Player Matchup

Arachne
Arachne
FatPony
Arachne
Level 142
God Stats
1W - 0L
1,331 SR
Queue Stats
24W - 28L
1,636 Elo+
Party 1
Chaac
Chaac
Jamzzito
Chaac
Level 60
God Stats
47W - 44L
1,493 SR
Queue Stats
195W - 197L
1,484 Elo+
Party 1
Thoth
Thoth
VAMASUKA
Thoth
Level 109
God Stats
13W - 17L
1,468 SR
Queue Stats
281W - 328L
1,469 Elo+
Party 1
Team Averages
Level 104
1,431 SR
1,529 Elo+

VS

Team Averages
Level 84
1,618 SR
1,606 Elo+
Baron Samedi
Baron Samedi
Coolbitz
Baron Samedi
Level 109
God Stats
3W - 5L
1,634 SR
Queue Stats
263W - 154L
1,685 Elo+
Party 2
Apollo
Apollo
Kingram
Apollo
Level 46
God Stats
6W - 10L
1,540 SR
Queue Stats
196W - 124L
1,577 Elo+
Party 2
King Arthur
King Arthur
LORDTEDDY123
King Arthur
Level 97
God Stats
4W - 5L
1,681 SR
Queue Stats
49W - 42L
1,557 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
FatPony
Arachne
16
9 / 9 / 18
14,002
737
16,661
21,235
11,009
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chaac
Jamzzito
Chaac
18
11 / 2 / 19
15,235
802
25,639
27,740
18,228
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thoth
VAMASUKA
Thoth
18
15 / 4 / 12
15,244
802
21,408
13,994
4,766
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Coolbitz
Baron Samedi
14
1 / 15 / 10
11,965
630
16,755
23,351
14,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
Kingram
Apollo
14
4 / 11 / 4
11,882
625
11,471
19,639
5,914
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
LORDTEDDY123
King Arthur
17
10 / 9 / 1
14,079
741
23,098
26,050
28,363
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
30
35
Kills
15
15
Deaths
35
49
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Coolbitz
Baron Samedi
1
15
10
0.4
W
Arachne
FatPony
Arachne
9
9
18
2
W
Chaac
Jamzzito
Chaac
11
2
19
10.25
L
Apollo
Kingram
Apollo
4
11
4
0.55
L
King Arthur
LORDTEDDY123
King Arthur
10
9
1
1.17
W
Thoth
VAMASUKA
Thoth
15
4
12
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,708
Damage
51,324
62,969
Taken
69,040
34,003
Mitigated
48,683
25,751
Healing
13,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Coolbitz
Baron Samedi
16,755
1,036
978
3,100
23,351
14,406
49
8,668
14,170
45,005
0
W
Arachne
FatPony
Arachne
16,661
11,152
0
7,146
21,235
11,009
1,232
7,349
13,342
0
36,640
W
Chaac
Jamzzito
Chaac
25,639
6,373
0
16,087
27,740
18,228
900
6,199
20,588
0
77,191
L
Apollo
Kingram
Apollo
11,471
4,883
389
2,489
19,639
5,914
0
5,019
14,226
0
34,692
L
King Arthur
LORDTEDDY123
King Arthur
23,098
4,626
717
6,007
26,050
28,363
0
6,847
18,804
0
39,782
W
Thoth
VAMASUKA
Thoth
21,408
728
0
2,518
13,994
4,766
610
4,454
9,224
47,270
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,481
Gold Earned
37,926
193
Minions Killed
171
10
Camps Cleared
5
1,059,291
Distance Traveled
921,442
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
11,965
630
75
4
3
272,863
4
W
Arachne
14,002
737
28
1
3
347,496
8
W
Chaac
15,235
802
119
6
4
379,652
5
L
Apollo
11,882
625
67
4
1
315,357
2
L
King Arthur
14,079
741
29
2
1
333,222
1
W
Thoth
15,244
802
46
2
3
332,143
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role