Player Matchup

Sol
Sol
Delvion
Sol
Level 14
God Stats
5W - 6L
1,523 SR
Queue Stats
34W - 78L
1,389 Elo+
Solo
Charybdis
Charybdis
GodExcommunicado
Charybdis
Level 18
God Stats
14W - 18L
1,368 SR
Queue Stats
17W - 32L
1,213 Elo+
Party 1
Heimdallr
Heimdallr
Heliohem
Heimdallr
Level 17
God Stats
5W - 12L
1,281 SR
Queue Stats
10W - 19L
1,189 Elo+
Party 1
Team Averages
Level 16
1,391 SR
1,264 Elo+

VS

Team Averages
Level 50
1,403 SR
1,359 Elo+
Nu Wa
Nu Wa
Jadhir
Nu Wa
Level 63
God Stats
1W - 0L
1,252 SR
Queue Stats
39W - 67L
1,268 Elo+
Solo
Charybdis
Charybdis
sSweeTroll
Charybdis
Level 18
God Stats
10W - 4L
1,441 SR
Queue Stats
19W - 20L
1,399 Elo+
Party 2
Jormungandr
Jormungandr
vipcrook
Jormungandr
Level 68
God Stats
6W - 4L
1,517 SR
Queue Stats
31W - 34L
1,408 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
13
0 / 3 / 3
9,086
568
8,716
11,543
3,668
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Charybdis
13
2 / 6 / 1
10,221
639
10,348
10,374
3,346
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heimdallr
Heliohem
Heimdallr
12
1 / 8 / 2
9,282
580
5,935
12,650
4,817
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Jadhir
Nu Wa
13
0 / 0 / 8
9,763
610
4,767
6,952
2,571
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
sSweeTroll
Charybdis
16
11 / 2 / 5
12,048
753
15,380
10,710
4,342
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
vipcrook
Jormungandr
15
6 / 1 / 11
11,467
717
10,682
23,806
26,893
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
41
3
Kills
17
17
Deaths
3
6
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Sol
0
3
3
0.5
L
Charybdis
2
6
1
0.42
L
Heimdallr
Heliohem
Heimdallr
1
8
2
0.25
W
Nu Wa
Jadhir
Nu Wa
0
0
8
4
W
Charybdis
sSweeTroll
Charybdis
11
2
5
6.75
W
Jormungandr
vipcrook
Jormungandr
6
1
11
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,999
Damage
30,829
34,567
Taken
41,468
11,831
Mitigated
33,806
2,683
Healing
12,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
8,716
2,658
0
1,481
11,543
3,668
0
4,310
6,999
25,702
0
L
Charybdis
10,348
6,958
0
1,202
10,374
3,346
0
4,795
5,429
0
35,172
L
Heimdallr
Heliohem
Heimdallr
5,935
2,837
0
0
12,650
4,817
0
6,293
6,181
0
33,078
W
Nu Wa
Jadhir
Nu Wa
4,767
958
286
1,938
6,952
2,571
698
2,572
4,380
42,122
0
W
Charybdis
sSweeTroll
Charybdis
15,380
8,087
0
2,213
10,710
4,342
1,953
2,235
8,475
0
44,200
W
Jormungandr
vipcrook
Jormungandr
10,682
1,993
0
7,878
23,806
26,893
172
4,809
18,997
30,956
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,589
Gold Earned
33,278
160
Minions Killed
192
5
Camps Cleared
8
688,989
Distance Traveled
915,125
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,086
568
44
3
1
227,152
1
L
Charybdis
10,221
639
58
4
4
234,136
3
L
Heimdallr
9,282
580
58
4
0
227,701
0
W
Nu Wa
9,763
610
65
4
6
317,528
0
W
Charybdis
12,048
753
88
6
2
277,325
1
W
Jormungandr
11,467
717
39
2
0
320,272
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role