Player Matchup

Athena
Athena
DЯ3ДD
Athena
Level 28
God Stats
10W - 9L
1,360 SR
Queue Stats
164W - 141L
1,509 Elo+
Party 2
Fenrir
Fenrir
M Masta985
Fenrir
Level 45
God Stats
14W - 9L
1,568 SR
Queue Stats
46W - 47L
1,477 Elo+
Party 1
Chang'e
Chang'e
NeoVongola-27
Chang'e
Level 31
God Stats
71W - 43L
1,644 SR
Queue Stats
255W - 242L
1,401 Elo+
Party 2
Danzaburou
Danzaburou
ThaNinj
Danzaburou
Level 123
God Stats
13W - 7L
1,619 SR
Queue Stats
229W - 211L
1,521 Elo+
Party 1
Janus
Janus
xSilverrrZ
Janus
Level 83
God Stats
7W - 12L
1,173 SR
Queue Stats
515W - 459L
1,501 Elo+
Party 2
Team Averages
Level 62
1,473 SR
1,482 Elo+

VS

Team Averages
Level 72
1,513 SR
1,431 Elo+
Nemesis
Nemesis
LordCharveezy
Nemesis
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 124L
1,528 Elo+
Party 3
Bellona
Bellona
TheTRUEGio
Bellona
Level 88
God Stats
21W - 30L
1,483 SR
Queue Stats
50W - 63L
1,448 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
XxMiltyxX
Morgan Le Fay
Level 36
God Stats
2W - 5L
1,537 SR
Queue Stats
19W - 24L
1,344 Elo+
Solo
Chernobog
Chernobog
alkapp
Chernobog
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
140W - 176L
1,466 Elo+
Party 3
Cthulhu
Cthulhu
brsed
Cthulhu
Level 43
God Stats
11W - 7L
1,545 SR
Queue Stats
35W - 36L
1,366 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
DЯ3ДD
Athena
13
3 / 0 / 8
8,383
559
6,064
8,437
7,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fenrir
M Masta985
Fenrir
13
4 / 2 / 4
7,962
531
2,827
9,027
2,814
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chang'e
14
0 / 0 / 5
8,244
550
5,255
5,312
1,748
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
ThaNinj
Danzaburou
14
6 / 3 / 3
9,264
618
12,530
10,883
3,718
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Janus
17
7 / 2 / 2
10,019
668
6,211
8,872
2,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
13
3 / 3 / 3
8,220
548
7,836
10,873
4,657
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bellona
TheTRUEGio
Bellona
12
0 / 3 / 1
7,274
485
3,891
9,707
8,043
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
XxMiltyxX
Morgan Le Fay
14
2 / 5 / 0
8,024
535
2,783
8,742
3,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chernobog
alkapp
Chernobog
11
1 / 3 / 1
6,907
460
5,003
9,929
2,634
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
brsed
Cthulhu
11
1 / 6 / 1
6,671
445
3,426
11,398
7,007
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
13
20
Kills
7
7
Deaths
20
22
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Athena
DЯ3ДD
Athena
3
0
8
7
L
Nemesis
3
3
3
1.5
W
Fenrir
M Masta985
Fenrir
4
2
4
3
W
Chang'e
0
0
5
2.5
W
Danzaburou
ThaNinj
Danzaburou
6
3
3
2.5
L
Bellona
TheTRUEGio
Bellona
0
3
1
0.17
L
Morgan Le Fay
XxMiltyxX
Morgan Le Fay
2
5
0
0.4
L
Chernobog
alkapp
Chernobog
1
3
1
0.5
L
Cthulhu
brsed
Cthulhu
1
6
1
0.25
W
Janus
7
2
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,887
Damage
22,939
42,531
Taken
50,649
18,746
Mitigated
25,775
17,987
Healing
4,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
DЯ3ДD
Athena
6,064
1,613
0
3,648
8,437
7,704
14
1,579
6,858
23,608
0
L
Nemesis
7,836
2,684
0
665
10,873
4,657
0
3,939
6,854
0
41,680
W
Fenrir
M Masta985
Fenrir
2,827
436
0
1,100
9,027
2,814
572
1,721
7,306
0
33,239
W
Chang'e
5,255
347
598
4,379
5,312
1,748
423
104
5,208
39,205
0
W
Danzaburou
ThaNinj
Danzaburou
12,530
8,204
0
5,057
10,883
3,718
462
1,755
9,128
0
68,984
L
Bellona
TheTRUEGio
Bellona
3,891
1,382
0
270
9,707
8,043
0
4,197
4,968
0
43,809
L
Morgan Le Fay
XxMiltyxX
Morgan Le Fay
2,783
0
0
697
8,742
3,434
0
3,455
5,275
50,519
0
L
Chernobog
alkapp
Chernobog
5,003
2,563
0
1,801
9,929
2,634
56
2,093
7,836
0
38,494
L
Cthulhu
brsed
Cthulhu
3,426
197
81
769
11,398
7,007
0
3,212
8,186
19,465
0
W
Janus
6,211
305
0
3,205
8,872
2,762
0
1,161
7,711
73,283
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,872
Gold Earned
37,096
445
Minions Killed
378
0
Camps Cleared
0
1,565,044
Distance Traveled
1,443,735
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
8,383
559
42
3
0
349,621
3
L
Nemesis
8,220
548
75
5
0
329,160
4
W
Fenrir
7,962
531
53
4
0
316,456
1
W
Chang'e
8,244
550
97
6
0
319,943
5
W
Danzaburou
9,264
618
103
7
0
255,546
2
L
Bellona
7,274
485
96
6
0
313,250
1
L
Morgan Le Fay
8,024
535
99
7
0
271,428
0
L
Chernobog
6,907
460
72
5
0
245,518
1
L
Cthulhu
6,671
445
36
2
0
284,379
3
W
Janus
10,019
668
150
10
0
323,478
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role