Player Matchup

Sol
Sol
 
Sol
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
CaironOzi
Skadi
Level 110
God Stats
0W - 3L
1,452 SR
Queue Stats
100W - 101L
1,546 Elo+
Party 2
Tyr
Tyr
ItsNightSH
Tyr
Level 66
God Stats
1W - 9L
1,151 SR
Queue Stats
246W - 232L
1,558 Elo+
Solo
Charybdis
Charybdis
SansCR
Charybdis
Level 116
God Stats
0W - 1L
1,303 SR
Queue Stats
125W - 112L
1,505 Elo+
Party 2
Da Ji
Da Ji
TheAngel35
Da Ji
Level 147
God Stats
9W - 11L
1,597 SR
Queue Stats
380W - 402L
1,576 Elo+
Party 2
Team Averages
Level 105
1,401 SR
1,537 Elo+

VS

Team Averages
Level 145
1,551 SR
1,532 Elo+
Ra
Ra
 
Ra
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Blueghus19
Danzaburou
Level 129
God Stats
30W - 19L
1,649 SR
Queue Stats
1,020W - 1,070L
1,557 Elo+
Party 1
Ymir
Ymir
PDragonn
Ymir
Level 138
God Stats
27W - 20L
1,638 SR
Queue Stats
410W - 381L
1,564 Elo+
Party 1
Rama
Rama
VIZZIO14
Rama
Level 148
God Stats
4W - 4L
1,466 SR
Queue Stats
77W - 70L
1,557 Elo+
Party 3
Serqet
Serqet
arielin14
Serqet
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 58L
1,481 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
0 / 3 / 1
6,347
529
4,226
6,781
2,779
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Skadi
CaironOzi
Skadi
11
2 / 4 / 3
6,353
529
2,563
7,197
1,690
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 4 / 0
5,825
485
3,761
10,719
6,057
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
SansCR
Charybdis
11
1 / 5 / 2
6,237
520
4,273
6,155
1,430
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Da Ji
10
3 / 3 / 0
6,473
539
5,238
7,289
2,429
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
3 / 0 / 2
7,262
605
3,728
4,916
1,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Blueghus19
Danzaburou
12
6 / 4 / 7
7,443
620
8,098
8,322
2,613
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
14
3 / 0 / 2
8,335
695
7,897
6,636
4,480
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rama
12
6 / 2 / 3
7,209
601
5,222
8,586
2,259
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Serqet
arielin14
Serqet
11
1 / 0 / 3
6,408
534
2,383
6,940
2,596
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
36
6
Kills
19
19
Deaths
6
6
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
3
1
0.17
W
Ra
 
Ra
3
0
2
4
W
Danzaburou
Blueghus19
Danzaburou
6
4
7
2.38
L
Skadi
CaironOzi
Skadi
2
4
3
0.88
L
0
4
0
0
W
Ymir
3
0
2
4
L
Charybdis
SansCR
Charybdis
1
5
2
0.4
L
Da Ji
3
3
0
1
W
Rama
6
2
3
3.75
W
Serqet
arielin14
Serqet
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,061
Damage
27,328
38,141
Taken
35,400
14,385
Mitigated
13,861
10,134
Healing
17,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
4,226
835
0
1,916
6,781
2,779
1,246
1,162
5,349
41,141
0
W
Ra
 
Ra
3,728
320
355
2,900
4,916
1,913
488
481
4,435
46,592
0
W
Danzaburou
Blueghus19
Danzaburou
8,098
3,181
0
2,469
8,322
2,613
448
723
7,599
0
39,888
L
Skadi
CaironOzi
Skadi
2,563
925
0
885
7,197
1,690
0
352
6,845
0
18,781
L
3,761
343
0
4,609
10,719
6,057
0
7,211
3,508
0
31,642
W
Ymir
7,897
2,745
0
5,032
6,636
4,480
715
0
6,636
57,406
0
L
Charybdis
SansCR
Charybdis
4,273
2,929
0
500
6,155
1,430
0
320
5,835
0
34,397
L
Da Ji
5,238
1,512
0
2,224
7,289
2,429
0
2,580
4,709
0
30,332
W
Rama
5,222
3,872
0
4,059
8,586
2,259
363
1,540
7,046
0
35,459
W
Serqet
arielin14
Serqet
2,383
520
0
2,726
6,940
2,596
0
1,545
5,395
0
25,870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,235
Gold Earned
36,657
341
Minions Killed
425
0
Camps Cleared
0
1,043,713
Distance Traveled
1,147,859
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,347
529
94
8
0
182,041
5
W
Ra
7,262
605
105
9
0
242,838
4
W
Danzaburou
7,443
620
66
6
0
206,957
1
L
Skadi
6,353
529
41
3
0
212,194
3
L
Tyr
5,825
485
74
6
0
232,309
3
W
Ymir
8,335
695
125
10
0
222,097
1
L
Charybdis
6,237
520
71
6
0
198,072
3
L
Da Ji
6,473
539
61
5
0
219,097
3
W
Rama
7,209
601
67
6
0
204,286
3
W
Serqet
6,408
534
62
5
0
271,681
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role