8
0 / 6 / 1
6,579
366
241
9,624
3,183
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Nemesis
edudf777
Nemesis
14
4 / 2 / 4
9,262
515
7,950
10,924
4,268
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
5 / 0 / 4
10,129
563
14,445
7,356
2,438
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morgan Le Fay
ŠcØoTš
Morgan Le Fay
13
3 / 4 / 8
8,714
484
7,614
11,996
4,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
13
4 / 8 / 1
8,438
469
10,449
13,066
7,747
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
R2jklam
Tsukuyomi
11
3 / 10 / 3
7,898
439
5,125
12,251
4,241
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chiron
12
0 / 4 / 1
7,163
398
2,929
8,632
2,734
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
blackderth
Cerberus
13
1 / 3 / 1
8,287
460
4,573
12,318
10,709
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
1 / 1 / 0
7,646
425
2,570
11,720
8,887
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
15
25
Kills
9
12
Deaths
26
20
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Tiamat
4
8
1
0.56
L
Tsukuyomi
R2jklam
Tsukuyomi
3
10
3
0.45
W
13
0
3
14.5
L
Chiron
0
4
1
0.13
L
Cerberus
blackderth
Cerberus
1
3
1
0.5
W
0
6
1
0.08
W
Nemesis
edudf777
Nemesis
4
2
4
3
W
5
0
4
7
L
1
1
0
1
W
Morgan Le Fay
ŠcØoTš
Morgan Le Fay
3
4
8
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,124
Damage
25,646
53,810
Taken
57,987
20,951
Mitigated
34,318
11,508
Healing
12,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
10,449
690
83
2,251
13,066
7,747
658
4,400
8,666
44,234
0
L
Tsukuyomi
R2jklam
Tsukuyomi
5,125
1,123
0
1,297
12,251
4,241
0
2,279
9,972
0
33,400
W
9,874
7,113
0
7,849
13,910
7,014
1,531
1,938
11,944
0
119,367
L
Chiron
2,929
1,034
1,105
1,691
8,632
2,734
0
106
8,507
0
35,574
L
Cerberus
blackderth
Cerberus
4,573
486
0
1,627
12,318
10,709
294
935
11,383
35,620
0
W
241
174
0
0
9,624
3,183
64
1,628
7,806
0
16,782
W
Nemesis
edudf777
Nemesis
7,950
4,032
0
386
10,924
4,268
1,073
4,957
5,917
0
41,599
W
14,445
7,809
0
2,192
7,356
2,438
262
2,468
4,864
0
53,642
L
2,570
540
710
3,401
11,720
8,887
0
182
11,538
23,771
0
W
Morgan Le Fay
ŠcØoTš
Morgan Le Fay
7,614
1,165
0
1,081
11,996
4,048
1,156
6,464
5,114
32,243
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,031
Gold Earned
39,432
418
Minions Killed
329
0
Camps Cleared
0
1,704,141
Distance Traveled
1,497,330
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,438
469
70
4
0
284,057
1
L
Tsukuyomi
7,898
439
45
3
0
326,369
3
W
Arachne
12,347
686
182
10
0
425,116
1
L
Chiron
7,163
398
80
4
0
309,276
1
L
Cerberus
8,287
460
100
6
0
290,714
2
W
Thor
6,579
366
27
2
0
275,480
4
W
Nemesis
9,262
515
59
3
0
368,131
1
W
Cupid
10,129
563
96
5
0
343,433
1
L
Terra
7,646
425
34
2
0
286,914
4
W
Morgan Le Fay
8,714
484
54
3
0
291,981
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role