Player Matchup

Ares
Ares
Coolbitz
Ares
Level 109
God Stats
3W - 0L
1,745 SR
Queue Stats
59W - 28L
1,600 Elo+
Party 2
Tiamat
Tiamat
Kingram
Tiamat
Level 46
God Stats
1W - 0L
1,203 SR
Queue Stats
52W - 29L
1,613 Elo+
Party 2
The Morrigan
The Morrigan
LORDTEDDY123
The Morrigan
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 16L
1,630 Elo+
Party 2
Scylla
Scylla
LuiseKuschinsky
Scylla
Level 147
God Stats
5W - 2L
1,442 SR
Queue Stats
160W - 166L
1,466 Elo+
Party 1
Ravana
Ravana
Woodfish
Ravana
Level 64
God Stats
1W - 2L
1,273 SR
Queue Stats
71W - 75L
1,430 Elo+
Party 1
Team Averages
Level 93
1,433 SR
1,548 Elo+

VS

Team Averages
Level 103
1,637 SR
1,467 Elo+
Raijin
Raijin
Dradra
Raijin
Level 63
God Stats
2W - 1L
1,823 SR
Queue Stats
63W - 57L
1,462 Elo+
Party 3
Persephone
Persephone
Eon066
Persephone
Level 121
God Stats
6W - 9L
1,501 SR
Queue Stats
238W - 254L
1,485 Elo+
Solo
Terra
Terra
HeavyAirplane90
Terra
Level 115
God Stats
1W - 1L
1,693 SR
Queue Stats
317W - 320L
1,459 Elo+
Solo
Apollo
Apollo
TonedGenie92074
Apollo
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 41L
1,462 Elo+
Solo
Anubis
Anubis
dongourl
Anubis
Level 136
God Stats
2W - 2L
1,670 SR
Queue Stats
84W - 89L
1,467 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
16
7 / 5 / 15
11,065
851
12,223
17,774
17,870
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tiamat
Kingram
Tiamat
17
2 / 5 / 16
10,438
803
6,799
12,744
8,339
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

The Morrigan
LORDTEDDY123
The Morrigan
19
6 / 3 / 15
10,745
827
13,667
8,605
3,525
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
11 / 4 / 13
12,039
926
23,524
10,439
4,228
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ravana
Woodfish
Ravana
16
4 / 7 / 19
10,281
791
11,765
14,048
17,178
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Dradra
Raijin
15
5 / 8 / 9
9,455
727
11,938
12,480
5,834
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Persephone
Eon066
Persephone
16
3 / 4 / 7
9,502
731
15,114
9,875
4,384
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
3 / 4 / 17
10,579
814
7,497
27,202
29,412
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
3 / 9 / 7
9,490
730
4,828
11,746
5,521
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
dongourl
Anubis
18
10 / 5 / 8
10,656
820
14,268
14,672
8,716
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
72
30
Kills
24
24
Deaths
30
78
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Ares
7
5
15
2.9
L
Raijin
Dradra
Raijin
5
8
9
1.19
L
Persephone
Eon066
Persephone
3
4
7
1.63
L
3
4
17
2.88
W
Tiamat
Kingram
Tiamat
2
5
16
2
W
The Morrigan
LORDTEDDY123
The Morrigan
6
3
15
4.5
W
11
4
13
4.38
L
3
9
7
0.72
W
Ravana
Woodfish
Ravana
4
7
19
1.93
L
Anubis
dongourl
Anubis
10
5
8
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,978
Damage
53,645
63,610
Taken
75,975
51,140
Mitigated
53,867
23,945
Healing
28,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
12,223
676
2,020
4,928
17,774
17,870
81
13,391
4,383
14,416
0
L
Raijin
Dradra
Raijin
11,938
1,078
543
1,025
12,480
5,834
212
8,807
3,673
18,165
0
L
Persephone
Eon066
Persephone
15,114
496
1,849
2,181
9,875
4,384
0
7,548
2,323
36,606
0
L
7,497
801
5,059
11,786
27,202
29,412
104
19,201
8,001
18,884
0
W
Tiamat
Kingram
Tiamat
6,799
365
1,219
4,328
12,744
8,339
88
9,473
3,271
17,260
0
W
The Morrigan
LORDTEDDY123
The Morrigan
13,667
1,731
867
3,239
8,605
3,525
927
6,452
2,139
35,856
0
W
23,524
3,395
2,726
2,948
10,439
4,228
1,807
8,818
1,621
45,649
0
L
4,828
2,123
721
317
11,746
5,521
162
8,997
2,749
0
14,878
W
Ravana
Woodfish
Ravana
11,765
2,565
407
1,263
14,048
17,178
200
10,669
3,379
0
15,797
L
Anubis
dongourl
Anubis
14,268
192
822
3,762
14,672
8,716
0
11,657
3,015
34,121
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,568
Gold Earned
49,682
138
Minions Killed
135
0
Camps Cleared
0
1,140,844
Distance Traveled
1,063,703
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,065
851
3
0
0
251,526
1
L
Raijin
9,455
727
12
1
0
189,671
0
L
Persephone
9,502
731
40
3
0
236,269
1
L
Terra
10,579
814
15
1
0
261,027
0
W
Tiamat
10,438
803
32
2
0
212,969
0
W
The Morrigan
10,745
827
45
3
0
234,637
0
W
Scylla
12,039
926
47
4
0
219,794
0
L
Apollo
9,490
730
23
2
0
177,161
0
W
Ravana
10,281
791
11
1
0
221,918
0
L
Anubis
10,656
820
45
3
0
199,575
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role