Player Matchup

Discordia
Discordia
HeeIla
Discordia
Level 107
God Stats
159W - 142L
1,579 SR
Queue Stats
1,057W - 998L
1,470 Elo+
Party 2
Bakasura
Bakasura
XXLUIZBR12XX
Bakasura
Level 119
God Stats
4W - 9L
1,426 SR
Queue Stats
1,085W - 934L
1,566 Elo+
Party 2
Charybdis
Charybdis
cocacola5L
Charybdis
Level 126
God Stats
4W - 12L
1,406 SR
Queue Stats
907W - 829L
1,499 Elo+
Party 2
Ganesha
Ganesha
eS Raiser
Ganesha
Level 110
God Stats
5W - 11L
1,232 SR
Queue Stats
1,352W - 1,219L
1,525 Elo+
Party 2
Cu Chulainn
Cu Chulainn
joao 448
Cu Chulainn
Level 103
God Stats
108W - 74L
1,523 SR
Queue Stats
687W - 593L
1,569 Elo+
Party 2
Team Averages
Level 113
1,433 SR
1,526 Elo+

VS

Team Averages
Level 118
1,462 SR
1,533 Elo+
Bellona
Bellona
 
Bellona
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
CaironOzi
Artio
Level 110
God Stats
54W - 55L
1,558 SR
Queue Stats
100W - 101L
1,535 Elo+
Party 1
Fenrir
Fenrir
LaneOp
Fenrir
Level 143
God Stats
6W - 5L
1,510 SR
Queue Stats
219W - 185L
1,570 Elo+
Solo
Hachiman
Hachiman
SansCR
Hachiman
Level 116
God Stats
6W - 7L
1,436 SR
Queue Stats
125W - 112L
1,493 Elo+
Party 1
Nu Wa
Nu Wa
TheAngel35
Nu Wa
Level 147
God Stats
2W - 5L
1,304 SR
Queue Stats
380W - 402L
1,566 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
HeeIla
Discordia
12
3 / 2 / 0
7,045
503
4,259
6,158
1,313
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bakasura
XXLUIZBR12XX
Bakasura
11
2 / 3 / 1
6,934
495
3,116
7,059
2,868
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charybdis
cocacola5L
Charybdis
12
1 / 5 / 0
7,503
536
5,637
10,525
3,020
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
eS Raiser
Ganesha
11
0 / 1 / 6
6,173
441
1,676
7,662
3,790
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cu Chulainn
joao 448
Cu Chulainn
13
2 / 3 / 1
7,690
549
8,732
13,532
10,511
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
13
1 / 2 / 2
7,227
516
9,325
12,094
10,977
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Artio
CaironOzi
Artio
12
1 / 0 / 1
6,938
496
1,605
6,625
4,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fenrir
LaneOp
Fenrir
13
5 / 3 / 2
8,150
582
4,894
9,404
3,452
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hachiman
SansCR
Hachiman
15
3 / 2 / 2
8,217
587
6,280
8,026
1,998
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nu Wa
15
4 / 1 / 4
8,465
605
8,767
5,159
1,670
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
25
8
Kills
14
14
Deaths
8
8
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
1
2
2
1
W
Artio
CaironOzi
Artio
1
0
1
1.5
L
Discordia
HeeIla
Discordia
3
2
0
1.5
W
Fenrir
LaneOp
Fenrir
5
3
2
2
W
Hachiman
SansCR
Hachiman
3
2
2
2
W
Nu Wa
4
1
4
6
L
Bakasura
XXLUIZBR12XX
Bakasura
2
3
1
0.83
L
Charybdis
cocacola5L
Charybdis
1
5
0
0.2
L
Ganesha
eS Raiser
Ganesha
0
1
6
3
L
Cu Chulainn
joao 448
Cu Chulainn
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,420
Damage
30,871
44,936
Taken
41,308
21,502
Mitigated
22,120
12,800
Healing
11,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
9,325
3,431
0
3,543
12,094
10,977
540
1,416
9,670
4,010
45,319
W
Artio
CaironOzi
Artio
1,605
145
420
2,216
6,625
4,023
116
1,278
4,689
15,903
0
L
Discordia
HeeIla
Discordia
4,259
331
0
1,432
6,158
1,313
0
3,373
2,785
48,502
0
W
Fenrir
LaneOp
Fenrir
4,894
1,848
0
2,446
9,404
3,452
0
1,147
8,024
0
46,277
W
Hachiman
SansCR
Hachiman
6,280
3,429
0
2,118
8,026
1,998
1,556
513
7,513
0
60,455
W
Nu Wa
8,767
1,985
0
1,098
5,159
1,670
616
2,399
2,434
62,121
0
L
Bakasura
XXLUIZBR12XX
Bakasura
3,116
1,835
0
2,648
7,059
2,868
0
1,604
5,455
0
30,336
L
Charybdis
cocacola5L
Charybdis
5,637
3,219
0
2,593
10,525
3,020
0
2,019
8,506
0
57,816
L
Ganesha
eS Raiser
Ganesha
1,676
260
30
950
7,662
3,790
0
3,063
4,599
13,843
0
L
Cu Chulainn
joao 448
Cu Chulainn
8,732
1,385
0
5,147
13,532
10,511
0
1,231
12,301
4,421
45,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,345
Gold Earned
38,997
406
Minions Killed
430
0
Camps Cleared
0
1,286,126
Distance Traveled
1,320,603
21
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,227
516
87
6
0
239,543
2
W
Artio
6,938
496
30
2
0
277,625
4
L
Discordia
7,045
503
107
8
0
256,518
5
W
Fenrir
8,150
582
75
5
0
292,125
2
W
Hachiman
8,217
587
124
9
0
267,220
3
W
Nu Wa
8,465
605
114
8
0
244,090
1
L
Bakasura
6,934
495
78
6
0
249,078
0
L
Charybdis
7,503
536
114
8
0
238,162
5
L
Ganesha
6,173
441
5
0
0
271,203
6
L
Cu Chulainn
7,690
549
102
7
0
271,165
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role